From 532c950f80d4e9c987c3ecb70d0f24ca0d1df326 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 17 五月 2024 15:11:05 +0800
Subject: [PATCH] 0312 还原表格读取

---
 Core/GameEngine/Model/Config/DungeonInspireConfig.cs               |   14 
 Core/GameEngine/Model/Config/FaceConfig.cs                         |   14 
 Core/GameEngine/Model/Config/DienstgradConfig.cs                   |   14 
 Core/GameEngine/Model/Config/WeatherConfig.cs                      |   14 
 Core/GameEngine/Model/Config/ChestsConfig.cs                       |   14 
 Core/GameEngine/Model/Config/NPCDialogueConfig.cs                  |   14 
 Core/GameEngine/Model/Config/DogzEquipPlusConfig.cs                |   14 
 Core/GameEngine/Model/Config/ContinueSignInConfig.cs               |   14 
 Core/GameEngine/Model/Config/TaskFeedbackFuncConfig.cs             |   14 
 LogicProject/Config/ILMarryConfig.cs                               |   14 
 Core/GameEngine/Model/Config/HolidayHomingPointConfig.cs           |   14 
 LogicProject/Config/ILPetTrainConfig.cs                            |   14 
 Core/GameEngine/Model/Config/CrossServerArenaConfig.cs             |   14 
 Core/GameEngine/Model/Config/SysInfoConfig.cs                      |   14 
 Core/GameEngine/Model/Config/RealmTowerConfig.cs                   |   14 
 Core/GameEngine/Model/Config/RuneConfig.cs                         |   14 
 Core/GameEngine/Model/Config/ItemCompoundConfig.cs                 |   14 
 Core/GameEngine/Model/Config/TaskListConfig.cs                     |   14 
 LogicProject/Config/ILGubaoLVConfig.cs                             |   14 
 Core/GameEngine/Model/Config/XMZZAchievementConfig.cs              |   14 
 Core/GameEngine/Model/Config/OSRedAchieveConfig.cs                 |   14 
 Core/GameEngine/Model/Config/mapbornConfig.cs                      |   14 
 Core/GameEngine/Model/Config/DailyLivenessRewardConfig.cs          |   14 
 Core/GameEngine/Model/Config/GatherSoulComposeConfig.cs            |   14 
 Core/GameEngine/Model/Config/EquipPlusEvolveConfig.cs              |   14 
 Core/GameEngine/Model/Config/AuctionConfig.cs                      |   14 
 Core/GameEngine/Model/Config/BOSSFirstKillConfig.cs                |   14 
 Core/GameEngine/Model/Config/LanguageConfig.cs                     |   14 
 Core/GameEngine/Model/Config/DungeonOpenTimeConfig.cs              |   14 
 Core/GameEngine/Model/Config/TreasureSkillConfig.cs                |   14 
 Core/GameEngine/Model/Config/FamilyConfig.cs                       |   14 
 Core/GameEngine/Model/Config/TASKINFOConfig.cs                     |   14 
 Core/GameEngine/Model/Config/HorseLVUpConfig.cs                    |   14 
 Core/GameEngine/Model/Config/PetEatEquipConfig.cs                  |   14 
 Core/GameEngine/Model/Config/MonsterRefreshPointConfig.cs          |   14 
 Core/GameEngine/Model/Config/DungeonConfig.cs                      |   14 
 Core/GameEngine/Model/Config/ChatBubbleBoxConfig.cs                |   14 
 Core/GameEngine/Model/Config/NewAllPeoplePartyAwardConfig.cs       |   14 
 LogicProject/Config/ILPetHorseDevourConfig.cs                      |   14 
 Core/GameEngine/Model/Config/LoadingTipConfig.cs                   |   14 
 Core/GameEngine/Model/Config/ArenaRobotLVConfig.cs                 |   14 
 Core/GameEngine/Model/Config/RuleConfig.cs                         |   14 
 Core/GameEngine/Model/Config/SkillConfig.cs                        |   14 
 LogicProject/Config/ILPetHorseAwakingConfig.cs                     |   14 
 Core/GameEngine/Model/Config/OnlineAwardConfig.cs                  |   14 
 Core/GameEngine/Model/Config/TitleStarUpConfig.cs                  |   14 
 Core/GameEngine/Model/Config/WeekPartyConfig.cs                    |   14 
 Core/GameEngine/Model/Config/HorseStarUpConfig.cs                  |   14 
 LogicProject/Config/ILGubaoEffAttrConfig.cs                        |   14 
 Core/GameEngine/Model/Config/WeekPartyPointConfig.cs               |   14 
 LogicProject/Config/ILGubaoStarConfig.cs                           |   14 
 Core/GameEngine/Model/Config/VipPrivilegeInfoConfig.cs             |   14 
 LogicProject/Config/ILChampionshipTimeConfig.cs                    |   14 
 Core/GameEngine/Model/Config/TreasureDungeonConfig.cs              |   14 
 LogicProject/Config/ILFreeGoodsConfig.cs                           |   14 
 Core/GameEngine/Model/Config/LVAawrdConfig.cs                      |   14 
 Core/GameEngine/Model/Config/AdventureDialogueConfig.cs            |   14 
 Core/GameEngine/Model/Config/LegendPropertyConfig.cs               |   14 
 Core/GameEngine/Model/Config/TreasureConfig.cs                     |   14 
 Core/GameEngine/Model/Config/PyTaskConfig.cs                       |   14 
 Core/GameEngine/Model/Config/TrialRewardsConfig.cs                 |   14 
 Core/GameEngine/Model/Config/XBGetItemConfig.cs                    |   14 
 Core/GameEngine/Model/Config/TreasureChapterConfig.cs              |   14 
 Core/GameEngine/Model/Config/DungeonStateTimeConfig.cs             |   14 
 Core/GameEngine/Model/Config/GatherSoulPropertyConfig.cs           |   14 
 LogicProject/Config/ILShentongConfig.cs                            |   14 
 Core/GameEngine/Model/Config/MapData_10120Config.cs                |   14 
 LogicProject/Config/ILSkillMatchConfig.cs                          |   14 
 Core/GameEngine/Model/Config/AuctionIndexConfig.cs                 |   14 
 Core/GameEngine/Model/Config/TeamTargetConfig.cs                   |   14 
 Core/GameEngine/Model/Config/ItemPlusSumAttrConfig.cs              |   14 
 Core/GameEngine/Model/Config/WingRefineAttrConfig.cs               |   14 
 Core/GameEngine/Model/Config/LoginRewardConfig.cs                  |   14 
 Core/GameEngine/Model/Config/EquipWashConfig.cs                    |   14 
 Core/GameEngine/Model/Config/InitialFunctionConfig.cs              |   14 
 Core/GameEngine/Model/Config/StoreConfig.cs                        |   14 
 LogicProject/Config/ILLoveGiftConfig.cs                            |   14 
 Core/GameEngine/Model/Config/DailyQuestSpecialOpenTimeConfig.cs    |   14 
 Core/GameEngine/Model/Config/KickOutReasonConfig.cs                |   14 
 Core/GameEngine/Model/Config/SkillFrameAnimationConfig.cs          |   14 
 Core/GameEngine/Model/Config/RoleResourceConfig.cs                 |   14 
 Core/GameEngine/Model/Config/WingRefineExpConfig.cs                |   14 
 Core/GameEngine/Model/Config/RealmXXZLConfig.cs                    |   14 
 Core/GameEngine/Model/Config/DungeonHintConfig.cs                  |   14 
 Core/GameEngine/Model/Config/ArenaRobotConfig.cs                   |   14 
 Core/GameEngine/Model/Config/TalentConfig.cs                       |   14 
 Core/GameEngine/Model/Config/HolidayHomingConfig.cs                |   14 
 Core/GameEngine/Model/Config/NPCDropItemConfig.cs                  |   14 
 Core/GameEngine/Model/Config/TaskPowerConfig.cs                    |   14 
 Core/GameEngine/Model/Config/EquipDeComposeConfig.cs               |   14 
 Core/GameEngine/Model/Config/FamilyTechConfig.cs                   |   14 
 Core/GameEngine/Model/Config/SpiritWeaponConfig.cs                 |   14 
 LogicProject/Config/ILShentongLVConfig.cs                          |   14 
 Core/GameEngine/Model/Config/LoadingBackGroundConfig.cs            |   14 
 Core/GameEngine/Model/Config/SuitEffectConfig.cs                   |   14 
 Core/GameEngine/Model/Config/CrossRealmPKOrderAwardConfig.cs       |   14 
 Core/GameEngine/Model/Config/BossHomeConfig.cs                     |   14 
 Core/GameEngine/Model/Config/AddUpRechargeConfig.cs                |   14 
 Core/GameEngine/Model/Config/InSevenDaysConfig.cs                  |   14 
 Core/GameEngine/Model/Config/SceneReplaceConfig.cs                 |   14 
 Core/GameEngine/Model/Config/MapData_10010Config.cs                |   14 
 LogicProject/Config/ILLimitedTimeLuxuryGiftConfig.cs               |   14 
 Core/GameEngine/Model/Config/MapEventPointConfig.cs                |   14 
 Core/GameEngine/Model/Config/RuneTowerConfig.cs                    |   14 
 Core/GameEngine/Model/Config/GuideConfig.cs                        |   14 
 Core/GameEngine/Model/Config/IceLodeStarAwardConfig.cs             |   14 
 Core/GameEngine/Model/Config/CrossServerBossConfig.cs              |   14 
 Core/GameEngine/Model/Config/EquipStarConfig.cs                    |   14 
 LogicProject/Config/ILMergeServerActivityConfig.cs                 |   14 
 Core/GameEngine/Model/Config/IconConfig.cs                         |   14 
 Core/GameEngine/Model/Config/OpenServerActivityConfig.cs           |   14 
 Core/GameEngine/Model/Config/RefineStoveConfig.cs                  |   14 
 Core/GameEngine/Model/Config/SkillClassifingConfig.cs              |   14 
 Core/GameEngine/Model/Config/UniquenessArriveConfig.cs             |   14 
 Core/GameEngine/Model/Config/ChestsAwardConfig.cs                  |   14 
 Core/GameEngine/Model/Config/ItemConfig.cs                         |   14 
 Core/GameEngine/Model/Config/FunctionForecastConfig.cs             |   14 
 Core/GameEngine/Model/Config/WorldBossConfig.cs                    |   14 
 Core/GameEngine/Model/Config/OccupationNameConfig.cs               |   14 
 Core/GameEngine/Model/Config/RealmConfig.cs                        |   14 
 Core/GameEngine/Model/Config/RuneTowerFloorConfig.cs               |   14 
 Core/GameEngine/Model/Config/FuncConfigConfig.cs                   |   14 
 Core/GameEngine/Model/Config/VIPKillNPCConfig.cs                   |   14 
 Core/GameEngine/Model/Config/HorseSkinPlusConfig.cs                |   14 
 Core/GameEngine/Model/Config/RoleEquipStarsConfig.cs               |   14 
 LogicProject/Config/ILPetHorseAwakeSkinConfig.cs                   |   14 
 Core/GameEngine/Model/Config/GatherSoulConfig.cs                   |   14 
 Core/GameEngine/Model/Config/mapnpcConfig.cs                       |   14 
 Core/GameEngine/Model/Config/NPCExConfig.cs                        |   14 
 Core/GameEngine/Model/Config/CrossRealmPKDanAwardConfig.cs         |   14 
 Core/GameEngine/Model/Config/AlchemyConfig.cs                      |   14 
 Core/GameEngine/Model/Config/DialogConfig.cs                       |   14 
 Core/GameEngine/Model/Config/ContactConfig.cs                      |   14 
 Core/GameEngine/Model/Config/AudioConfig.cs                        |   14 
 Core/GameEngine/Model/Config/GetItemWaysConfig.cs                  |   14 
 Core/GameEngine/Model/Config/ItemPlusMasterConfig.cs               |   14 
 Core/GameEngine/Model/Config/OSCBillTagAwardConfig.cs              |   14 
 LogicProject/Config/ILChampionshipRankConfig.cs                    |   14 
 Core/GameEngine/Model/Config/DemonRecommondPropertyConfig.cs       |   14 
 Core/GameEngine/Model/Config/FestivalRedpackTaskConfig.cs          |   14 
 Core/GameEngine/Model/Config/PetInfoConfig.cs                      |   14 
 Core/GameEngine/Model/Config/WindowSearchConfig.cs                 |   14 
 Core/GameEngine/Model/Config/AllPeoplePartyConfig.cs               |   14 
 Core/GameEngine/Model/Config/VipPrivilegeConfig.cs                 |   14 
 Core/GameEngine/Model/Config/TreasurePrivilegeConfig.cs            |   14 
 Core/GameEngine/Model/Config/ActFeastTravelTaskConfig.cs           |   14 
 Core/GameEngine/Model/Config/EffectConfig.cs                       |   14 
 Core/GameEngine/Model/Config/ViewRoleFuncConfig.cs                 |   14 
 Core/GameEngine/Model/Config/SuperUpRechargeConfig.cs              |   14 
 Core/GameEngine/Model/Config/ActorShowConfig.cs                    |   14 
 Core/GameEngine/Model/Config/NewDropItemGroupConfig.cs             |   14 
 Core/GameEngine/Model/Config/TreasureUpConfig.cs                   |   14 
 Core/GameEngine/Model/Config/DailyQuestMixServerStateTimeConfig.cs |   14 
 Core/GameEngine/Model/Config/EquipControlConfig.cs                 |   14 
 Core/GameEngine/Model/Config/AlchemySpecConfig.cs                  |   14 
 Core/GameEngine/Model/Config/NewAllPeoplePartyConfig.cs            |   14 
 Core/GameEngine/Model/Config/JadeDynastyBossConfig.cs              |   14 
 LogicProject/Config/ILTongTianTaskConfig.cs                        |   14 
 Core/GameEngine/Model/Config/HorseConfig.cs                        |   14 
 Core/GameEngine/Model/Config/FamilyZhenfaConfig.cs                 |   14 
 Core/GameEngine/Model/Config/AppointItemConfig.cs                  |   14 
 Core/GameEngine/Model/Config/MailConfig.cs                         |   14 
 Core/GameEngine/Model/Config/StoryMissionsConfig.cs                |   14 
 Core/GameEngine/Model/Config/RealmPracticeConfig.cs                |   14 
 Core/GameEngine/Model/Config/bossSkillTipsConfig.cs                |   14 
 Core/GameEngine/Model/Config/PlayerPropertyConfig.cs               |   14 
 Core/GameEngine/Model/Config/DemonJarConfig.cs                     |   14 
 Core/GameEngine/Model/Config/SkyTowerServerChallengeConfig.cs      |   14 
 Core/GameEngine/Model/Config/DamageNumConfig.cs                    |   14 
 Core/GameEngine/Model/Config/EquipSuitAttrConfig.cs                |   14 
 LogicProject/Config/ILTongTianLVConfig.cs                          |   14 
 Core/GameEngine/Model/Config/CrossServerOneVsOneRobotConfig.cs     |   14 
 Core/GameEngine/Model/Config/GodWeaponConfig.cs                    |   14 
 Core/GameEngine/Model/Config/WashLevelMaxConfig.cs                 |   14 
 Core/GameEngine/Model/Config/AlchemyCountConfig.cs                 |   14 
 Core/GameEngine/Model/Config/WHYJRewardConfig.cs                   |   14 
 Core/GameEngine/Model/Config/AllPeoplePartyAwardConfig.cs          |   14 
 Core/GameEngine/Model/Config/LoginSeverListConfig.cs               |   14 
 Core/GameEngine/Model/Config/QuestionBankConfig.cs                 |   14 
 Core/GameEngine/Model/Config/VIPAwardConfig.cs                     |   14 
 Core/GameEngine/Model/Config/ModelResConfig.cs                     |   14 
 Core/GameEngine/Model/Config/GodWeaponEffectConfig.cs              |   14 
 Core/GameEngine/Model/Config/RedPackConfig.cs                      |   14 
 LogicProject/Config/ILFaQiLVUpConfig.cs                            |   14 
 Core/GameEngine/Model/Config/FuncOpenLVConfig.cs                   |   14 
 Core/GameEngine/Model/Config/MapData_10080Config.cs                |   14 
 Core/GameEngine/Model/Config/DirtyWordConfig.cs                    |   14 
 Core/GameEngine/Model/Config/FairyLeagueRankAwardConfig.cs         |   14 
 Core/GameEngine/Model/Config/JobSetupConfig.cs                     |   14 
 Core/GameEngine/Model/Config/CollectNpcConfig.cs                   |   14 
 Core/GameEngine/Model/Config/LoginAdConfig.cs                      |   14 
 Core/GameEngine/Model/Config/UnionLivenConfig.cs                   |   14 
 Core/GameEngine/Model/Config/SkyTowerConfig.cs                     |   14 
 Core/GameEngine/Model/Config/HazyRegionConfig.cs                   |   14 
 LogicProject/Config/ILChampionshipOfficialConfig.cs                |   14 
 Core/GameEngine/Model/Config/PlayerLVConfig.cs                     |   14 
 Core/GameEngine/Model/Config/EquipShenAttrConfig.cs                |   14 
 Core/GameEngine/Model/Config/ElderGodAreaConfig.cs                 |   14 
 Core/GameEngine/Model/Config/TreasureFindHostConfig.cs             |   14 
 Core/GameEngine/Model/Config/ItemPlusMaxConfig.cs                  |   14 
 Core/GameEngine/Model/Config/AreaCameraConfig.cs                   |   14 
 Core/GameEngine/Model/Config/DirtyNameConfig.cs                    |   14 
 Core/GameEngine/Model/Config/PetClassCostConfig.cs                 |   14 
 Core/GameEngine/Model/Config/RandomNameConfig.cs                   |   14 
 Core/GameEngine/Model/Config/FightPowerParamConfig.cs              |   14 
 Core/GameEngine/Model/Config/OSCBillRankAwardConfig.cs             |   14 
 Core/GameEngine/Model/Config/BossRebornConfig.cs                   |   14 
 Core/GameEngine/Model/Config/DungeonMixServerStateTimeConfig.cs    |   14 
 Core/GameEngine/Model/Config/EquipPlaceMapConfig.cs                |   14 
 Core/GameEngine/Model/Config/FamilyBossHurtAwardConfig.cs          |   14 
 Core/GameEngine/Model/Config/NPCConfig.cs                          |   14 
 Core/GameEngine/Model/Config/ItemPlusConfig.cs                     |   14 
 Core/GameEngine/Model/Config/FashionDressCabinetConfig.cs          |   14 
 LogicProject/Config/ILLoveRingConfig.cs                            |   14 
 Core/GameEngine/Model/Config/LoadingFunctionConfig.cs              |   14 
 Core/GameEngine/Model/Config/RuneComposeConfig.cs                  |   14 
 Core/GameEngine/Model/Config/KingTreasureConfig.cs                 |   14 
 Core/GameEngine/Model/Config/EquipSuitConfig.cs                    |   14 
 Core/GameEngine/Model/Config/MonsterNameColorConfig.cs             |   14 
 Core/GameEngine/Model/Config/FuncSwitchConfig.cs                   |   14 
 Core/GameEngine/Model/Config/maptransportConfig.cs                 |   14 
 Core/GameEngine/Model/Config/PriorBundleConfig.cs                  |   14 
 Core/GameEngine/Model/Config/DogzConfig.cs                         |   14 
 LogicProject/Config/ILFuncSysPrivilegeConfig.cs                    |   14 
 Core/GameEngine/Model/Config/SignInConfig.cs                       |   14 
 Core/GameEngine/Model/Config/EquipGSParamConfig.cs                 |   14 
 Core/GameEngine/Model/Config/CreateRoleConfig.cs                   |   14 
 LogicProject/Config/ILGubaoConfig.cs                               |   14 
 Core/GameEngine/Model/Config/RidingPetBossRewardConfig.cs          |   14 
 Core/GameEngine/Model/Config/GemItemConfig.cs                      |   14 
 Core/GameEngine/Model/Config/ItemExchangeConfig.cs                 |   14 
 Core/GameEngine/Model/Config/PersonalBossConfig.cs                 |   14 
 LogicProject/Config/ILZhanlingConfig.cs                            |   14 
 Core/GameEngine/Model/Config/SuccessConfig.cs                      |   14 
 Core/GameEngine/Model/Config/ReikiRootConfig.cs                    |   14 
 LogicProject/Config/ILNPCRealmStrengthenConfig.cs                  |   14 
 Core/GameEngine/Model/Config/LegendPropertyValueConfig.cs          |   14 
 Core/GameEngine/Model/Config/PriorLanguageConfig.cs                |   14 
 Core/GameEngine/Model/Config/CustomAwardConfig.cs                  |   14 
 Core/GameEngine/Model/Config/NewUniquenessArriveConfig.cs          |   14 
 Core/GameEngine/Model/Config/InvestConfig.cs                       |   14 
 Core/GameEngine/Model/Config/MapConfig.cs                          |   14 
 Core/GameEngine/Model/Config/MapResourcesConfig.cs                 |   14 
 Core/GameEngine/Model/Config/BossInfoConfig.cs                     |   14 
 Core/GameEngine/Model/Config/AncientRobotNameConfig.cs             |   14 
 Core/GameEngine/Model/Config/TaskFeedbackConfig.cs                 |   14 
