From 4da8a975b1cca4c4d56e6947bb522bf2cc37223a Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期四, 15 十一月 2018 15:11:53 +0800
Subject: [PATCH] 4709 【1.3】【前端】魔族法宝副本修改(新增多个小关卡)
---
System/Dungeon/DemonTreasureDungeonVictoryWin.cs | 10 ++++++++++
System/Dungeon/TreasureDungeonMissionHintWin.cs | 28 ++++++++++++++--------------
2 files changed, 24 insertions(+), 14 deletions(-)
diff --git a/System/Dungeon/DemonTreasureDungeonVictoryWin.cs b/System/Dungeon/DemonTreasureDungeonVictoryWin.cs
index 7ddd259..e970ada 100644
--- a/System/Dungeon/DemonTreasureDungeonVictoryWin.cs
+++ b/System/Dungeon/DemonTreasureDungeonVictoryWin.cs
@@ -17,6 +17,8 @@
[SerializeField] PropertyBehaviour[] m_Propertys;
[SerializeField] Button m_ChallengeNextLevel;
+ public static event Action challengeNextEvent;
+
TreasureModel model
{
get { return ModelCenter.Instance.GetModel<TreasureModel>(); }
@@ -63,6 +65,7 @@
{
m_Propertys[index].gameObject.SetActive(true);
m_Propertys[index].Display(key, propertyDict[key]);
+ index++;
}
}
}
@@ -84,6 +87,13 @@
pak.ActionType = 0;
pak.ActionInfo = 0;
GameNetSystem.Instance.SendInfo(pak);
+ dungeonModel.UpdateCoolDown(DungeonCoolDownType.LeaveMap, 0);
+ dungeonModel.UpdateCoolDown(DungeonCoolDownType.TowerTake, 0);
+ CloseClick();
+ if (challengeNextEvent != null)
+ {
+ challengeNextEvent();
+ }
}
}
}
diff --git a/System/Dungeon/TreasureDungeonMissionHintWin.cs b/System/Dungeon/TreasureDungeonMissionHintWin.cs
index b8e1b2b..97aec8d 100644
--- a/System/Dungeon/TreasureDungeonMissionHintWin.cs
+++ b/System/Dungeon/TreasureDungeonMissionHintWin.cs
@@ -48,6 +48,7 @@
m_ScreenMoveTo.gameObject.SetActive(false);
BossNotify.OnNotifyStateEvent += OnNotifyStateEvent;
BossShowModel.Instance.bossShowCompletedEvent += BossShowCompletedEvent;
+ DemonTreasureDungeonVictoryWin.challengeNextEvent += ChallengeNextEvent;
var allConfigs = Config.Instance.GetAllValues<TreasureConfig>();
foreach (var value in allConfigs)
@@ -70,6 +71,7 @@
{
BossNotify.OnNotifyStateEvent -= OnNotifyStateEvent;
BossShowModel.Instance.bossShowCompletedEvent -= BossShowCompletedEvent;
+ DemonTreasureDungeonVictoryWin.challengeNextEvent -= ChallengeNextEvent;
m_ContainerDisplay.gameObject.SetActive(true);
}
@@ -134,6 +136,14 @@
}
}
+ private void ChallengeNextEvent()
+ {
+ if (demonTreasureDungeon)
+ {
+ DisplayDemonTreasureDungeon();
+ }
+ }
+
void DisplayNormalTreasureDungeon()
{
var config = Config.Instance.Get<TreasureConfig>(treasureId);
@@ -187,22 +197,12 @@
demonTreasureDungeon = false;
if (mapId == 41110)
{
- var list = model.GetTreasureCategory(TreasureCategory.Demon);
- for (int i = 0; i < list.Count; i++)
+ TreasureDungeon treasureDungeon;
+ if (model.TryGetTreasureDungeon(mapId, lineId, out treasureDungeon))
{
- TreasureDungeon treasureDungeon;
- if (model.TryGetTreasureDungeon(list[i], out treasureDungeon))
+ if (treasureDungeon.currentLevel < treasureDungeon.maxLevel - 1)
{
- var count = treasureDungeon.dungeonInfos.Count;
- if (count > 0 && treasureDungeon.dungeonInfos[0].lineId == lineId)
- {
- var maxLevel = treasureDungeon.dungeonInfos[count - 1].level;
- if (treasureDungeon.currentLevel < maxLevel - 1)
- {
- demonTreasureDungeon = true;
- break;
- }
- }
+ demonTreasureDungeon = true;
}
}
}
--
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