From 4fca9004df2a27a61cc48c3fdfbbe978517e7ce3 Mon Sep 17 00:00:00 2001
From: client_Hale <339726288@qq.com>
Date: 星期六, 24 十一月 2018 16:27:57 +0800
Subject: [PATCH] 4735 子 【1.3】【前端】神兵系统修改 / 【1.3】人物模型的特效展示

---
 Core/GameEngine/Model/Player/Character/PlayerBaseData.cs |    8 ++++++++
 1 files changed, 8 insertions(+), 0 deletions(-)

diff --git a/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs b/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
index 176fb9a..bb13126 100644
--- a/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
+++ b/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
@@ -69,6 +69,10 @@
             return ExAttr8 * (long)100000000 + ExAttr7;
         }
     }
+    public int godWeaponLV_1;
+    public int godWeaponLV_2;
+    public int godWeaponLV_3;
+    public int godWeaponLV_4;
 
     public ulong allSliver { get { return (ulong)Silver + (ulong)ExAttr6 * 100000000; } }
 
@@ -127,6 +131,10 @@
         HappyPoint = _serverInfo.HappyPoint;
         faction = _serverInfo.Faction;
         coinPointTotal = _serverInfo.ChangeCoinPointTotal;
+        godWeaponLV_1 = (int)_serverInfo.ExAttr15;
+        godWeaponLV_2 = (int)_serverInfo.ExAttr16;
+        godWeaponLV_3 = (int)_serverInfo.ExAttr17;
+        godWeaponLV_4 = (int)_serverInfo.ExAttr18;
     }
 
 

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