 LogicProject/Config/ILLoveCharmConfig.cs                           |   14 
 LogicProject/Config/ILHorseTrainConfig.cs                          |   14 
 Core/GameEngine/Model/Config/mapAreaConfig.cs                      |   14 
 LogicProject/Config/ILLingQiTrainConfig.cs                         |   14 
 Core/GameEngine/Model/Config/DungeonHelpBattleConfig.cs            |   14 
 Core/GameEngine/Model/Config/DungeonSpecialStateTimeConfig.cs      |   14 
 Core/GameEngine/Model/Config/GmCmdConfig.cs                        |   14 
 Core/GameEngine/Model/Config/OrderInfoConfig.cs                    |   14 
 Core/GameEngine/Model/Config/ApkUpdateUrlConfig.cs                 |   14 
 Core/GameEngine/Model/Config/DailyQuestConfig.cs                   |   14 
 Core/GameEngine/Model/Config/KingTreasureItemConfig.cs             |   14 
 Core/GameEngine/Model/Config/EquipSuitNameConfig.cs                |   14 
 Core/GameEngine/Model/Config/FirstGoldConfig.cs                    |   14 
 Core/GameEngine/Model/Config/FashionDressConfig.cs                 |   14 
 Core/GameEngine/Model/Config/RichTextMsgReplaceConfig.cs           |   14 
 Core/GameEngine/Model/Config/RoleStrongerConfig.cs                 |   14 
 Core/GameEngine/Model/Config/DailyQuestOpenTimeConfig.cs           |   14 
 Core/GameEngine/Model/Config/HelpInfoConfig.cs                     |   14 
 LogicProject/Config/ILEquipShenEvolveConfig.cs                     |   14 
 LogicProject/Config/ILActGarbageTaskConfig.cs                      |   14 
 Core/GameEngine/Model/Config/EquipWashSpecConfig.cs                |   14 
 Core/GameEngine/Model/Config/GuardConfig.cs                        |   14 
 Core/GameEngine/Model/Config/MapData_10090Config.cs                |   14 
 Core/GameEngine/Model/Config/ResourcesBackConfig.cs                |   14 
 Core/GameEngine/Model/Config/RankListConfig.cs                     |   14 
 Core/GameEngine/Model/Config/ReikiRootEffectConfig.cs              |   14 
 Core/GameEngine/Model/Config/JobNameConfig.cs                      |   14 
 Core/GameEngine/Model/Config/DungeonUseBuffConfig.cs               |   14 
 Core/GameEngine/Model/Config/JadeDynastyStoneAttrConfig.cs         |   14 
 Core/GameEngine/Model/Config/AssistThanksGiftConfig.cs             |   14 
 Core/GameEngine/Model/Config/AttrFruitConfig.cs                    |   14 
 Core/GameEngine/Model/Config/CTGConfig.cs                          |   14 
 Core/GameEngine/Model/Config/MapUiControlConfig.cs                 |   14 
 Core/GameEngine/Model/Config/SceneShadowConfig.cs                  |   14 
 Core/GameEngine/Model/Config/AuctionItemConfig.cs                  |   14 
 281 files changed, 562 insertions(+), 3,372 deletions(-)

diff --git a/Core/GameEngine/Model/Config/ActFeastTravelTaskConfig.cs b/Core/GameEngine/Model/Config/ActFeastTravelTaskConfig.cs
index f8702da..1da1edd 100644
--- a/Core/GameEngine/Model/Config/ActFeastTravelTaskConfig.cs
+++ b/Core/GameEngine/Model/Config/ActFeastTravelTaskConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ActFeastTravelTaskConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/ActorShowConfig.cs b/Core/GameEngine/Model/Config/ActorShowConfig.cs
index 6573a5f..46caa58 100644
--- a/Core/GameEngine/Model/Config/ActorShowConfig.cs
+++ b/Core/GameEngine/Model/Config/ActorShowConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ActorShowConfig
 {
@@ -309,10 +308,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -340,7 +335,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -352,11 +346,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/AddUpRechargeConfig.cs b/Core/GameEngine/Model/Config/AddUpRechargeConfig.cs
index 556be83..29c38d4 100644
--- a/Core/GameEngine/Model/Config/AddUpRechargeConfig.cs
+++ b/Core/GameEngine/Model/Config/AddUpRechargeConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class AddUpRechargeConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/AdventureDialogueConfig.cs b/Core/GameEngine/Model/Config/AdventureDialogueConfig.cs
index b051d52..7930e67 100644
--- a/Core/GameEngine/Model/Config/AdventureDialogueConfig.cs
+++ b/Core/GameEngine/Model/Config/AdventureDialogueConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class AdventureDialogueConfig
 {
@@ -153,10 +152,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -184,7 +179,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -196,11 +190,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/AlchemyConfig.cs b/Core/GameEngine/Model/Config/AlchemyConfig.cs
index 19a72e8..207923e 100644
--- a/Core/GameEngine/Model/Config/AlchemyConfig.cs
+++ b/Core/GameEngine/Model/Config/AlchemyConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class AlchemyConfig
 {
@@ -162,10 +161,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -193,7 +188,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -205,11 +199,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/AlchemyCountConfig.cs b/Core/GameEngine/Model/Config/AlchemyCountConfig.cs
index 75f17f0..a4068a7 100644
--- a/Core/GameEngine/Model/Config/AlchemyCountConfig.cs
+++ b/Core/GameEngine/Model/Config/AlchemyCountConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class AlchemyCountConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/AlchemySpecConfig.cs b/Core/GameEngine/Model/Config/AlchemySpecConfig.cs
index 3e11321..e7ed0b2 100644
--- a/Core/GameEngine/Model/Config/AlchemySpecConfig.cs
+++ b/Core/GameEngine/Model/Config/AlchemySpecConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class AlchemySpecConfig
 {
@@ -147,10 +146,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -178,7 +173,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -190,11 +184,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/AllPeoplePartyAwardConfig.cs b/Core/GameEngine/Model/Config/AllPeoplePartyAwardConfig.cs
index aa62177..3feca46 100644
--- a/Core/GameEngine/Model/Config/AllPeoplePartyAwardConfig.cs
+++ b/Core/GameEngine/Model/Config/AllPeoplePartyAwardConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class AllPeoplePartyAwardConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/AllPeoplePartyConfig.cs b/Core/GameEngine/Model/Config/AllPeoplePartyConfig.cs
index 45e0319..ae7a3bf 100644
--- a/Core/GameEngine/Model/Config/AllPeoplePartyConfig.cs
+++ b/Core/GameEngine/Model/Config/AllPeoplePartyConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class AllPeoplePartyConfig
 {
@@ -144,10 +143,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -175,7 +170,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -187,11 +181,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/AncientRobotNameConfig.cs b/Core/GameEngine/Model/Config/AncientRobotNameConfig.cs
index 10dd2c2..d45efa7 100644
--- a/Core/GameEngine/Model/Config/AncientRobotNameConfig.cs
+++ b/Core/GameEngine/Model/Config/AncientRobotNameConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class AncientRobotNameConfig
 {
@@ -129,10 +128,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -160,7 +155,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -172,11 +166,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/ApkUpdateUrlConfig.cs b/Core/GameEngine/Model/Config/ApkUpdateUrlConfig.cs
index 6acd370..341a27d 100644
--- a/Core/GameEngine/Model/Config/ApkUpdateUrlConfig.cs
+++ b/Core/GameEngine/Model/Config/ApkUpdateUrlConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ApkUpdateUrlConfig
 {
@@ -132,10 +131,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -163,7 +158,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -175,11 +169,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/AppointItemConfig.cs b/Core/GameEngine/Model/Config/AppointItemConfig.cs
index 8da3f70..84a0b3b 100644
--- a/Core/GameEngine/Model/Config/AppointItemConfig.cs
+++ b/Core/GameEngine/Model/Config/AppointItemConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class AppointItemConfig
 {
@@ -156,10 +155,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -187,7 +182,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -199,11 +193,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/AreaCameraConfig.cs b/Core/GameEngine/Model/Config/AreaCameraConfig.cs
index 369a5e0..5e588bb 100644
--- a/Core/GameEngine/Model/Config/AreaCameraConfig.cs
+++ b/Core/GameEngine/Model/Config/AreaCameraConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class AreaCameraConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/ArenaRobotConfig.cs b/Core/GameEngine/Model/Config/ArenaRobotConfig.cs
index f39ad85..e5db3c0 100644
--- a/Core/GameEngine/Model/Config/ArenaRobotConfig.cs
+++ b/Core/GameEngine/Model/Config/ArenaRobotConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ArenaRobotConfig
 {
@@ -132,10 +131,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -163,7 +158,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -175,11 +169,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/ArenaRobotLVConfig.cs b/Core/GameEngine/Model/Config/ArenaRobotLVConfig.cs
index fb57829..ef6b3a6 100644
--- a/Core/GameEngine/Model/Config/ArenaRobotLVConfig.cs
+++ b/Core/GameEngine/Model/Config/ArenaRobotLVConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ArenaRobotLVConfig
 {
@@ -147,10 +146,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -178,7 +173,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -190,11 +184,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/AssistThanksGiftConfig.cs b/Core/GameEngine/Model/Config/AssistThanksGiftConfig.cs
index 8831630..f03fbc2 100644
--- a/Core/GameEngine/Model/Config/AssistThanksGiftConfig.cs
+++ b/Core/GameEngine/Model/Config/AssistThanksGiftConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class AssistThanksGiftConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/AttrFruitConfig.cs b/Core/GameEngine/Model/Config/AttrFruitConfig.cs
index 543225e..c109717 100644
--- a/Core/GameEngine/Model/Config/AttrFruitConfig.cs
+++ b/Core/GameEngine/Model/Config/AttrFruitConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class AttrFruitConfig
 {
@@ -152,10 +151,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -183,7 +178,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -195,11 +189,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/AuctionConfig.cs b/Core/GameEngine/Model/Config/AuctionConfig.cs
index 90d56f2..12f56cc 100644
--- a/Core/GameEngine/Model/Config/AuctionConfig.cs
+++ b/Core/GameEngine/Model/Config/AuctionConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class AuctionConfig
 {
@@ -168,10 +167,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -199,7 +194,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -211,11 +205,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/AuctionIndexConfig.cs b/Core/GameEngine/Model/Config/AuctionIndexConfig.cs
index 49a765d..76ddd16 100644
--- a/Core/GameEngine/Model/Config/AuctionIndexConfig.cs
+++ b/Core/GameEngine/Model/Config/AuctionIndexConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class AuctionIndexConfig
 {
@@ -162,10 +161,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -193,7 +188,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -205,11 +199,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/AuctionItemConfig.cs b/Core/GameEngine/Model/Config/AuctionItemConfig.cs
index fd69285..dd531da 100644
--- a/Core/GameEngine/Model/Config/AuctionItemConfig.cs
+++ b/Core/GameEngine/Model/Config/AuctionItemConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class AuctionItemConfig
 {
@@ -150,10 +149,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -181,7 +176,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -193,11 +187,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/AudioConfig.cs b/Core/GameEngine/Model/Config/AudioConfig.cs
index 1ecce56..d83252a 100644
--- a/Core/GameEngine/Model/Config/AudioConfig.cs
+++ b/Core/GameEngine/Model/Config/AudioConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class AudioConfig
 {
@@ -132,10 +131,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -163,7 +158,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -175,11 +169,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/BOSSFirstKillConfig.cs b/Core/GameEngine/Model/Config/BOSSFirstKillConfig.cs
index feadb13..6c03e9d 100644
--- a/Core/GameEngine/Model/Config/BOSSFirstKillConfig.cs
+++ b/Core/GameEngine/Model/Config/BOSSFirstKillConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class BOSSFirstKillConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/BossHomeConfig.cs b/Core/GameEngine/Model/Config/BossHomeConfig.cs
index d2c5b4e..bded8cf 100644
--- a/Core/GameEngine/Model/Config/BossHomeConfig.cs
+++ b/Core/GameEngine/Model/Config/BossHomeConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class BossHomeConfig
 {
@@ -141,10 +140,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -172,7 +167,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -184,11 +178,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/BossInfoConfig.cs b/Core/GameEngine/Model/Config/BossInfoConfig.cs
index 497c9e9..c543425 100644
--- a/Core/GameEngine/Model/Config/BossInfoConfig.cs
+++ b/Core/GameEngine/Model/Config/BossInfoConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class BossInfoConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/BossRebornConfig.cs b/Core/GameEngine/Model/Config/BossRebornConfig.cs
index 041e2e1..5d8378b 100644
--- a/Core/GameEngine/Model/Config/BossRebornConfig.cs
+++ b/Core/GameEngine/Model/Config/BossRebornConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class BossRebornConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/CTGConfig.cs b/Core/GameEngine/Model/Config/CTGConfig.cs
index e349a42..47034b7 100644
--- a/Core/GameEngine/Model/Config/CTGConfig.cs
+++ b/Core/GameEngine/Model/Config/CTGConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class CTGConfig
 {
@@ -162,10 +161,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -193,7 +188,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -205,11 +199,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/ChatBubbleBoxConfig.cs b/Core/GameEngine/Model/Config/ChatBubbleBoxConfig.cs
index a3c3e82..4c070b2 100644
--- a/Core/GameEngine/Model/Config/ChatBubbleBoxConfig.cs
+++ b/Core/GameEngine/Model/Config/ChatBubbleBoxConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ChatBubbleBoxConfig
 {
@@ -195,10 +194,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -226,7 +221,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -238,11 +232,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/ChestsAwardConfig.cs b/Core/GameEngine/Model/Config/ChestsAwardConfig.cs
index 24b8928..e7f0dfa 100644
--- a/Core/GameEngine/Model/Config/ChestsAwardConfig.cs
+++ b/Core/GameEngine/Model/Config/ChestsAwardConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ChestsAwardConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/ChestsConfig.cs b/Core/GameEngine/Model/Config/ChestsConfig.cs
index 5ab4461..a331f1f 100644
--- a/Core/GameEngine/Model/Config/ChestsConfig.cs
+++ b/Core/GameEngine/Model/Config/ChestsConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ChestsConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/CollectNpcConfig.cs b/Core/GameEngine/Model/Config/CollectNpcConfig.cs
index 4d03f14..3283e1d 100644
--- a/Core/GameEngine/Model/Config/CollectNpcConfig.cs
+++ b/Core/GameEngine/Model/Config/CollectNpcConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class CollectNpcConfig
 {
@@ -132,10 +131,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -163,7 +158,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -175,11 +169,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/ContactConfig.cs b/Core/GameEngine/Model/Config/ContactConfig.cs
index be18ae5..c2080e7 100644
--- a/Core/GameEngine/Model/Config/ContactConfig.cs
+++ b/Core/GameEngine/Model/Config/ContactConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ContactConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/ContinueSignInConfig.cs b/Core/GameEngine/Model/Config/ContinueSignInConfig.cs
index 6444ede..0302268 100644
--- a/Core/GameEngine/Model/Config/ContinueSignInConfig.cs
+++ b/Core/GameEngine/Model/Config/ContinueSignInConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ContinueSignInConfig
 {
@@ -174,10 +173,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -205,7 +200,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -217,11 +211,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/CreateRoleConfig.cs b/Core/GameEngine/Model/Config/CreateRoleConfig.cs
index 5bee4b2..6bbdb35 100644
--- a/Core/GameEngine/Model/Config/CreateRoleConfig.cs
+++ b/Core/GameEngine/Model/Config/CreateRoleConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class CreateRoleConfig
 {
@@ -144,10 +143,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -175,7 +170,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -187,11 +181,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/CrossRealmPKDanAwardConfig.cs b/Core/GameEngine/Model/Config/CrossRealmPKDanAwardConfig.cs
index 6dd64ea..5b33652 100644
--- a/Core/GameEngine/Model/Config/CrossRealmPKDanAwardConfig.cs
+++ b/Core/GameEngine/Model/Config/CrossRealmPKDanAwardConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class CrossRealmPKDanAwardConfig
 {
@@ -141,10 +140,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -172,7 +167,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -184,11 +178,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/CrossRealmPKOrderAwardConfig.cs b/Core/GameEngine/Model/Config/CrossRealmPKOrderAwardConfig.cs
index 860daab..5b9a733 100644
--- a/Core/GameEngine/Model/Config/CrossRealmPKOrderAwardConfig.cs
+++ b/Core/GameEngine/Model/Config/CrossRealmPKOrderAwardConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class CrossRealmPKOrderAwardConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/CrossServerArenaConfig.cs b/Core/GameEngine/Model/Config/CrossServerArenaConfig.cs
index d67c620..fc58b3b 100644
--- a/Core/GameEngine/Model/Config/CrossServerArenaConfig.cs
+++ b/Core/GameEngine/Model/Config/CrossServerArenaConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class CrossServerArenaConfig
 {
@@ -141,10 +140,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -172,7 +167,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -184,11 +178,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/CrossServerBossConfig.cs b/Core/GameEngine/Model/Config/CrossServerBossConfig.cs
index 7d4419d..66c4f3e 100644
--- a/Core/GameEngine/Model/Config/CrossServerBossConfig.cs
+++ b/Core/GameEngine/Model/Config/CrossServerBossConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class CrossServerBossConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/CrossServerOneVsOneRobotConfig.cs b/Core/GameEngine/Model/Config/CrossServerOneVsOneRobotConfig.cs
