From 4fca9004df2a27a61cc48c3fdfbbe978517e7ce3 Mon Sep 17 00:00:00 2001
From: client_Hale <339726288@qq.com>
Date: 星期六, 24 十一月 2018 16:27:57 +0800
Subject: [PATCH] 4735 子 【1.3】【前端】神兵系统修改 / 【1.3】人物模型的特效展示
---
Core/GameEngine/Model/Player/PlayerDatas.cs | 16 ++++++++--------
1 files changed, 8 insertions(+), 8 deletions(-)
diff --git a/Core/GameEngine/Model/Player/PlayerDatas.cs b/Core/GameEngine/Model/Player/PlayerDatas.cs
index a07f29d..495cd8b 100644
--- a/Core/GameEngine/Model/Player/PlayerDatas.cs
+++ b/Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -744,31 +744,31 @@
extersion.talentPoint = (int)value;
break;
case PlayerDataRefresh.CDBPlayerRefresh_GodWeaponLV_1:
- extersion.godWeaponLV_1 = (int)value;
+ baseData.godWeaponLV_1 = (int)value;
if (hero != null)
{
- hero.SwitchGodWeapon(1, extersion.godWeaponLV_1);
+ hero.SwitchGodWeapon(1, baseData.godWeaponLV_1);
}
break;
case PlayerDataRefresh.CDBPlayerRefresh_GodWeaponLV_2:
- extersion.godWeaponLV_2 = (int)value;
+ baseData.godWeaponLV_2 = (int)value;
if (hero != null)
{
- hero.SwitchGodWeapon(2, extersion.godWeaponLV_2);
+ hero.SwitchGodWeapon(2, baseData.godWeaponLV_2);
}
break;
case PlayerDataRefresh.CDBPlayerRefresh_GodWeaponLV_3:
- extersion.godWeaponLV_3 = (int)value;
+ baseData.godWeaponLV_3 = (int)value;
if (hero != null)
{
- hero.SwitchGodWeapon(3, extersion.godWeaponLV_3);
+ hero.SwitchGodWeapon(3, baseData.godWeaponLV_3);
}
break;
case PlayerDataRefresh.CDBPlayerRefresh_GodWeaponLV_4:
- extersion.godWeaponLV_4 = (int)value;
+ baseData.godWeaponLV_4 = (int)value;
if (hero != null)
{
- hero.SwitchGodWeapon(4, extersion.godWeaponLV_4);
+ hero.SwitchGodWeapon(4, baseData.godWeaponLV_4);
}
break;
}
--
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