From 4f3d738c206aa51d592e50f723225d6c77feaaf2 Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期四, 23 八月 2018 20:13:46 +0800
Subject: [PATCH] 2788【前端】被动技能槽解锁界面表现(特效时长开出配置)

---
 System/Skill/SkillPassWin.cs |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/System/Skill/SkillPassWin.cs b/System/Skill/SkillPassWin.cs
index cdcf016..f7b3037 100644
--- a/System/Skill/SkillPassWin.cs
+++ b/System/Skill/SkillPassWin.cs
@@ -35,6 +35,7 @@
         [SerializeField] ScrollerController scrollerController;
         [SerializeField] RectTransform m_ContainerGetWay;
         [SerializeField] ClickScreenOtherSpace clickOtherSpace;
+        [SerializeField, Header("鐗规晥鏃堕暱")] float m_EffectDuration = 1f;
         private List<SkillConfig> skillListPass = new List<SkillConfig>();
         private int presentSltEquipIndex = -1;
         Coroutine cacheCoroutine = null;
@@ -193,7 +194,8 @@
 
         IEnumerator Co_UnlockEffectComplete()
         {
-            yield return WaitingForSecondConst.WaitMS800;
+            var duration = m_EffectDuration > 0f ? m_EffectDuration : 1.0f;
+            yield return WaitingForSecondConst.GetWaitForSeconds(duration);
             SysNotifyMgr.Instance.ShowTip("PassNewHole");
             UpdateEquipPassSkill();
         }

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