index fdf2527..d870df0 100644
--- a/Core/GameEngine/Model/Config/CrossServerOneVsOneRobotConfig.cs
+++ b/Core/GameEngine/Model/Config/CrossServerOneVsOneRobotConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class CrossServerOneVsOneRobotConfig
 {
@@ -132,10 +131,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -163,7 +158,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -175,11 +169,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/CustomAwardConfig.cs b/Core/GameEngine/Model/Config/CustomAwardConfig.cs
index a8d8528..66e7238 100644
--- a/Core/GameEngine/Model/Config/CustomAwardConfig.cs
+++ b/Core/GameEngine/Model/Config/CustomAwardConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class CustomAwardConfig
 {
@@ -129,10 +128,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -160,7 +155,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -172,11 +166,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/DailyLivenessRewardConfig.cs b/Core/GameEngine/Model/Config/DailyLivenessRewardConfig.cs
index 0aa2755..6f1296d 100644
--- a/Core/GameEngine/Model/Config/DailyLivenessRewardConfig.cs
+++ b/Core/GameEngine/Model/Config/DailyLivenessRewardConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class DailyLivenessRewardConfig
 {
@@ -192,10 +191,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -223,7 +218,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -235,11 +229,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/DailyQuestConfig.cs b/Core/GameEngine/Model/Config/DailyQuestConfig.cs
index 8a6d54e..84e1212 100644
--- a/Core/GameEngine/Model/Config/DailyQuestConfig.cs
+++ b/Core/GameEngine/Model/Config/DailyQuestConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class DailyQuestConfig
 {
@@ -177,10 +176,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -208,7 +203,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -220,11 +214,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/DailyQuestMixServerStateTimeConfig.cs b/Core/GameEngine/Model/Config/DailyQuestMixServerStateTimeConfig.cs
index d2ed343..23866c2 100644
--- a/Core/GameEngine/Model/Config/DailyQuestMixServerStateTimeConfig.cs
+++ b/Core/GameEngine/Model/Config/DailyQuestMixServerStateTimeConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class DailyQuestMixServerStateTimeConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/DailyQuestOpenTimeConfig.cs b/Core/GameEngine/Model/Config/DailyQuestOpenTimeConfig.cs
index 3754cc5..cad4021 100644
--- a/Core/GameEngine/Model/Config/DailyQuestOpenTimeConfig.cs
+++ b/Core/GameEngine/Model/Config/DailyQuestOpenTimeConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class DailyQuestOpenTimeConfig
 {
@@ -183,10 +182,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -214,7 +209,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -226,11 +220,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/DailyQuestSpecialOpenTimeConfig.cs b/Core/GameEngine/Model/Config/DailyQuestSpecialOpenTimeConfig.cs
index 48cf91c..fdfbde9 100644
--- a/Core/GameEngine/Model/Config/DailyQuestSpecialOpenTimeConfig.cs
+++ b/Core/GameEngine/Model/Config/DailyQuestSpecialOpenTimeConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class DailyQuestSpecialOpenTimeConfig
 {
@@ -141,10 +140,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -172,7 +167,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -184,11 +178,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/DamageNumConfig.cs b/Core/GameEngine/Model/Config/DamageNumConfig.cs
index ef9ee90..973eb37 100644
--- a/Core/GameEngine/Model/Config/DamageNumConfig.cs
+++ b/Core/GameEngine/Model/Config/DamageNumConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class DamageNumConfig
 {
@@ -153,10 +152,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -184,7 +179,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -196,11 +190,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/DemonJarConfig.cs b/Core/GameEngine/Model/Config/DemonJarConfig.cs
index 26c4f29..00a39bb 100644
--- a/Core/GameEngine/Model/Config/DemonJarConfig.cs
+++ b/Core/GameEngine/Model/Config/DemonJarConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class DemonJarConfig
 {
@@ -222,10 +221,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -253,7 +248,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -265,11 +259,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/DemonRecommondPropertyConfig.cs b/Core/GameEngine/Model/Config/DemonRecommondPropertyConfig.cs
index e5d5eb4..55d5df6 100644
--- a/Core/GameEngine/Model/Config/DemonRecommondPropertyConfig.cs
+++ b/Core/GameEngine/Model/Config/DemonRecommondPropertyConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class DemonRecommondPropertyConfig
 {
@@ -144,10 +143,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -175,7 +170,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -187,11 +181,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/DialogConfig.cs b/Core/GameEngine/Model/Config/DialogConfig.cs
index 8b0346a..d307aa8 100644
--- a/Core/GameEngine/Model/Config/DialogConfig.cs
+++ b/Core/GameEngine/Model/Config/DialogConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class DialogConfig
 {
@@ -141,10 +140,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -172,7 +167,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -184,11 +178,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/DienstgradConfig.cs b/Core/GameEngine/Model/Config/DienstgradConfig.cs
index c0fcbac..df642c6 100644
--- a/Core/GameEngine/Model/Config/DienstgradConfig.cs
+++ b/Core/GameEngine/Model/Config/DienstgradConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class DienstgradConfig
 {
@@ -198,10 +197,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -229,7 +224,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -241,11 +235,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/DirtyNameConfig.cs b/Core/GameEngine/Model/Config/DirtyNameConfig.cs
index 5350db7..c75dcdf 100644
--- a/Core/GameEngine/Model/Config/DirtyNameConfig.cs
+++ b/Core/GameEngine/Model/Config/DirtyNameConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class DirtyNameConfig
 {
@@ -129,10 +128,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -160,7 +155,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -172,11 +166,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/DirtyWordConfig.cs b/Core/GameEngine/Model/Config/DirtyWordConfig.cs
index 6886995..dfb45c9 100644
--- a/Core/GameEngine/Model/Config/DirtyWordConfig.cs
+++ b/Core/GameEngine/Model/Config/DirtyWordConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class DirtyWordConfig
 {
@@ -129,10 +128,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -160,7 +155,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -172,11 +166,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/DogzConfig.cs b/Core/GameEngine/Model/Config/DogzConfig.cs
index 0cfdd4d..81d3f7f 100644
--- a/Core/GameEngine/Model/Config/DogzConfig.cs
+++ b/Core/GameEngine/Model/Config/DogzConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class DogzConfig
 {
@@ -195,10 +194,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -226,7 +221,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -238,11 +232,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/DogzEquipPlusConfig.cs b/Core/GameEngine/Model/Config/DogzEquipPlusConfig.cs
index 2b11657..92bf4a4 100644
--- a/Core/GameEngine/Model/Config/DogzEquipPlusConfig.cs
+++ b/Core/GameEngine/Model/Config/DogzEquipPlusConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class DogzEquipPlusConfig
 {
@@ -165,10 +164,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -196,7 +191,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -208,11 +202,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/DungeonConfig.cs b/Core/GameEngine/Model/Config/DungeonConfig.cs
index 92736ed..6e07069 100644
--- a/Core/GameEngine/Model/Config/DungeonConfig.cs
+++ b/Core/GameEngine/Model/Config/DungeonConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class DungeonConfig
 {
@@ -228,10 +227,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -259,7 +254,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -271,11 +265,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/DungeonHelpBattleConfig.cs b/Core/GameEngine/Model/Config/DungeonHelpBattleConfig.cs
index 2f0aaf1..6cc4771 100644
--- a/Core/GameEngine/Model/Config/DungeonHelpBattleConfig.cs
+++ b/Core/GameEngine/Model/Config/DungeonHelpBattleConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class DungeonHelpBattleConfig
 {
@@ -144,10 +143,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -175,7 +170,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -187,11 +181,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/DungeonHintConfig.cs b/Core/GameEngine/Model/Config/DungeonHintConfig.cs
index 561424f..9a87b7f 100644
--- a/Core/GameEngine/Model/Config/DungeonHintConfig.cs
+++ b/Core/GameEngine/Model/Config/DungeonHintConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class DungeonHintConfig
 {
@@ -249,10 +248,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -280,7 +275,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -292,11 +286,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/DungeonInspireConfig.cs b/Core/GameEngine/Model/Config/DungeonInspireConfig.cs
index 81ab261..b702732 100644
--- a/Core/GameEngine/Model/Config/DungeonInspireConfig.cs
+++ b/Core/GameEngine/Model/Config/DungeonInspireConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class DungeonInspireConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/DungeonMixServerStateTimeConfig.cs b/Core/GameEngine/Model/Config/DungeonMixServerStateTimeConfig.cs
index 0d589d6..5a4918d 100644
--- a/Core/GameEngine/Model/Config/DungeonMixServerStateTimeConfig.cs
+++ b/Core/GameEngine/Model/Config/DungeonMixServerStateTimeConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class DungeonMixServerStateTimeConfig
 {
@@ -150,10 +149,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -181,7 +176,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -193,11 +187,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/DungeonOpenTimeConfig.cs b/Core/GameEngine/Model/Config/DungeonOpenTimeConfig.cs
index fc05a6c..31b859f 100644
--- a/Core/GameEngine/Model/Config/DungeonOpenTimeConfig.cs
+++ b/Core/GameEngine/Model/Config/DungeonOpenTimeConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class DungeonOpenTimeConfig
 {
@@ -219,10 +218,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -250,7 +245,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -262,11 +256,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/DungeonSpecialStateTimeConfig.cs b/Core/GameEngine/Model/Config/DungeonSpecialStateTimeConfig.cs
index 2e50a7a..a07168f 100644
--- a/Core/GameEngine/Model/Config/DungeonSpecialStateTimeConfig.cs
+++ b/Core/GameEngine/Model/Config/DungeonSpecialStateTimeConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class DungeonSpecialStateTimeConfig
 {
@@ -153,10 +152,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -184,7 +179,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -196,11 +190,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/DungeonStateTimeConfig.cs b/Core/GameEngine/Model/Config/DungeonStateTimeConfig.cs
index a363fda..122502f 100644
--- a/Core/GameEngine/Model/Config/DungeonStateTimeConfig.cs
+++ b/Core/GameEngine/Model/Config/DungeonStateTimeConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class DungeonStateTimeConfig
 {
@@ -153,10 +152,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -184,7 +179,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -196,11 +190,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/DungeonUseBuffConfig.cs b/Core/GameEngine/Model/Config/DungeonUseBuffConfig.cs
index 871f118..45160fd 100644
--- a/Core/GameEngine/Model/Config/DungeonUseBuffConfig.cs
+++ b/Core/GameEngine/Model/Config/DungeonUseBuffConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class DungeonUseBuffConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/EffectConfig.cs b/Core/GameEngine/Model/Config/EffectConfig.cs
index 989f4bd..0bc4836 100644
--- a/Core/GameEngine/Model/Config/EffectConfig.cs
+++ b/Core/GameEngine/Model/Config/EffectConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class EffectConfig
 {
@@ -147,10 +146,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -178,7 +173,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -190,11 +184,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/ElderGodAreaConfig.cs b/Core/GameEngine/Model/Config/ElderGodAreaConfig.cs
index f777306..0745c68 100644
--- a/Core/GameEngine/Model/Config/ElderGodAreaConfig.cs
+++ b/Core/GameEngine/Model/Config/ElderGodAreaConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ElderGodAreaConfig
 {
@@ -153,10 +152,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -184,7 +179,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -196,11 +190,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/EquipControlConfig.cs b/Core/GameEngine/Model/Config/EquipControlConfig.cs
index 13cc06f..1e580fb 100644
--- a/Core/GameEngine/Model/Config/EquipControlConfig.cs
+++ b/Core/GameEngine/Model/Config/EquipControlConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class EquipControlConfig
 {
@@ -150,10 +149,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -181,7 +176,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -193,11 +187,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/EquipDeComposeConfig.cs b/Core/GameEngine/Model/Config/EquipDeComposeConfig.cs
index f5665d4..3693c29 100644
--- a/Core/GameEngine/Model/Config/EquipDeComposeConfig.cs
+++ b/Core/GameEngine/Model/Config/EquipDeComposeConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class EquipDeComposeConfig
 {
@@ -132,10 +131,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -163,7 +158,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -175,11 +169,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/EquipGSParamConfig.cs b/Core/GameEngine/Model/Config/EquipGSParamConfig.cs
index 8b99ed8..11c1c1a 100644
--- a/Core/GameEngine/Model/Config/EquipGSParamConfig.cs
+++ b/Core/GameEngine/Model/Config/EquipGSParamConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class EquipGSParamConfig
 {
@@ -264,10 +263,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -295,7 +290,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -307,11 +301,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/EquipPlaceMapConfig.cs b/Core/GameEngine/Model/Config/EquipPlaceMapConfig.cs
index c466b70..3a9ceba 100644
--- a/Core/GameEngine/Model/Config/EquipPlaceMapConfig.cs
+++ b/Core/GameEngine/Model/Config/EquipPlaceMapConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class EquipPlaceMapConfig
 {
@@ -132,10 +131,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -163,7 +158,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -175,11 +169,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/EquipPlusEvolveConfig.cs b/Core/GameEngine/Model/Config/EquipPlusEvolveConfig.cs
index aa0df53..760e18e 100644
--- a/Core/GameEngine/Model/Config/EquipPlusEvolveConfig.cs
+++ b/Core/GameEngine/Model/Config/EquipPlusEvolveConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class EquipPlusEvolveConfig
 {
@@ -141,10 +140,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -172,7 +167,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -184,11 +178,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/EquipShenAttrConfig.cs b/Core/GameEngine/Model/Config/EquipShenAttrConfig.cs
index a4107fb..f9fe929 100644
--- a/Core/GameEngine/Model/Config/EquipShenAttrConfig.cs
+++ b/Core/GameEngine/Model/Config/EquipShenAttrConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class EquipShenAttrConfig
 {
@@ -246,10 +245,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -277,7 +272,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -289,11 +283,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/EquipStarConfig.cs b/Core/GameEngine/Model/Config/EquipStarConfig.cs
index db9071a..faed327 100644
--- a/Core/GameEngine/Model/Config/EquipStarConfig.cs
+++ b/Core/GameEngine/Model/Config/EquipStarConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class EquipStarConfig
 {
@@ -201,10 +200,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -232,7 +227,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -244,11 +238,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/EquipSuitAttrConfig.cs b/Core/GameEngine/Model/Config/EquipSuitAttrConfig.cs
index 266e8ad..add3234 100644
--- a/Core/GameEngine/Model/Config/EquipSuitAttrConfig.cs
+++ b/Core/GameEngine/Model/Config/EquipSuitAttrConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class EquipSuitAttrConfig
 {
@@ -186,10 +185,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -217,7 +212,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -229,11 +223,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/EquipSuitConfig.cs b/Core/GameEngine/Model/Config/EquipSuitConfig.cs
index 8c3822e..e8bd365 100644
--- a/Core/GameEngine/Model/Config/EquipSuitConfig.cs
+++ b/Core/GameEngine/Model/Config/EquipSuitConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class EquipSuitConfig
 {
@@ -155,10 +154,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -186,7 +181,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -198,11 +192,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/EquipSuitNameConfig.cs b/Core/GameEngine/Model/Config/EquipSuitNameConfig.cs
index 2ab8016..f58d5c9 100644
--- a/Core/GameEngine/Model/Config/EquipSuitNameConfig.cs
+++ b/Core/GameEngine/Model/Config/EquipSuitNameConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class EquipSuitNameConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/EquipWashConfig.cs b/Core/GameEngine/Model/Config/EquipWashConfig.cs
index 477251c..9ff4aa7 100644
--- a/Core/GameEngine/Model/Config/EquipWashConfig.cs
+++ b/Core/GameEngine/Model/Config/EquipWashConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class EquipWashConfig
 {
@@ -168,10 +167,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -199,7 +194,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -211,11 +205,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/EquipWashSpecConfig.cs b/Core/GameEngine/Model/Config/EquipWashSpecConfig.cs
index cac508c..b24f162 100644
--- a/Core/GameEngine/Model/Config/EquipWashSpecConfig.cs
+++ b/Core/GameEngine/Model/Config/EquipWashSpecConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class EquipWashSpecConfig
 {
@@ -141,10 +140,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -172,7 +167,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -184,11 +178,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/FaceConfig.cs b/Core/GameEngine/Model/Config/FaceConfig.cs
