From 4fca9004df2a27a61cc48c3fdfbbe978517e7ce3 Mon Sep 17 00:00:00 2001
From: client_Hale <339726288@qq.com>
Date: 星期六, 24 十一月 2018 16:27:57 +0800
Subject: [PATCH] 4735 子 【1.3】【前端】神兵系统修改 / 【1.3】人物模型的特效展示
---
Core/GameEngine/Model/Player/Character/PlayerBaseData.cs | 8 ++++++++
1 files changed, 8 insertions(+), 0 deletions(-)
diff --git a/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs b/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
index 176fb9a..bb13126 100644
--- a/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
+++ b/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
@@ -69,6 +69,10 @@
return ExAttr8 * (long)100000000 + ExAttr7;
}
}
+ public int godWeaponLV_1;
+ public int godWeaponLV_2;
+ public int godWeaponLV_3;
+ public int godWeaponLV_4;
public ulong allSliver { get { return (ulong)Silver + (ulong)ExAttr6 * 100000000; } }
@@ -127,6 +131,10 @@
HappyPoint = _serverInfo.HappyPoint;
faction = _serverInfo.Faction;
coinPointTotal = _serverInfo.ChangeCoinPointTotal;
+ godWeaponLV_1 = (int)_serverInfo.ExAttr15;
+ godWeaponLV_2 = (int)_serverInfo.ExAttr16;
+ godWeaponLV_3 = (int)_serverInfo.ExAttr17;
+ godWeaponLV_4 = (int)_serverInfo.ExAttr18;
}
--
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