index 8c6b903..3484a4a 100644
--- a/Core/GameEngine/Model/Config/FaceConfig.cs
+++ b/Core/GameEngine/Model/Config/FaceConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class FaceConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/FairyLeagueRankAwardConfig.cs b/Core/GameEngine/Model/Config/FairyLeagueRankAwardConfig.cs
index 663aecf..ec8ec6b 100644
--- a/Core/GameEngine/Model/Config/FairyLeagueRankAwardConfig.cs
+++ b/Core/GameEngine/Model/Config/FairyLeagueRankAwardConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class FairyLeagueRankAwardConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/FamilyBossHurtAwardConfig.cs b/Core/GameEngine/Model/Config/FamilyBossHurtAwardConfig.cs
index 434bbf6..596d01b 100644
--- a/Core/GameEngine/Model/Config/FamilyBossHurtAwardConfig.cs
+++ b/Core/GameEngine/Model/Config/FamilyBossHurtAwardConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class FamilyBossHurtAwardConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/FamilyConfig.cs b/Core/GameEngine/Model/Config/FamilyConfig.cs
index 0f822b0..d47eacc 100644
--- a/Core/GameEngine/Model/Config/FamilyConfig.cs
+++ b/Core/GameEngine/Model/Config/FamilyConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class FamilyConfig
 {
@@ -144,10 +143,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -175,7 +170,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -187,11 +181,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/FamilyTechConfig.cs b/Core/GameEngine/Model/Config/FamilyTechConfig.cs
index 6479d71..221b494 100644
--- a/Core/GameEngine/Model/Config/FamilyTechConfig.cs
+++ b/Core/GameEngine/Model/Config/FamilyTechConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class FamilyTechConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/FamilyZhenfaConfig.cs b/Core/GameEngine/Model/Config/FamilyZhenfaConfig.cs
index d0bc38c..8e051cc 100644
--- a/Core/GameEngine/Model/Config/FamilyZhenfaConfig.cs
+++ b/Core/GameEngine/Model/Config/FamilyZhenfaConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class FamilyZhenfaConfig
 {
@@ -165,10 +164,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -196,7 +191,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -208,11 +202,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/FashionDressCabinetConfig.cs b/Core/GameEngine/Model/Config/FashionDressCabinetConfig.cs
index 7c68700..7fa4384 100644
--- a/Core/GameEngine/Model/Config/FashionDressCabinetConfig.cs
+++ b/Core/GameEngine/Model/Config/FashionDressCabinetConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class FashionDressCabinetConfig
 {
@@ -132,10 +131,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -163,7 +158,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -175,11 +169,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/FashionDressConfig.cs b/Core/GameEngine/Model/Config/FashionDressConfig.cs
index 06e7a4d..3b2866d 100644
--- a/Core/GameEngine/Model/Config/FashionDressConfig.cs
+++ b/Core/GameEngine/Model/Config/FashionDressConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class FashionDressConfig
 {
@@ -180,10 +179,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -211,7 +206,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -223,11 +217,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/FestivalRedpackTaskConfig.cs b/Core/GameEngine/Model/Config/FestivalRedpackTaskConfig.cs
index 0ea4cc0..d11a593 100644
--- a/Core/GameEngine/Model/Config/FestivalRedpackTaskConfig.cs
+++ b/Core/GameEngine/Model/Config/FestivalRedpackTaskConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class FestivalRedpackTaskConfig
 {
@@ -150,10 +149,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -181,7 +176,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -193,11 +187,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/FightPowerParamConfig.cs b/Core/GameEngine/Model/Config/FightPowerParamConfig.cs
index 547e661..49e0f58 100644
--- a/Core/GameEngine/Model/Config/FightPowerParamConfig.cs
+++ b/Core/GameEngine/Model/Config/FightPowerParamConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class FightPowerParamConfig
 {
@@ -225,10 +224,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -256,7 +251,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -268,11 +262,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/FirstGoldConfig.cs b/Core/GameEngine/Model/Config/FirstGoldConfig.cs
index e93ce00..381eb3b 100644
--- a/Core/GameEngine/Model/Config/FirstGoldConfig.cs
+++ b/Core/GameEngine/Model/Config/FirstGoldConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class FirstGoldConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/FuncConfigConfig.cs b/Core/GameEngine/Model/Config/FuncConfigConfig.cs
index cffb5c7..45b0b9b 100644
--- a/Core/GameEngine/Model/Config/FuncConfigConfig.cs
+++ b/Core/GameEngine/Model/Config/FuncConfigConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class FuncConfigConfig
 {
@@ -141,10 +140,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -172,7 +167,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -184,11 +178,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/FuncOpenLVConfig.cs b/Core/GameEngine/Model/Config/FuncOpenLVConfig.cs
index 28f50b4..2992429 100644
--- a/Core/GameEngine/Model/Config/FuncOpenLVConfig.cs
+++ b/Core/GameEngine/Model/Config/FuncOpenLVConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class FuncOpenLVConfig
 {
@@ -156,10 +155,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -187,7 +182,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -199,11 +193,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/FuncSwitchConfig.cs b/Core/GameEngine/Model/Config/FuncSwitchConfig.cs
index e2093a9..7f6b94c 100644
--- a/Core/GameEngine/Model/Config/FuncSwitchConfig.cs
+++ b/Core/GameEngine/Model/Config/FuncSwitchConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class FuncSwitchConfig
 {
@@ -129,10 +128,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -160,7 +155,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -172,11 +166,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/FunctionForecastConfig.cs b/Core/GameEngine/Model/Config/FunctionForecastConfig.cs
index 7c4a780..c277cd7 100644
--- a/Core/GameEngine/Model/Config/FunctionForecastConfig.cs
+++ b/Core/GameEngine/Model/Config/FunctionForecastConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class FunctionForecastConfig
 {
@@ -171,10 +170,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -202,7 +197,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -214,11 +208,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/GatherSoulComposeConfig.cs b/Core/GameEngine/Model/Config/GatherSoulComposeConfig.cs
index dba219a..c3120b3 100644
--- a/Core/GameEngine/Model/Config/GatherSoulComposeConfig.cs
+++ b/Core/GameEngine/Model/Config/GatherSoulComposeConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class GatherSoulComposeConfig
 {
@@ -153,10 +152,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -184,7 +179,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -196,11 +190,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/GatherSoulConfig.cs b/Core/GameEngine/Model/Config/GatherSoulConfig.cs
index bccd42c..7e13816 100644
--- a/Core/GameEngine/Model/Config/GatherSoulConfig.cs
+++ b/Core/GameEngine/Model/Config/GatherSoulConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class GatherSoulConfig
 {
@@ -144,10 +143,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -175,7 +170,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -187,11 +181,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/GatherSoulPropertyConfig.cs b/Core/GameEngine/Model/Config/GatherSoulPropertyConfig.cs
index 28b581c..16f74a5 100644
--- a/Core/GameEngine/Model/Config/GatherSoulPropertyConfig.cs
+++ b/Core/GameEngine/Model/Config/GatherSoulPropertyConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class GatherSoulPropertyConfig
 {
@@ -144,10 +143,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -175,7 +170,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -187,11 +181,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/GemItemConfig.cs b/Core/GameEngine/Model/Config/GemItemConfig.cs
index 5d7b600..fe0c2e9 100644
--- a/Core/GameEngine/Model/Config/GemItemConfig.cs
+++ b/Core/GameEngine/Model/Config/GemItemConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class GemItemConfig
 {
@@ -129,10 +128,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -160,7 +155,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -172,11 +166,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/GetItemWaysConfig.cs b/Core/GameEngine/Model/Config/GetItemWaysConfig.cs
index 372b462..23992ec 100644
--- a/Core/GameEngine/Model/Config/GetItemWaysConfig.cs
+++ b/Core/GameEngine/Model/Config/GetItemWaysConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class GetItemWaysConfig
 {
@@ -147,10 +146,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -178,7 +173,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -190,11 +184,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/GmCmdConfig.cs b/Core/GameEngine/Model/Config/GmCmdConfig.cs
index 35a5fa3..675a177 100644
--- a/Core/GameEngine/Model/Config/GmCmdConfig.cs
+++ b/Core/GameEngine/Model/Config/GmCmdConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class GmCmdConfig
 {
@@ -132,10 +131,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -163,7 +158,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -175,11 +169,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/GodWeaponConfig.cs b/Core/GameEngine/Model/Config/GodWeaponConfig.cs
index 148379c..362d477 100644
--- a/Core/GameEngine/Model/Config/GodWeaponConfig.cs
+++ b/Core/GameEngine/Model/Config/GodWeaponConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class GodWeaponConfig
 {
@@ -171,10 +170,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -202,7 +197,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -214,11 +208,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/GodWeaponEffectConfig.cs b/Core/GameEngine/Model/Config/GodWeaponEffectConfig.cs
index ef83f4c..2a8deb6 100644
--- a/Core/GameEngine/Model/Config/GodWeaponEffectConfig.cs
+++ b/Core/GameEngine/Model/Config/GodWeaponEffectConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class GodWeaponEffectConfig
 {
@@ -171,10 +170,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -202,7 +197,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -214,11 +208,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/GuardConfig.cs b/Core/GameEngine/Model/Config/GuardConfig.cs
index 94f5d37..1caae80 100644
--- a/Core/GameEngine/Model/Config/GuardConfig.cs
+++ b/Core/GameEngine/Model/Config/GuardConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class GuardConfig
 {
@@ -150,10 +149,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -181,7 +176,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -193,11 +187,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/GuideConfig.cs b/Core/GameEngine/Model/Config/GuideConfig.cs
index 8d8bb8e..5e125e5 100644
--- a/Core/GameEngine/Model/Config/GuideConfig.cs
+++ b/Core/GameEngine/Model/Config/GuideConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class GuideConfig
 {
@@ -183,10 +182,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -214,7 +209,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -226,11 +220,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/HazyRegionConfig.cs b/Core/GameEngine/Model/Config/HazyRegionConfig.cs
index 13737c7..7cc45d9 100644
--- a/Core/GameEngine/Model/Config/HazyRegionConfig.cs
+++ b/Core/GameEngine/Model/Config/HazyRegionConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class HazyRegionConfig
 {
@@ -186,10 +185,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -217,7 +212,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -229,11 +223,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/HelpInfoConfig.cs b/Core/GameEngine/Model/Config/HelpInfoConfig.cs
index a4ae83a..94c6f20 100644
--- a/Core/GameEngine/Model/Config/HelpInfoConfig.cs
+++ b/Core/GameEngine/Model/Config/HelpInfoConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class HelpInfoConfig
 {
@@ -129,10 +128,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -160,7 +155,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -172,11 +166,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/HolidayHomingConfig.cs b/Core/GameEngine/Model/Config/HolidayHomingConfig.cs
index 386899e..beb7578 100644
--- a/Core/GameEngine/Model/Config/HolidayHomingConfig.cs
+++ b/Core/GameEngine/Model/Config/HolidayHomingConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class HolidayHomingConfig
 {
@@ -144,10 +143,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -175,7 +170,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -187,11 +181,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/HolidayHomingPointConfig.cs b/Core/GameEngine/Model/Config/HolidayHomingPointConfig.cs
index 80b79e2..d87f9c0 100644
--- a/Core/GameEngine/Model/Config/HolidayHomingPointConfig.cs
+++ b/Core/GameEngine/Model/Config/HolidayHomingPointConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class HolidayHomingPointConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/HorseConfig.cs b/Core/GameEngine/Model/Config/HorseConfig.cs
index 5f865ff..5f8117b 100644
--- a/Core/GameEngine/Model/Config/HorseConfig.cs
+++ b/Core/GameEngine/Model/Config/HorseConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class HorseConfig
 {
@@ -186,10 +185,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -217,7 +212,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -229,11 +223,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/HorseLVUpConfig.cs b/Core/GameEngine/Model/Config/HorseLVUpConfig.cs
index f0ce206..b66c499 100644
--- a/Core/GameEngine/Model/Config/HorseLVUpConfig.cs
+++ b/Core/GameEngine/Model/Config/HorseLVUpConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class HorseLVUpConfig
 {
@@ -198,10 +197,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -229,7 +224,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -241,11 +235,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/HorseSkinPlusConfig.cs b/Core/GameEngine/Model/Config/HorseSkinPlusConfig.cs
index 87327b6..4059ffe 100644
--- a/Core/GameEngine/Model/Config/HorseSkinPlusConfig.cs
+++ b/Core/GameEngine/Model/Config/HorseSkinPlusConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class HorseSkinPlusConfig
 {
@@ -174,10 +173,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -205,7 +200,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -217,11 +211,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/HorseStarUpConfig.cs b/Core/GameEngine/Model/Config/HorseStarUpConfig.cs
index 57c8fc6..c4f4c7f 100644
--- a/Core/GameEngine/Model/Config/HorseStarUpConfig.cs
+++ b/Core/GameEngine/Model/Config/HorseStarUpConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class HorseStarUpConfig
 {
@@ -165,10 +164,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -196,7 +191,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -208,11 +202,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/IceLodeStarAwardConfig.cs b/Core/GameEngine/Model/Config/IceLodeStarAwardConfig.cs
index 2a83907..0d826fe 100644
--- a/Core/GameEngine/Model/Config/IceLodeStarAwardConfig.cs
+++ b/Core/GameEngine/Model/Config/IceLodeStarAwardConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class IceLodeStarAwardConfig
 {
@@ -141,10 +140,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -172,7 +167,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -184,11 +178,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/IconConfig.cs b/Core/GameEngine/Model/Config/IconConfig.cs
index d334b00..87e0c90 100644
--- a/Core/GameEngine/Model/Config/IconConfig.cs
+++ b/Core/GameEngine/Model/Config/IconConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class IconConfig
 {
@@ -132,10 +131,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -163,7 +158,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -175,11 +169,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/InSevenDaysConfig.cs b/Core/GameEngine/Model/Config/InSevenDaysConfig.cs
index 93ba0df..1936881 100644
--- a/Core/GameEngine/Model/Config/InSevenDaysConfig.cs
+++ b/Core/GameEngine/Model/Config/InSevenDaysConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class InSevenDaysConfig
 {
@@ -153,10 +152,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -184,7 +179,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -196,11 +190,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/InitialFunctionConfig.cs b/Core/GameEngine/Model/Config/InitialFunctionConfig.cs
index 499bbfb..fe8e5cf 100644
--- a/Core/GameEngine/Model/Config/InitialFunctionConfig.cs
+++ b/Core/GameEngine/Model/Config/InitialFunctionConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class InitialFunctionConfig
 {
@@ -141,10 +140,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -172,7 +167,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -184,11 +178,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/InvestConfig.cs b/Core/GameEngine/Model/Config/InvestConfig.cs
index 11529f8..68c28a8 100644
--- a/Core/GameEngine/Model/Config/InvestConfig.cs
+++ b/Core/GameEngine/Model/Config/InvestConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class InvestConfig
 {
@@ -144,10 +143,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -175,7 +170,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -187,11 +181,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/ItemCompoundConfig.cs b/Core/GameEngine/Model/Config/ItemCompoundConfig.cs
index 4b9eb72..2feeeac 100644
--- a/Core/GameEngine/Model/Config/ItemCompoundConfig.cs
+++ b/Core/GameEngine/Model/Config/ItemCompoundConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ItemCompoundConfig
 {
@@ -270,10 +269,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -301,7 +296,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -313,11 +307,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/ItemConfig.cs b/Core/GameEngine/Model/Config/ItemConfig.cs
index 4469167..c5d2ce3 100644
--- a/Core/GameEngine/Model/Config/ItemConfig.cs
+++ b/Core/GameEngine/Model/Config/ItemConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ItemConfig
 {
@@ -375,10 +374,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -406,7 +401,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -418,11 +412,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/ItemExchangeConfig.cs b/Core/GameEngine/Model/Config/ItemExchangeConfig.cs
index 7a1dc14..64a4106 100644
--- a/Core/GameEngine/Model/Config/ItemExchangeConfig.cs
+++ b/Core/GameEngine/Model/Config/ItemExchangeConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ItemExchangeConfig
 {
@@ -147,10 +146,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -178,7 +173,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -190,11 +184,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/ItemPlusConfig.cs b/Core/GameEngine/Model/Config/ItemPlusConfig.cs
index c478ceb..95d383e 100644
--- a/Core/GameEngine/Model/Config/ItemPlusConfig.cs
+++ b/Core/GameEngine/Model/Config/ItemPlusConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ItemPlusConfig
 {
@@ -189,10 +188,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -220,7 +215,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -232,11 +226,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/ItemPlusMasterConfig.cs b/Core/GameEngine/Model/Config/ItemPlusMasterConfig.cs
index c5e9739..6291bb3 100644
--- a/Core/GameEngine/Model/Config/ItemPlusMasterConfig.cs
+++ b/Core/GameEngine/Model/Config/ItemPlusMasterConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ItemPlusMasterConfig
 {
@@ -171,10 +170,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -202,7 +197,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -214,11 +208,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/ItemPlusMaxConfig.cs b/Core/GameEngine/Model/Config/ItemPlusMaxConfig.cs
index 2096452..6cf6690 100644
--- a/Core/GameEngine/Model/Config/ItemPlusMaxConfig.cs
+++ b/Core/GameEngine/Model/Config/ItemPlusMaxConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ItemPlusMaxConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/ItemPlusSumAttrConfig.cs b/Core/GameEngine/Model/Config/ItemPlusSumAttrConfig.cs
index 71dc32c..227b255 100644
--- a/Core/GameEngine/Model/Config/ItemPlusSumAttrConfig.cs
+++ b/Core/GameEngine/Model/Config/ItemPlusSumAttrConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ItemPlusSumAttrConfig
 {
@@ -156,10 +155,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -187,7 +182,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -199,11 +193,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/JadeDynastyBossConfig.cs b/Core/GameEngine/Model/Config/JadeDynastyBossConfig.cs
index f9a99c6..2fbbabd 100644
--- a/Core/GameEngine/Model/Config/JadeDynastyBossConfig.cs
+++ b/Core/GameEngine/Model/Config/JadeDynastyBossConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class JadeDynastyBossConfig
 {
@@ -165,10 +164,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -196,7 +191,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -208,11 +202,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/JadeDynastyStoneAttrConfig.cs b/Core/GameEngine/Model/Config/JadeDynastyStoneAttrConfig.cs
index a47867a..a95e8e3 100644
--- a/Core/GameEngine/Model/Config/JadeDynastyStoneAttrConfig.cs
+++ b/Core/GameEngine/Model/Config/JadeDynastyStoneAttrConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class JadeDynastyStoneAttrConfig
 {
@@ -162,10 +161,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -193,7 +188,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -205,11 +199,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/JobNameConfig.cs b/Core/GameEngine/Model/Config/JobNameConfig.cs
index fbbfd45..b325edc 100644
--- a/Core/GameEngine/Model/Config/JobNameConfig.cs
+++ b/Core/GameEngine/Model/Config/JobNameConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class JobNameConfig
 {
@@ -129,10 +128,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -160,7 +155,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -172,11 +166,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/JobSetupConfig.cs b/Core/GameEngine/Model/Config/JobSetupConfig.cs
index 4bd0fe9..d36ba86 100644
--- a/Core/GameEngine/Model/Config/JobSetupConfig.cs
+++ b/Core/GameEngine/Model/Config/JobSetupConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class JobSetupConfig
 {
@@ -294,10 +293,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -325,7 +320,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -337,11 +331,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/KickOutReasonConfig.cs b/Core/GameEngine/Model/Config/KickOutReasonConfig.cs
index ab01c61..3ef845a 100644
--- a/Core/GameEngine/Model/Config/KickOutReasonConfig.cs
+++ b/Core/GameEngine/Model/Config/KickOutReasonConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class KickOutReasonConfig
 {
@@ -129,10 +128,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -160,7 +155,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -172,11 +166,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/KingTreasureConfig.cs b/Core/GameEngine/Model/Config/KingTreasureConfig.cs
index ecef6d0..cd1e037 100644
--- a/Core/GameEngine/Model/Config/KingTreasureConfig.cs
+++ b/Core/GameEngine/Model/Config/KingTreasureConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class KingTreasureConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/KingTreasureItemConfig.cs b/Core/GameEngine/Model/Config/KingTreasureItemConfig.cs
index a5994a3..6a4cf62 100644
--- a/Core/GameEngine/Model/Config/KingTreasureItemConfig.cs
+++ b/Core/GameEngine/Model/Config/KingTreasureItemConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class KingTreasureItemConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/LVAawrdConfig.cs b/Core/GameEngine/Model/Config/LVAawrdConfig.cs
index 7fc9ca8..90513a7 100644
--- a/Core/GameEngine/Model/Config/LVAawrdConfig.cs
+++ b/Core/GameEngine/Model/Config/LVAawrdConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class LVAawrdConfig
 {
@@ -141,10 +140,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -172,7 +167,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -184,11 +178,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/LanguageConfig.cs b/Core/GameEngine/Model/Config/LanguageConfig.cs
index d6e29fd..8f2ce8f 100644
--- a/Core/GameEngine/Model/Config/LanguageConfig.cs
+++ b/Core/GameEngine/Model/Config/LanguageConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class LanguageConfig
 {
@@ -129,10 +128,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -160,7 +155,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -172,11 +166,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/LegendPropertyConfig.cs b/Core/GameEngine/Model/Config/LegendPropertyConfig.cs
index 8842491..95a942d 100644
--- a/Core/GameEngine/Model/Config/LegendPropertyConfig.cs
+++ b/Core/GameEngine/Model/Config/LegendPropertyConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class LegendPropertyConfig
 {
@@ -129,10 +128,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -160,7 +155,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -172,11 +166,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/LegendPropertyValueConfig.cs b/Core/GameEngine/Model/Config/LegendPropertyValueConfig.cs
index f2ec961..0fdf5f4 100644
--- a/Core/GameEngine/Model/Config/LegendPropertyValueConfig.cs
+++ b/Core/GameEngine/Model/Config/LegendPropertyValueConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class LegendPropertyValueConfig
 {
@@ -152,10 +151,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -183,7 +178,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -195,11 +189,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/LoadingBackGroundConfig.cs b/Core/GameEngine/Model/Config/LoadingBackGroundConfig.cs
index a09ed89..1430e95 100644
--- a/Core/GameEngine/Model/Config/LoadingBackGroundConfig.cs
+++ b/Core/GameEngine/Model/Config/LoadingBackGroundConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class LoadingBackGroundConfig
 {
@@ -147,10 +146,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -178,7 +173,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -190,11 +184,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/LoadingFunctionConfig.cs b/Core/GameEngine/Model/Config/LoadingFunctionConfig.cs
index 303b376..d085bfb 100644
--- a/Core/GameEngine/Model/Config/LoadingFunctionConfig.cs
+++ b/Core/GameEngine/Model/Config/LoadingFunctionConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class LoadingFunctionConfig
 {
@@ -132,10 +131,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -163,7 +158,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -175,11 +169,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/LoadingTipConfig.cs b/Core/GameEngine/Model/Config/LoadingTipConfig.cs
index 4a1dc8b..7a2a5d2 100644
--- a/Core/GameEngine/Model/Config/LoadingTipConfig.cs
+++ b/Core/GameEngine/Model/Config/LoadingTipConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class LoadingTipConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/LoginAdConfig.cs b/Core/GameEngine/Model/Config/LoginAdConfig.cs
index 4643d36..16861ee 100644
--- a/Core/GameEngine/Model/Config/LoginAdConfig.cs
+++ b/Core/GameEngine/Model/Config/LoginAdConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class LoginAdConfig
 {
@@ -150,10 +149,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -181,7 +176,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -193,11 +187,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/LoginRewardConfig.cs b/Core/GameEngine/Model/Config/LoginRewardConfig.cs
index 4db34c0..738435a 100644
--- a/Core/GameEngine/Model/Config/LoginRewardConfig.cs
+++ b/Core/GameEngine/Model/Config/LoginRewardConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class LoginRewardConfig
 {
@@ -144,10 +143,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -175,7 +170,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -187,11 +181,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/LoginSeverListConfig.cs b/Core/GameEngine/Model/Config/LoginSeverListConfig.cs
index 7ffc71f..de39f30 100644
--- a/Core/GameEngine/Model/Config/LoginSeverListConfig.cs
+++ b/Core/GameEngine/Model/Config/LoginSeverListConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class LoginSeverListConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/MailConfig.cs b/Core/GameEngine/Model/Config/MailConfig.cs
index 6f0fd44..8f6c95e 100644
--- a/Core/GameEngine/Model/Config/MailConfig.cs
+++ b/Core/GameEngine/Model/Config/MailConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class MailConfig
 {
@@ -132,10 +131,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -163,7 +158,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -175,11 +169,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/MapConfig.cs b/Core/GameEngine/Model/Config/MapConfig.cs
index cfa530b..a287d50 100644
--- a/Core/GameEngine/Model/Config/MapConfig.cs
+++ b/Core/GameEngine/Model/Config/MapConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class MapConfig
 {
@@ -173,10 +172,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -204,7 +199,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -216,11 +210,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/MapData_10010Config.cs b/Core/GameEngine/Model/Config/MapData_10010Config.cs
index 9fc6c23..c02fe0e 100644
--- a/Core/GameEngine/Model/Config/MapData_10010Config.cs
+++ b/Core/GameEngine/Model/Config/MapData_10010Config.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class MapData_10010Config
 {
@@ -126,10 +125,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -157,7 +152,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -169,11 +163,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/MapData_10080Config.cs b/Core/GameEngine/Model/Config/MapData_10080Config.cs
index 231ab6a..a637d88 100644
--- a/Core/GameEngine/Model/Config/MapData_10080Config.cs
+++ b/Core/GameEngine/Model/Config/MapData_10080Config.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class MapData_10080Config
 {
@@ -126,10 +125,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -157,7 +152,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -169,11 +163,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/MapData_10090Config.cs b/Core/GameEngine/Model/Config/MapData_10090Config.cs
index 5c1b19d..dc3c8fd 100644
--- a/Core/GameEngine/Model/Config/MapData_10090Config.cs
+++ b/Core/GameEngine/Model/Config/MapData_10090Config.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class MapData_10090Config
 {
@@ -126,10 +125,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -157,7 +152,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -169,11 +163,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/MapData_10120Config.cs b/Core/GameEngine/Model/Config/MapData_10120Config.cs
index 6b40df0..af5f2e0 100644
--- a/Core/GameEngine/Model/Config/MapData_10120Config.cs
+++ b/Core/GameEngine/Model/Config/MapData_10120Config.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class MapData_10120Config
 {
@@ -126,10 +125,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -157,7 +152,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -169,11 +163,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/MapEventPointConfig.cs b/Core/GameEngine/Model/Config/MapEventPointConfig.cs
index 8f64cd9..15cb8ae 100644
--- a/Core/GameEngine/Model/Config/MapEventPointConfig.cs
+++ b/Core/GameEngine/Model/Config/MapEventPointConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class MapEventPointConfig
 {
@@ -165,10 +164,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -196,7 +191,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -208,11 +202,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/MapResourcesConfig.cs b/Core/GameEngine/Model/Config/MapResourcesConfig.cs
index 3e70e2f..216b305 100644
--- a/Core/GameEngine/Model/Config/MapResourcesConfig.cs
+++ b/Core/GameEngine/Model/Config/MapResourcesConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class MapResourcesConfig
 {
@@ -171,10 +170,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -202,7 +197,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -214,11 +208,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/MapUiControlConfig.cs b/Core/GameEngine/Model/Config/MapUiControlConfig.cs
index 0485205..753b647 100644
--- a/Core/GameEngine/Model/Config/MapUiControlConfig.cs
+++ b/Core/GameEngine/Model/Config/MapUiControlConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class MapUiControlConfig
 {
@@ -132,10 +131,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -163,7 +158,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -175,11 +169,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/ModelResConfig.cs b/Core/GameEngine/Model/Config/ModelResConfig.cs
index 548da78..f20f1da 100644
--- a/Core/GameEngine/Model/Config/ModelResConfig.cs
+++ b/Core/GameEngine/Model/Config/ModelResConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ModelResConfig
 {
@@ -174,10 +173,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -205,7 +200,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -217,11 +211,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/MonsterNameColorConfig.cs b/Core/GameEngine/Model/Config/MonsterNameColorConfig.cs
index ad76d02..8879691 100644
--- a/Core/GameEngine/Model/Config/MonsterNameColorConfig.cs
+++ b/Core/GameEngine/Model/Config/MonsterNameColorConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class MonsterNameColorConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/MonsterRefreshPointConfig.cs b/Core/GameEngine/Model/Config/MonsterRefreshPointConfig.cs
index de5afb0..39d81cf 100644
--- a/Core/GameEngine/Model/Config/MonsterRefreshPointConfig.cs
+++ b/Core/GameEngine/Model/Config/MonsterRefreshPointConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class MonsterRefreshPointConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/NPCConfig.cs b/Core/GameEngine/Model/Config/NPCConfig.cs
index 2987891..77b2b41 100644
--- a/Core/GameEngine/Model/Config/NPCConfig.cs
+++ b/Core/GameEngine/Model/Config/NPCConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class NPCConfig
 {
@@ -312,10 +311,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -343,7 +338,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -355,11 +349,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/NPCDialogueConfig.cs b/Core/GameEngine/Model/Config/NPCDialogueConfig.cs
index 9d4b9a5..a0039c1 100644
--- a/Core/GameEngine/Model/Config/NPCDialogueConfig.cs
+++ b/Core/GameEngine/Model/Config/NPCDialogueConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class NPCDialogueConfig
 {
@@ -141,10 +140,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -172,7 +167,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -184,11 +178,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/NPCDropItemConfig.cs b/Core/GameEngine/Model/Config/NPCDropItemConfig.cs
index c411895..b937ad3 100644
--- a/Core/GameEngine/Model/Config/NPCDropItemConfig.cs
+++ b/Core/GameEngine/Model/Config/NPCDropItemConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class NPCDropItemConfig
 {
@@ -129,10 +128,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -160,7 +155,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -172,11 +166,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/NPCExConfig.cs b/Core/GameEngine/Model/Config/NPCExConfig.cs
index b879932..7160a29 100644
--- a/Core/GameEngine/Model/Config/NPCExConfig.cs
+++ b/Core/GameEngine/Model/Config/NPCExConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class NPCExConfig
 {
@@ -129,10 +128,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -160,7 +155,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -172,11 +166,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/NewAllPeoplePartyAwardConfig.cs b/Core/GameEngine/Model/Config/NewAllPeoplePartyAwardConfig.cs
index d10cc09..13b8e72 100644
--- a/Core/GameEngine/Model/Config/NewAllPeoplePartyAwardConfig.cs
+++ b/Core/GameEngine/Model/Config/NewAllPeoplePartyAwardConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class NewAllPeoplePartyAwardConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/NewAllPeoplePartyConfig.cs b/Core/GameEngine/Model/Config/NewAllPeoplePartyConfig.cs
index 88266f3..d3396e9 100644
--- a/Core/GameEngine/Model/Config/NewAllPeoplePartyConfig.cs
+++ b/Core/GameEngine/Model/Config/NewAllPeoplePartyConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class NewAllPeoplePartyConfig
 {
@@ -144,10 +143,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -175,7 +170,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -187,11 +181,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/NewDropItemGroupConfig.cs b/Core/GameEngine/Model/Config/NewDropItemGroupConfig.cs
index 3d8c478..2f7198b 100644
--- a/Core/GameEngine/Model/Config/NewDropItemGroupConfig.cs
+++ b/Core/GameEngine/Model/Config/NewDropItemGroupConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class NewDropItemGroupConfig
 {
@@ -140,10 +139,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -171,7 +166,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -183,11 +177,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/NewUniquenessArriveConfig.cs b/Core/GameEngine/Model/Config/NewUniquenessArriveConfig.cs
index 93dfdb4..6568ae9 100644
--- a/Core/GameEngine/Model/Config/NewUniquenessArriveConfig.cs
+++ b/Core/GameEngine/Model/Config/NewUniquenessArriveConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class NewUniquenessArriveConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/OSCBillRankAwardConfig.cs b/Core/GameEngine/Model/Config/OSCBillRankAwardConfig.cs
index e81ea5a..649c367 100644
--- a/Core/GameEngine/Model/Config/OSCBillRankAwardConfig.cs
+++ b/Core/GameEngine/Model/Config/OSCBillRankAwardConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class OSCBillRankAwardConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/OSCBillTagAwardConfig.cs b/Core/GameEngine/Model/Config/OSCBillTagAwardConfig.cs
index 68b7581..6443780 100644
--- a/Core/GameEngine/Model/Config/OSCBillTagAwardConfig.cs
+++ b/Core/GameEngine/Model/Config/OSCBillTagAwardConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class OSCBillTagAwardConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/OSRedAchieveConfig.cs b/Core/GameEngine/Model/Config/OSRedAchieveConfig.cs
index 75be6d2..69ab5b8 100644
--- a/Core/GameEngine/Model/Config/OSRedAchieveConfig.cs
+++ b/Core/GameEngine/Model/Config/OSRedAchieveConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class OSRedAchieveConfig
 {
@@ -150,10 +149,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -181,7 +176,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -193,11 +187,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/OccupationNameConfig.cs b/Core/GameEngine/Model/Config/OccupationNameConfig.cs
index 2ffcc44..8184c6c 100644
--- a/Core/GameEngine/Model/Config/OccupationNameConfig.cs
+++ b/Core/GameEngine/Model/Config/OccupationNameConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class OccupationNameConfig
 {
@@ -129,10 +128,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -160,7 +155,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -172,11 +166,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/OnlineAwardConfig.cs b/Core/GameEngine/Model/Config/OnlineAwardConfig.cs
index e1c8d45..a80fbbb 100644
--- a/Core/GameEngine/Model/Config/OnlineAwardConfig.cs
+++ b/Core/GameEngine/Model/Config/OnlineAwardConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class OnlineAwardConfig
 {
@@ -132,10 +131,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -163,7 +158,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -175,11 +169,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/OpenServerActivityConfig.cs b/Core/GameEngine/Model/Config/OpenServerActivityConfig.cs
index 706ae7b..3dbfb40 100644
--- a/Core/GameEngine/Model/Config/OpenServerActivityConfig.cs
+++ b/Core/GameEngine/Model/Config/OpenServerActivityConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class OpenServerActivityConfig
 {
@@ -147,10 +146,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -178,7 +173,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -190,11 +184,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/OrderInfoConfig.cs b/Core/GameEngine/Model/Config/OrderInfoConfig.cs
index 65d9304..5a02006 100644
--- a/Core/GameEngine/Model/Config/OrderInfoConfig.cs
+++ b/Core/GameEngine/Model/Config/OrderInfoConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�14鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class OrderInfoConfig
 {
@@ -147,10 +146,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -178,7 +173,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -190,11 +184,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/PersonalBossConfig.cs b/Core/GameEngine/Model/Config/PersonalBossConfig.cs
index 2eabe8c..b3e1dc3 100644
--- a/Core/GameEngine/Model/Config/PersonalBossConfig.cs
+++ b/Core/GameEngine/Model/Config/PersonalBossConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class PersonalBossConfig
 {
@@ -153,10 +152,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -184,7 +179,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -196,11 +190,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/PetClassCostConfig.cs b/Core/GameEngine/Model/Config/PetClassCostConfig.cs
index 9cd9477..cf3e3ed 100644
--- a/Core/GameEngine/Model/Config/PetClassCostConfig.cs
+++ b/Core/GameEngine/Model/Config/PetClassCostConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class PetClassCostConfig
 {
@@ -141,10 +140,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -172,7 +167,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -184,11 +178,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/PetEatEquipConfig.cs b/Core/GameEngine/Model/Config/PetEatEquipConfig.cs
index 15de062..0a2baf4 100644
--- a/Core/GameEngine/Model/Config/PetEatEquipConfig.cs
+++ b/Core/GameEngine/Model/Config/PetEatEquipConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class PetEatEquipConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/PetInfoConfig.cs b/Core/GameEngine/Model/Config/PetInfoConfig.cs
index 9b61db1..ad76057 100644
--- a/Core/GameEngine/Model/Config/PetInfoConfig.cs
+++ b/Core/GameEngine/Model/Config/PetInfoConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class PetInfoConfig
 {
@@ -225,10 +224,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -256,7 +251,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -268,11 +262,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/PlayerLVConfig.cs b/Core/GameEngine/Model/Config/PlayerLVConfig.cs
index 36321c4..a992c48 100644
--- a/Core/GameEngine/Model/Config/PlayerLVConfig.cs
+++ b/Core/GameEngine/Model/Config/PlayerLVConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class PlayerLVConfig
 {
@@ -147,10 +146,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -178,7 +173,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -190,11 +184,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/PlayerPropertyConfig.cs b/Core/GameEngine/Model/Config/PlayerPropertyConfig.cs
index 5b1dff9..441bd2f 100644
--- a/Core/GameEngine/Model/Config/PlayerPropertyConfig.cs
+++ b/Core/GameEngine/Model/Config/PlayerPropertyConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class PlayerPropertyConfig
 {
@@ -147,10 +146,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -178,7 +173,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -190,11 +184,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/PriorBundleConfig.cs b/Core/GameEngine/Model/Config/PriorBundleConfig.cs
index 655eb0f..105107e 100644
--- a/Core/GameEngine/Model/Config/PriorBundleConfig.cs
+++ b/Core/GameEngine/Model/Config/PriorBundleConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class PriorBundleConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/PriorLanguageConfig.cs b/Core/GameEngine/Model/Config/PriorLanguageConfig.cs
index 5b37c6c..ef1961d 100644
--- a/Core/GameEngine/Model/Config/PriorLanguageConfig.cs
+++ b/Core/GameEngine/Model/Config/PriorLanguageConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class PriorLanguageConfig
 {
@@ -129,10 +128,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -160,7 +155,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -172,11 +166,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/PyTaskConfig.cs b/Core/GameEngine/Model/Config/PyTaskConfig.cs
index 15c0d1a..1276a98 100644
--- a/Core/GameEngine/Model/Config/PyTaskConfig.cs
+++ b/Core/GameEngine/Model/Config/PyTaskConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class PyTaskConfig
 {
@@ -165,10 +164,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -196,7 +191,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -208,11 +202,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/QuestionBankConfig.cs b/Core/GameEngine/Model/Config/QuestionBankConfig.cs
index f1b0097..3243c62 100644
--- a/Core/GameEngine/Model/Config/QuestionBankConfig.cs
+++ b/Core/GameEngine/Model/Config/QuestionBankConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class QuestionBankConfig
 {
@@ -129,10 +128,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -160,7 +155,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -172,11 +166,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/RandomNameConfig.cs b/Core/GameEngine/Model/Config/RandomNameConfig.cs
index 0116ad0..9cffb89 100644
--- a/Core/GameEngine/Model/Config/RandomNameConfig.cs
+++ b/Core/GameEngine/Model/Config/RandomNameConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class RandomNameConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/RankListConfig.cs b/Core/GameEngine/Model/Config/RankListConfig.cs
index 0cf0881..8a6ddb5 100644
--- a/Core/GameEngine/Model/Config/RankListConfig.cs
+++ b/Core/GameEngine/Model/Config/RankListConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class RankListConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/RealmConfig.cs b/Core/GameEngine/Model/Config/RealmConfig.cs
index c65c555..3957459 100644
--- a/Core/GameEngine/Model/Config/RealmConfig.cs
+++ b/Core/GameEngine/Model/Config/RealmConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class RealmConfig
 {
@@ -225,10 +224,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -256,7 +251,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -268,11 +262,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/RealmPracticeConfig.cs b/Core/GameEngine/Model/Config/RealmPracticeConfig.cs
index 76f4253..568dbe7 100644
--- a/Core/GameEngine/Model/Config/RealmPracticeConfig.cs
+++ b/Core/GameEngine/Model/Config/RealmPracticeConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class RealmPracticeConfig
 {
@@ -159,10 +158,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -190,7 +185,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -202,11 +196,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/RealmTowerConfig.cs b/Core/GameEngine/Model/Config/RealmTowerConfig.cs
index a855e65..5c4a8f8 100644
--- a/Core/GameEngine/Model/Config/RealmTowerConfig.cs
+++ b/Core/GameEngine/Model/Config/RealmTowerConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class RealmTowerConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/RealmXXZLConfig.cs b/Core/GameEngine/Model/Config/RealmXXZLConfig.cs
index a941743..2227a05 100644
--- a/Core/GameEngine/Model/Config/RealmXXZLConfig.cs
+++ b/Core/GameEngine/Model/Config/RealmXXZLConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class RealmXXZLConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/RedPackConfig.cs b/Core/GameEngine/Model/Config/RedPackConfig.cs
index e2e8771..89926ba 100644
--- a/Core/GameEngine/Model/Config/RedPackConfig.cs
+++ b/Core/GameEngine/Model/Config/RedPackConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class RedPackConfig
 {
@@ -150,10 +149,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -181,7 +176,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -193,11 +187,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/RefineStoveConfig.cs b/Core/GameEngine/Model/Config/RefineStoveConfig.cs
index ae40b4f..fc92092 100644
--- a/Core/GameEngine/Model/Config/RefineStoveConfig.cs
+++ b/Core/GameEngine/Model/Config/RefineStoveConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class RefineStoveConfig
 {
@@ -159,10 +158,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -190,7 +185,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -202,11 +196,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/ReikiRootConfig.cs b/Core/GameEngine/Model/Config/ReikiRootConfig.cs
index 68f369e..9e0d0eb 100644
--- a/Core/GameEngine/Model/Config/ReikiRootConfig.cs
+++ b/Core/GameEngine/Model/Config/ReikiRootConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ReikiRootConfig
 {
@@ -147,10 +146,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -178,7 +173,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -190,11 +184,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/ReikiRootEffectConfig.cs b/Core/GameEngine/Model/Config/ReikiRootEffectConfig.cs
index b789d4d..27b8308 100644
--- a/Core/GameEngine/Model/Config/ReikiRootEffectConfig.cs
+++ b/Core/GameEngine/Model/Config/ReikiRootEffectConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ReikiRootEffectConfig
 {
@@ -141,10 +140,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -172,7 +167,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -184,11 +178,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/ResourcesBackConfig.cs b/Core/GameEngine/Model/Config/ResourcesBackConfig.cs
index 385be36..a5022b2 100644
--- a/Core/GameEngine/Model/Config/ResourcesBackConfig.cs
+++ b/Core/GameEngine/Model/Config/ResourcesBackConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ResourcesBackConfig
 {
@@ -153,10 +152,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -184,7 +179,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -196,11 +190,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/RichTextMsgReplaceConfig.cs b/Core/GameEngine/Model/Config/RichTextMsgReplaceConfig.cs
index 61e4311..b9ce246 100644
--- a/Core/GameEngine/Model/Config/RichTextMsgReplaceConfig.cs
+++ b/Core/GameEngine/Model/Config/RichTextMsgReplaceConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class RichTextMsgReplaceConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/RidingPetBossRewardConfig.cs b/Core/GameEngine/Model/Config/RidingPetBossRewardConfig.cs
index 188dbbe..a9da188 100644
--- a/Core/GameEngine/Model/Config/RidingPetBossRewardConfig.cs
+++ b/Core/GameEngine/Model/Config/RidingPetBossRewardConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class RidingPetBossRewardConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/RoleEquipStarsConfig.cs b/Core/GameEngine/Model/Config/RoleEquipStarsConfig.cs
index 5e61e15..db37c3a 100644
--- a/Core/GameEngine/Model/Config/RoleEquipStarsConfig.cs
+++ b/Core/GameEngine/Model/Config/RoleEquipStarsConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class RoleEquipStarsConfig
 {
@@ -159,10 +158,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -190,7 +185,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -202,11 +196,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/RoleResourceConfig.cs b/Core/GameEngine/Model/Config/RoleResourceConfig.cs
index 2fd85c9..c64d89c 100644
--- a/Core/GameEngine/Model/Config/RoleResourceConfig.cs
+++ b/Core/GameEngine/Model/Config/RoleResourceConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class RoleResourceConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/RoleStrongerConfig.cs b/Core/GameEngine/Model/Config/RoleStrongerConfig.cs
index 6114182..ea6ecab 100644
--- a/Core/GameEngine/Model/Config/RoleStrongerConfig.cs
+++ b/Core/GameEngine/Model/Config/RoleStrongerConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class RoleStrongerConfig
 {
@@ -174,10 +173,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -205,7 +200,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -217,11 +211,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/RuleConfig.cs b/Core/GameEngine/Model/Config/RuleConfig.cs
index f2b532f..c64b452 100644
--- a/Core/GameEngine/Model/Config/RuleConfig.cs
+++ b/Core/GameEngine/Model/Config/RuleConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class RuleConfig
 {
@@ -132,10 +131,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -163,7 +158,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -175,11 +169,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/RuneComposeConfig.cs b/Core/GameEngine/Model/Config/RuneComposeConfig.cs
index 42c5c1d..946792c 100644
--- a/Core/GameEngine/Model/Config/RuneComposeConfig.cs
+++ b/Core/GameEngine/Model/Config/RuneComposeConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class RuneComposeConfig
 {
@@ -144,10 +143,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -175,7 +170,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -187,11 +181,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/RuneConfig.cs b/Core/GameEngine/Model/Config/RuneConfig.cs
index 625e8a6..cfa7bdd 100644
--- a/Core/GameEngine/Model/Config/RuneConfig.cs
+++ b/Core/GameEngine/Model/Config/RuneConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class RuneConfig
 {
@@ -144,10 +143,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -175,7 +170,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -187,11 +181,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/RuneTowerConfig.cs b/Core/GameEngine/Model/Config/RuneTowerConfig.cs
index 3bf9c21..1a5b0e5 100644
--- a/Core/GameEngine/Model/Config/RuneTowerConfig.cs
+++ b/Core/GameEngine/Model/Config/RuneTowerConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class RuneTowerConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/RuneTowerFloorConfig.cs b/Core/GameEngine/Model/Config/RuneTowerFloorConfig.cs
index 9caeb11..c9049ef 100644
--- a/Core/GameEngine/Model/Config/RuneTowerFloorConfig.cs
+++ b/Core/GameEngine/Model/Config/RuneTowerFloorConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class RuneTowerFloorConfig
 {
@@ -168,10 +167,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -199,7 +194,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -211,11 +205,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/SceneReplaceConfig.cs b/Core/GameEngine/Model/Config/SceneReplaceConfig.cs
index cf33e1d..74e2a18 100644
--- a/Core/GameEngine/Model/Config/SceneReplaceConfig.cs
+++ b/Core/GameEngine/Model/Config/SceneReplaceConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class SceneReplaceConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/SceneShadowConfig.cs b/Core/GameEngine/Model/Config/SceneShadowConfig.cs
index 16e12f4..397de9d 100644
--- a/Core/GameEngine/Model/Config/SceneShadowConfig.cs
+++ b/Core/GameEngine/Model/Config/SceneShadowConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class SceneShadowConfig
 {
@@ -132,10 +131,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -163,7 +158,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -175,11 +169,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/SignInConfig.cs b/Core/GameEngine/Model/Config/SignInConfig.cs
index 5edc4af..cda81d7 100644
--- a/Core/GameEngine/Model/Config/SignInConfig.cs
+++ b/Core/GameEngine/Model/Config/SignInConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class SignInConfig
 {
@@ -165,10 +164,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -196,7 +191,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -208,11 +202,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/SkillClassifingConfig.cs b/Core/GameEngine/Model/Config/SkillClassifingConfig.cs
index 8d18596..580c69a 100644
--- a/Core/GameEngine/Model/Config/SkillClassifingConfig.cs
+++ b/Core/GameEngine/Model/Config/SkillClassifingConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class SkillClassifingConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/SkillConfig.cs b/Core/GameEngine/Model/Config/SkillConfig.cs
index e9eeea3..ca2be4a 100644
--- a/Core/GameEngine/Model/Config/SkillConfig.cs
+++ b/Core/GameEngine/Model/Config/SkillConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class SkillConfig
 {
@@ -357,10 +356,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -388,7 +383,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -400,11 +394,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/SkillFrameAnimationConfig.cs b/Core/GameEngine/Model/Config/SkillFrameAnimationConfig.cs
index 72ea613..7385c31 100644
--- a/Core/GameEngine/Model/Config/SkillFrameAnimationConfig.cs
+++ b/Core/GameEngine/Model/Config/SkillFrameAnimationConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class SkillFrameAnimationConfig
 {
@@ -141,10 +140,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -172,7 +167,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -184,11 +178,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/SkyTowerConfig.cs b/Core/GameEngine/Model/Config/SkyTowerConfig.cs
index 5fe0fb4..bf6144d 100644
--- a/Core/GameEngine/Model/Config/SkyTowerConfig.cs
+++ b/Core/GameEngine/Model/Config/SkyTowerConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class SkyTowerConfig
 {
@@ -152,10 +151,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -183,7 +178,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -195,11 +189,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/SkyTowerServerChallengeConfig.cs b/Core/GameEngine/Model/Config/SkyTowerServerChallengeConfig.cs
index f2044f5..60e18b4 100644
--- a/Core/GameEngine/Model/Config/SkyTowerServerChallengeConfig.cs
+++ b/Core/GameEngine/Model/Config/SkyTowerServerChallengeConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class SkyTowerServerChallengeConfig
 {
@@ -132,10 +131,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -163,7 +158,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -175,11 +169,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/SpiritWeaponConfig.cs b/Core/GameEngine/Model/Config/SpiritWeaponConfig.cs
index 1d4cefc..9b9c9b5 100644
--- a/Core/GameEngine/Model/Config/SpiritWeaponConfig.cs
+++ b/Core/GameEngine/Model/Config/SpiritWeaponConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class SpiritWeaponConfig
 {
@@ -200,10 +199,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -231,7 +226,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -243,11 +237,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/StoreConfig.cs b/Core/GameEngine/Model/Config/StoreConfig.cs
index 39a3b26..f950742 100644
--- a/Core/GameEngine/Model/Config/StoreConfig.cs
+++ b/Core/GameEngine/Model/Config/StoreConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class StoreConfig
 {
@@ -228,10 +227,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -259,7 +254,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -271,11 +265,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/StoryMissionsConfig.cs b/Core/GameEngine/Model/Config/StoryMissionsConfig.cs
index 91dfabd..964268f 100644
--- a/Core/GameEngine/Model/Config/StoryMissionsConfig.cs
+++ b/Core/GameEngine/Model/Config/StoryMissionsConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class StoryMissionsConfig
 {
@@ -183,10 +182,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -214,7 +209,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -226,11 +220,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/SuccessConfig.cs b/Core/GameEngine/Model/Config/SuccessConfig.cs
index ca50638..3eeb651 100644
--- a/Core/GameEngine/Model/Config/SuccessConfig.cs
+++ b/Core/GameEngine/Model/Config/SuccessConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class SuccessConfig
 {
@@ -207,10 +206,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -238,7 +233,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -250,11 +244,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/SuitEffectConfig.cs b/Core/GameEngine/Model/Config/SuitEffectConfig.cs
index c91321c..4a7e81f 100644
--- a/Core/GameEngine/Model/Config/SuitEffectConfig.cs
+++ b/Core/GameEngine/Model/Config/SuitEffectConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class SuitEffectConfig
 {
@@ -144,10 +143,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -175,7 +170,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -187,11 +181,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/SuperUpRechargeConfig.cs b/Core/GameEngine/Model/Config/SuperUpRechargeConfig.cs
index 7487b25..ab33706 100644
--- a/Core/GameEngine/Model/Config/SuperUpRechargeConfig.cs
+++ b/Core/GameEngine/Model/Config/SuperUpRechargeConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class SuperUpRechargeConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/SysInfoConfig.cs b/Core/GameEngine/Model/Config/SysInfoConfig.cs
index d3aa60f..343ad90 100644
--- a/Core/GameEngine/Model/Config/SysInfoConfig.cs
+++ b/Core/GameEngine/Model/Config/SysInfoConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class SysInfoConfig
 {
@@ -153,10 +152,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -184,7 +179,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -196,11 +190,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/TASKINFOConfig.cs b/Core/GameEngine/Model/Config/TASKINFOConfig.cs
index d56865d..0419ba9 100644
--- a/Core/GameEngine/Model/Config/TASKINFOConfig.cs
+++ b/Core/GameEngine/Model/Config/TASKINFOConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class TASKINFOConfig
 {
@@ -129,10 +128,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -160,7 +155,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -172,11 +166,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/TalentConfig.cs b/Core/GameEngine/Model/Config/TalentConfig.cs
index 150a71d..0363298 100644
--- a/Core/GameEngine/Model/Config/TalentConfig.cs
+++ b/Core/GameEngine/Model/Config/TalentConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class TalentConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/TaskFeedbackConfig.cs b/Core/GameEngine/Model/Config/TaskFeedbackConfig.cs
index f329c57..0e6e13d 100644
--- a/Core/GameEngine/Model/Config/TaskFeedbackConfig.cs
+++ b/Core/GameEngine/Model/Config/TaskFeedbackConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class TaskFeedbackConfig
 {
@@ -174,10 +173,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -205,7 +200,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -217,11 +211,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/TaskFeedbackFuncConfig.cs b/Core/GameEngine/Model/Config/TaskFeedbackFuncConfig.cs
index cd6fe6a..ca4c7c5 100644
--- a/Core/GameEngine/Model/Config/TaskFeedbackFuncConfig.cs
+++ b/Core/GameEngine/Model/Config/TaskFeedbackFuncConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class TaskFeedbackFuncConfig
 {
@@ -172,10 +171,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -203,7 +198,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -215,11 +209,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/TaskListConfig.cs b/Core/GameEngine/Model/Config/TaskListConfig.cs
index 5ba2940..2700b1c 100644
--- a/Core/GameEngine/Model/Config/TaskListConfig.cs
+++ b/Core/GameEngine/Model/Config/TaskListConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class TaskListConfig
 {
@@ -174,10 +173,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -205,7 +200,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -217,11 +211,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/TaskPowerConfig.cs b/Core/GameEngine/Model/Config/TaskPowerConfig.cs
index 4b5a33b..c99d8d4 100644
--- a/Core/GameEngine/Model/Config/TaskPowerConfig.cs
+++ b/Core/GameEngine/Model/Config/TaskPowerConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class TaskPowerConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/TeamTargetConfig.cs b/Core/GameEngine/Model/Config/TeamTargetConfig.cs
index d42e096..ee37994 100644
--- a/Core/GameEngine/Model/Config/TeamTargetConfig.cs
+++ b/Core/GameEngine/Model/Config/TeamTargetConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class TeamTargetConfig
 {
@@ -150,10 +149,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -181,7 +176,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -193,11 +187,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/TitleStarUpConfig.cs b/Core/GameEngine/Model/Config/TitleStarUpConfig.cs
index 1fdb806..b21d1a2 100644
--- a/Core/GameEngine/Model/Config/TitleStarUpConfig.cs
+++ b/Core/GameEngine/Model/Config/TitleStarUpConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class TitleStarUpConfig
 {
@@ -165,10 +164,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -196,7 +191,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -208,11 +202,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/TreasureChapterConfig.cs b/Core/GameEngine/Model/Config/TreasureChapterConfig.cs
index 9335f42..96584df 100644
--- a/Core/GameEngine/Model/Config/TreasureChapterConfig.cs
+++ b/Core/GameEngine/Model/Config/TreasureChapterConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class TreasureChapterConfig
 {
@@ -147,10 +146,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -178,7 +173,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -190,11 +184,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/TreasureConfig.cs b/Core/GameEngine/Model/Config/TreasureConfig.cs
index 0c84c51..95eac88 100644
--- a/Core/GameEngine/Model/Config/TreasureConfig.cs
+++ b/Core/GameEngine/Model/Config/TreasureConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class TreasureConfig
 {
@@ -174,10 +173,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -205,7 +200,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -217,11 +211,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/TreasureDungeonConfig.cs b/Core/GameEngine/Model/Config/TreasureDungeonConfig.cs
index 0642e3c..53dfb48 100644
--- a/Core/GameEngine/Model/Config/TreasureDungeonConfig.cs
+++ b/Core/GameEngine/Model/Config/TreasureDungeonConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class TreasureDungeonConfig
 {
@@ -150,10 +149,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -181,7 +176,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -193,11 +187,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/TreasureFindHostConfig.cs b/Core/GameEngine/Model/Config/TreasureFindHostConfig.cs
index 860c608..1fba957 100644
--- a/Core/GameEngine/Model/Config/TreasureFindHostConfig.cs
+++ b/Core/GameEngine/Model/Config/TreasureFindHostConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class TreasureFindHostConfig
 {
@@ -153,10 +152,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -184,7 +179,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -196,11 +190,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/TreasurePrivilegeConfig.cs b/Core/GameEngine/Model/Config/TreasurePrivilegeConfig.cs
index f0b2682..f0f7100 100644
--- a/Core/GameEngine/Model/Config/TreasurePrivilegeConfig.cs
+++ b/Core/GameEngine/Model/Config/TreasurePrivilegeConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class TreasurePrivilegeConfig
 {
@@ -177,10 +176,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -208,7 +203,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -220,11 +214,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/TreasureSkillConfig.cs b/Core/GameEngine/Model/Config/TreasureSkillConfig.cs
index 697810d..aa63db2 100644
--- a/Core/GameEngine/Model/Config/TreasureSkillConfig.cs
+++ b/Core/GameEngine/Model/Config/TreasureSkillConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class TreasureSkillConfig
 {
@@ -132,10 +131,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -163,7 +158,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -175,11 +169,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/TreasureUpConfig.cs b/Core/GameEngine/Model/Config/TreasureUpConfig.cs
index 70f338a..d6fa34e 100644
--- a/Core/GameEngine/Model/Config/TreasureUpConfig.cs
+++ b/Core/GameEngine/Model/Config/TreasureUpConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class TreasureUpConfig
 {
@@ -162,10 +161,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -193,7 +188,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -205,11 +199,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/TrialRewardsConfig.cs b/Core/GameEngine/Model/Config/TrialRewardsConfig.cs
index b20ad08..53a2f33 100644
--- a/Core/GameEngine/Model/Config/TrialRewardsConfig.cs
+++ b/Core/GameEngine/Model/Config/TrialRewardsConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class TrialRewardsConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/UnionLivenConfig.cs b/Core/GameEngine/Model/Config/UnionLivenConfig.cs
index 85c24f8..c71225e 100644
--- a/Core/GameEngine/Model/Config/UnionLivenConfig.cs
+++ b/Core/GameEngine/Model/Config/UnionLivenConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class UnionLivenConfig
 {
@@ -147,10 +146,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -178,7 +173,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -190,11 +184,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/UniquenessArriveConfig.cs b/Core/GameEngine/Model/Config/UniquenessArriveConfig.cs
index cb52e0f..36c8f5d 100644
--- a/Core/GameEngine/Model/Config/UniquenessArriveConfig.cs
+++ b/Core/GameEngine/Model/Config/UniquenessArriveConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class UniquenessArriveConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/VIPAwardConfig.cs b/Core/GameEngine/Model/Config/VIPAwardConfig.cs
index c5f50e7..96d9cd6 100644
--- a/Core/GameEngine/Model/Config/VIPAwardConfig.cs
+++ b/Core/GameEngine/Model/Config/VIPAwardConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class VIPAwardConfig
 {
@@ -144,10 +143,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -175,7 +170,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -187,11 +181,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/VIPKillNPCConfig.cs b/Core/GameEngine/Model/Config/VIPKillNPCConfig.cs
index 5c46a98..d6e1640 100644
--- a/Core/GameEngine/Model/Config/VIPKillNPCConfig.cs
+++ b/Core/GameEngine/Model/Config/VIPKillNPCConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class VIPKillNPCConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/ViewRoleFuncConfig.cs b/Core/GameEngine/Model/Config/ViewRoleFuncConfig.cs
index 36dc862..75197f0 100644
--- a/Core/GameEngine/Model/Config/ViewRoleFuncConfig.cs
+++ b/Core/GameEngine/Model/Config/ViewRoleFuncConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ViewRoleFuncConfig
 {
@@ -150,10 +149,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -181,7 +176,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -193,11 +187,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/VipPrivilegeConfig.cs b/Core/GameEngine/Model/Config/VipPrivilegeConfig.cs
index 20919fc..c09c2cc 100644
--- a/Core/GameEngine/Model/Config/VipPrivilegeConfig.cs
+++ b/Core/GameEngine/Model/Config/VipPrivilegeConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class VipPrivilegeConfig
 {
@@ -174,10 +173,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -205,7 +200,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -217,11 +211,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/VipPrivilegeInfoConfig.cs b/Core/GameEngine/Model/Config/VipPrivilegeInfoConfig.cs
index ea9cd1f..6f77fe7 100644
--- a/Core/GameEngine/Model/Config/VipPrivilegeInfoConfig.cs
+++ b/Core/GameEngine/Model/Config/VipPrivilegeInfoConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class VipPrivilegeInfoConfig
 {
@@ -159,10 +158,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -190,7 +185,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -202,11 +196,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/WHYJRewardConfig.cs b/Core/GameEngine/Model/Config/WHYJRewardConfig.cs
index 59c85b7..5f1c576 100644
--- a/Core/GameEngine/Model/Config/WHYJRewardConfig.cs
+++ b/Core/GameEngine/Model/Config/WHYJRewardConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class WHYJRewardConfig
 {
@@ -156,10 +155,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -187,7 +182,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -199,11 +193,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/WashLevelMaxConfig.cs b/Core/GameEngine/Model/Config/WashLevelMaxConfig.cs
index 10ee598..b49fa7c 100644
--- a/Core/GameEngine/Model/Config/WashLevelMaxConfig.cs
+++ b/Core/GameEngine/Model/Config/WashLevelMaxConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class WashLevelMaxConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/WeatherConfig.cs b/Core/GameEngine/Model/Config/WeatherConfig.cs
index a46eba9..f69f62a 100644
--- a/Core/GameEngine/Model/Config/WeatherConfig.cs
+++ b/Core/GameEngine/Model/Config/WeatherConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class WeatherConfig
 {
@@ -156,10 +155,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -187,7 +182,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -199,11 +193,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/WeekPartyConfig.cs b/Core/GameEngine/Model/Config/WeekPartyConfig.cs
index 84afbd2..c77a264 100644
--- a/Core/GameEngine/Model/Config/WeekPartyConfig.cs
+++ b/Core/GameEngine/Model/Config/WeekPartyConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class WeekPartyConfig
 {
@@ -144,10 +143,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -175,7 +170,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -187,11 +181,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/WeekPartyPointConfig.cs b/Core/GameEngine/Model/Config/WeekPartyPointConfig.cs
index a505586..d5e9e33 100644
--- a/Core/GameEngine/Model/Config/WeekPartyPointConfig.cs
+++ b/Core/GameEngine/Model/Config/WeekPartyPointConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class WeekPartyPointConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/WindowSearchConfig.cs b/Core/GameEngine/Model/Config/WindowSearchConfig.cs
index b84a01b..c4eb4d5 100644
--- a/Core/GameEngine/Model/Config/WindowSearchConfig.cs
+++ b/Core/GameEngine/Model/Config/WindowSearchConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class WindowSearchConfig
 {
@@ -141,10 +140,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -172,7 +167,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -184,11 +178,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/WingRefineAttrConfig.cs b/Core/GameEngine/Model/Config/WingRefineAttrConfig.cs
index 5ad61b7..8f261a3 100644
--- a/Core/GameEngine/Model/Config/WingRefineAttrConfig.cs
+++ b/Core/GameEngine/Model/Config/WingRefineAttrConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class WingRefineAttrConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/WingRefineExpConfig.cs b/Core/GameEngine/Model/Config/WingRefineExpConfig.cs
index e8886a5..88892d3 100644
--- a/Core/GameEngine/Model/Config/WingRefineExpConfig.cs
+++ b/Core/GameEngine/Model/Config/WingRefineExpConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class WingRefineExpConfig
 {
@@ -141,10 +140,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -172,7 +167,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -184,11 +178,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/WorldBossConfig.cs b/Core/GameEngine/Model/Config/WorldBossConfig.cs
index 05b1fd8..a15ab4e 100644
--- a/Core/GameEngine/Model/Config/WorldBossConfig.cs
+++ b/Core/GameEngine/Model/Config/WorldBossConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class WorldBossConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/XBGetItemConfig.cs b/Core/GameEngine/Model/Config/XBGetItemConfig.cs
index 90b1386..643a51d 100644
--- a/Core/GameEngine/Model/Config/XBGetItemConfig.cs
+++ b/Core/GameEngine/Model/Config/XBGetItemConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class XBGetItemConfig
 {
@@ -141,10 +140,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -172,7 +167,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -184,11 +178,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/XMZZAchievementConfig.cs b/Core/GameEngine/Model/Config/XMZZAchievementConfig.cs
index b67d667..4d7406f 100644
--- a/Core/GameEngine/Model/Config/XMZZAchievementConfig.cs
+++ b/Core/GameEngine/Model/Config/XMZZAchievementConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class XMZZAchievementConfig
 {
@@ -141,10 +140,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -172,7 +167,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -184,11 +178,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/bossSkillTipsConfig.cs b/Core/GameEngine/Model/Config/bossSkillTipsConfig.cs
index 25d8515..2901318 100644
--- a/Core/GameEngine/Model/Config/bossSkillTipsConfig.cs
+++ b/Core/GameEngine/Model/Config/bossSkillTipsConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class bossSkillTipsConfig
 {
@@ -144,10 +143,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -175,7 +170,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -187,11 +181,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/mapAreaConfig.cs b/Core/GameEngine/Model/Config/mapAreaConfig.cs
index 943ca0a..bd4ae03 100644
--- a/Core/GameEngine/Model/Config/mapAreaConfig.cs
+++ b/Core/GameEngine/Model/Config/mapAreaConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class mapAreaConfig
 {
@@ -144,10 +143,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -175,7 +170,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -187,11 +181,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/mapbornConfig.cs b/Core/GameEngine/Model/Config/mapbornConfig.cs
index e643967..7174f5a 100644
--- a/Core/GameEngine/Model/Config/mapbornConfig.cs
+++ b/Core/GameEngine/Model/Config/mapbornConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class mapbornConfig
 {
@@ -141,10 +140,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -172,7 +167,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -184,11 +178,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/mapnpcConfig.cs b/Core/GameEngine/Model/Config/mapnpcConfig.cs
index f5c7153..dc6bcf1 100644
--- a/Core/GameEngine/Model/Config/mapnpcConfig.cs
+++ b/Core/GameEngine/Model/Config/mapnpcConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class mapnpcConfig
 {
@@ -192,10 +191,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -223,7 +218,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -235,11 +229,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/Core/GameEngine/Model/Config/maptransportConfig.cs b/Core/GameEngine/Model/Config/maptransportConfig.cs
index ff98ae8..8c89e27 100644
--- a/Core/GameEngine/Model/Config/maptransportConfig.cs
+++ b/Core/GameEngine/Model/Config/maptransportConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class maptransportConfig
 {
@@ -153,10 +152,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -184,7 +179,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -196,11 +190,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILActGarbageTaskConfig.cs b/LogicProject/Config/ILActGarbageTaskConfig.cs
index 167f218..2ad32bd 100644
--- a/LogicProject/Config/ILActGarbageTaskConfig.cs
+++ b/LogicProject/Config/ILActGarbageTaskConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILActGarbageTaskConfig
 {
@@ -150,10 +149,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -181,7 +176,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -193,11 +187,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILChampionshipOfficialConfig.cs b/LogicProject/Config/ILChampionshipOfficialConfig.cs
index 6cab759..7584f43 100644
--- a/LogicProject/Config/ILChampionshipOfficialConfig.cs
+++ b/LogicProject/Config/ILChampionshipOfficialConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILChampionshipOfficialConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILChampionshipRankConfig.cs b/LogicProject/Config/ILChampionshipRankConfig.cs
index 97a7607..0526f7e 100644
--- a/LogicProject/Config/ILChampionshipRankConfig.cs
+++ b/LogicProject/Config/ILChampionshipRankConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILChampionshipRankConfig
 {
@@ -132,10 +131,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -163,7 +158,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -175,11 +169,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILChampionshipTimeConfig.cs b/LogicProject/Config/ILChampionshipTimeConfig.cs
index 323aaf6..efc9d84 100644
--- a/LogicProject/Config/ILChampionshipTimeConfig.cs
+++ b/LogicProject/Config/ILChampionshipTimeConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILChampionshipTimeConfig
 {
@@ -156,10 +155,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -187,7 +182,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -199,11 +193,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILEquipShenEvolveConfig.cs b/LogicProject/Config/ILEquipShenEvolveConfig.cs
index 089d7e2..ae04398 100644
--- a/LogicProject/Config/ILEquipShenEvolveConfig.cs
+++ b/LogicProject/Config/ILEquipShenEvolveConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILEquipShenEvolveConfig
 {
@@ -132,10 +131,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -163,7 +158,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -175,11 +169,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILFaQiLVUpConfig.cs b/LogicProject/Config/ILFaQiLVUpConfig.cs
index bd44a2f..e6d3be2 100644
--- a/LogicProject/Config/ILFaQiLVUpConfig.cs
+++ b/LogicProject/Config/ILFaQiLVUpConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILFaQiLVUpConfig
 {
@@ -204,10 +203,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -235,7 +230,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -247,11 +241,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILFreeGoodsConfig.cs b/LogicProject/Config/ILFreeGoodsConfig.cs
index a228b70..b5cf528 100644
--- a/LogicProject/Config/ILFreeGoodsConfig.cs
+++ b/LogicProject/Config/ILFreeGoodsConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILFreeGoodsConfig
 {
@@ -141,10 +140,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -172,7 +167,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -184,11 +178,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILFuncSysPrivilegeConfig.cs b/LogicProject/Config/ILFuncSysPrivilegeConfig.cs
index d5bb57e..92956c5 100644
--- a/LogicProject/Config/ILFuncSysPrivilegeConfig.cs
+++ b/LogicProject/Config/ILFuncSysPrivilegeConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILFuncSysPrivilegeConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILGubaoConfig.cs b/LogicProject/Config/ILGubaoConfig.cs
index 0655833..083363e 100644
--- a/LogicProject/Config/ILGubaoConfig.cs
+++ b/LogicProject/Config/ILGubaoConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILGubaoConfig
 {
@@ -150,10 +149,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -181,7 +176,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -193,11 +187,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILGubaoEffAttrConfig.cs b/LogicProject/Config/ILGubaoEffAttrConfig.cs
index a04b590..9c9d9d3 100644
--- a/LogicProject/Config/ILGubaoEffAttrConfig.cs
+++ b/LogicProject/Config/ILGubaoEffAttrConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILGubaoEffAttrConfig
 {
@@ -141,10 +140,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -172,7 +167,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -184,11 +178,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILGubaoLVConfig.cs b/LogicProject/Config/ILGubaoLVConfig.cs
index 79436cc..daa2156 100644
--- a/LogicProject/Config/ILGubaoLVConfig.cs
+++ b/LogicProject/Config/ILGubaoLVConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILGubaoLVConfig
 {
@@ -168,10 +167,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -199,7 +194,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -211,11 +205,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILGubaoStarConfig.cs b/LogicProject/Config/ILGubaoStarConfig.cs
index 1d76cee..2d279b4 100644
--- a/LogicProject/Config/ILGubaoStarConfig.cs
+++ b/LogicProject/Config/ILGubaoStarConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILGubaoStarConfig
 {
@@ -150,10 +149,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -181,7 +176,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -193,11 +187,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILHorseTrainConfig.cs b/LogicProject/Config/ILHorseTrainConfig.cs
index 2c8a44b..59da6a4 100644
--- a/LogicProject/Config/ILHorseTrainConfig.cs
+++ b/LogicProject/Config/ILHorseTrainConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILHorseTrainConfig
 {
@@ -201,10 +200,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -232,7 +227,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -244,11 +238,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILLimitedTimeLuxuryGiftConfig.cs b/LogicProject/Config/ILLimitedTimeLuxuryGiftConfig.cs
index 3927778..e329094 100644
--- a/LogicProject/Config/ILLimitedTimeLuxuryGiftConfig.cs
+++ b/LogicProject/Config/ILLimitedTimeLuxuryGiftConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILLimitedTimeLuxuryGiftConfig
 {
@@ -174,10 +173,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -205,7 +200,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -217,11 +211,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILLingQiTrainConfig.cs b/LogicProject/Config/ILLingQiTrainConfig.cs
index dffe7f3..8bf29ff 100644
--- a/LogicProject/Config/ILLingQiTrainConfig.cs
+++ b/LogicProject/Config/ILLingQiTrainConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILLingQiTrainConfig
 {
@@ -204,10 +203,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -235,7 +230,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -247,11 +241,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILLoveCharmConfig.cs b/LogicProject/Config/ILLoveCharmConfig.cs
index 5a1e52c..129c009 100644
--- a/LogicProject/Config/ILLoveCharmConfig.cs
+++ b/LogicProject/Config/ILLoveCharmConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILLoveCharmConfig
 {
@@ -165,10 +164,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -196,7 +191,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -208,11 +202,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILLoveGiftConfig.cs b/LogicProject/Config/ILLoveGiftConfig.cs
index bac34f0..0f14107 100644
--- a/LogicProject/Config/ILLoveGiftConfig.cs
+++ b/LogicProject/Config/ILLoveGiftConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILLoveGiftConfig
 {
@@ -141,10 +140,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -172,7 +167,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -184,11 +178,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILLoveRingConfig.cs b/LogicProject/Config/ILLoveRingConfig.cs
index 3bb49c3..5803242 100644
--- a/LogicProject/Config/ILLoveRingConfig.cs
+++ b/LogicProject/Config/ILLoveRingConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILLoveRingConfig
 {
@@ -228,10 +227,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -259,7 +254,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -271,11 +265,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILMarryConfig.cs b/LogicProject/Config/ILMarryConfig.cs
index c8057ea..8568930 100644
--- a/LogicProject/Config/ILMarryConfig.cs
+++ b/LogicProject/Config/ILMarryConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILMarryConfig
 {
@@ -156,10 +155,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -187,7 +182,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -199,11 +193,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILMergeServerActivityConfig.cs b/LogicProject/Config/ILMergeServerActivityConfig.cs
index 8da3e14..28d505f 100644
--- a/LogicProject/Config/ILMergeServerActivityConfig.cs
+++ b/LogicProject/Config/ILMergeServerActivityConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILMergeServerActivityConfig
 {
@@ -132,10 +131,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -163,7 +158,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -175,11 +169,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILNPCRealmStrengthenConfig.cs b/LogicProject/Config/ILNPCRealmStrengthenConfig.cs
index 15748b1..05fa750 100644
--- a/LogicProject/Config/ILNPCRealmStrengthenConfig.cs
+++ b/LogicProject/Config/ILNPCRealmStrengthenConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILNPCRealmStrengthenConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILPetHorseAwakeSkinConfig.cs b/LogicProject/Config/ILPetHorseAwakeSkinConfig.cs
index de0df3d..be35609 100644
--- a/LogicProject/Config/ILPetHorseAwakeSkinConfig.cs
+++ b/LogicProject/Config/ILPetHorseAwakeSkinConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILPetHorseAwakeSkinConfig
 {
@@ -141,10 +140,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -172,7 +167,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -184,11 +178,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILPetHorseAwakingConfig.cs b/LogicProject/Config/ILPetHorseAwakingConfig.cs
index a8614c1..3720dac 100644
--- a/LogicProject/Config/ILPetHorseAwakingConfig.cs
+++ b/LogicProject/Config/ILPetHorseAwakingConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILPetHorseAwakingConfig
 {
@@ -149,10 +148,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -180,7 +175,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -192,11 +186,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILPetHorseDevourConfig.cs b/LogicProject/Config/ILPetHorseDevourConfig.cs
index e993bd5..c1840d8 100644
--- a/LogicProject/Config/ILPetHorseDevourConfig.cs
+++ b/LogicProject/Config/ILPetHorseDevourConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILPetHorseDevourConfig
 {
@@ -132,10 +131,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -163,7 +158,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -175,11 +169,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILPetTrainConfig.cs b/LogicProject/Config/ILPetTrainConfig.cs
index 7810a5c..8dc9c52 100644
--- a/LogicProject/Config/ILPetTrainConfig.cs
+++ b/LogicProject/Config/ILPetTrainConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILPetTrainConfig
 {
@@ -201,10 +200,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -232,7 +227,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -244,11 +238,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILShentongConfig.cs b/LogicProject/Config/ILShentongConfig.cs
index bf0b902..8f3de7f 100644
--- a/LogicProject/Config/ILShentongConfig.cs
+++ b/LogicProject/Config/ILShentongConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILShentongConfig
 {
@@ -135,10 +134,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -166,7 +161,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -178,11 +172,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILShentongLVConfig.cs b/LogicProject/Config/ILShentongLVConfig.cs
index 47a654f..031f4fe 100644
--- a/LogicProject/Config/ILShentongLVConfig.cs
+++ b/LogicProject/Config/ILShentongLVConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILShentongLVConfig
 {
@@ -171,10 +170,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -202,7 +197,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -214,11 +208,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILSkillMatchConfig.cs b/LogicProject/Config/ILSkillMatchConfig.cs
index 6bc81f0..be2c2af 100644
--- a/LogicProject/Config/ILSkillMatchConfig.cs
+++ b/LogicProject/Config/ILSkillMatchConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILSkillMatchConfig
 {
@@ -144,10 +143,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -175,7 +170,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -187,11 +181,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILTongTianLVConfig.cs b/LogicProject/Config/ILTongTianLVConfig.cs
index 2352c17..11c1e1e 100644
--- a/LogicProject/Config/ILTongTianLVConfig.cs
+++ b/LogicProject/Config/ILTongTianLVConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILTongTianLVConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILTongTianTaskConfig.cs b/LogicProject/Config/ILTongTianTaskConfig.cs
index 130329e..dc044ba 100644
--- a/LogicProject/Config/ILTongTianTaskConfig.cs
+++ b/LogicProject/Config/ILTongTianTaskConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILTongTianTaskConfig
 {
@@ -147,10 +146,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -178,7 +173,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -190,11 +184,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{
diff --git a/LogicProject/Config/ILZhanlingConfig.cs b/LogicProject/Config/ILZhanlingConfig.cs
index 0cc2369..fb7fb68 100644
--- a/LogicProject/Config/ILZhanlingConfig.cs
+++ b/LogicProject/Config/ILZhanlingConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2024骞�5鏈�10鏃�
+//    [  Date ]:           2024骞�5鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -9,7 +9,6 @@
 using System;
 using UnityEngine;
 using LitJson;
-using System.Linq;
 
 public partial class ILZhanlingConfig
 {
@@ -138,10 +137,6 @@
 				try 
 				{
 					var line = lines[i];
-                    if (!AssetSource.refdataFromEditor)
-					{ 
-						line = new string(line.Reverse().ToArray());
-					}
 					var index = line.IndexOf("\t");
 					if (index == -1)
 					{
@@ -169,7 +164,6 @@
         }
         else
         {
-            bool isEditor = AssetSource.refdataFromEditor;
             ThreadPool.QueueUserWorkItem((object _object) =>
             {
                 var lines = File.ReadAllLines(path);
@@ -181,11 +175,7 @@
                 {
 					try 
 					{
-					    var line = lines[i];
-                        if (!isEditor)
-					    { 
-						    line = new string(line.Reverse().ToArray());
-					    }
+					   var line = lines[i];
 						var index = line.IndexOf("\t");
 						if (index == -1)
 						{

--
Gitblit v1.8.0