From 55902407d2584d0e1698a6062e314f2e3582acc6 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期一, 25 二月 2019 19:53:36 +0800
Subject: [PATCH] 3335 去除未使用的玩家数据字段。
---
Core/GameEngine/Model/Player/PlayerDatas.cs | 30 +++++++++---------------------
1 files changed, 9 insertions(+), 21 deletions(-)
diff --git a/Core/GameEngine/Model/Player/PlayerDatas.cs b/Core/GameEngine/Model/Player/PlayerDatas.cs
index b466542..5826437 100644
--- a/Core/GameEngine/Model/Player/PlayerDatas.cs
+++ b/Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -24,20 +24,12 @@
PlayerSkillDatas m_Skill = new PlayerSkillDatas();
public PlayerSkillDatas skill { get { return m_Skill; } }
- StrengthenModel m_StrengthengModel;
- StrengthenModel strengthengmodel { get { return m_StrengthengModel ?? (m_StrengthengModel = ModelCenter.Instance.GetModel<StrengthenModel>()); } }
-
- PlayerMethodData M_Method;
- PlayerMethodData method { get { return M_Method ?? (M_Method = ModelCenter.Instance.GetModel<PlayerMethodData>()); } }
-
PlayerRankData m_Rank = new PlayerRankData();
public PlayerRankData rank { get { return m_Rank; } }
- StoreModel m_StoreModel;
- StoreModel StoreModel
- {
- get { return m_StoreModel ?? (m_StoreModel = ModelCenter.Instance.GetModel<StoreModel>()); }
- }
+ StrengthenModel strengthengmodel { get { return ModelCenter.Instance.GetModel<StrengthenModel>(); } }
+ PlayerMethodData method { get { return ModelCenter.Instance.GetModel<PlayerMethodData>(); } }
+ StoreModel StoreModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } }
public int totalExpRate { get; set; }
public uint worldLv { get; private set; }
@@ -60,7 +52,7 @@
public void InitPlayerData(H0102_tagCDBPlayer data)
{
baseData.UpdateData(data);
- HangUpSetModel.Instance.SetOfflinePluginTime((int)baseData.HappyPoint);
+ HangUpSetModel.Instance.SetOfflinePluginTime((int)baseData.hangTime);
if (InitPlayerInfoEvent != null)
{
InitPlayerInfoEvent();
@@ -250,7 +242,6 @@
case PlayerDataRefresh.PlayerName:
break;
case PlayerDataRefresh.Sex:
- baseData.Sex = (byte)value;
break;
case PlayerDataRefresh.Job:
baseData.Job = (byte)value;
@@ -277,7 +268,7 @@
baseData.TotalExp = value;
break;
case PlayerDataRefresh.Family:
- baseData.Family = value;
+ baseData.FamilyId = value;
if (hero != null)
{
hero.ActorInfo.familyID = value;
@@ -297,22 +288,21 @@
case PlayerDataRefresh.Mate:
break;
case PlayerDataRefresh.Gold:
- baseData.Gold = value;
+ baseData.diamond = value;
break;
case PlayerDataRefresh.GoldPaper:
- baseData.GoldPaper = value;
+ baseData.bindDiamond = value;
break;
case PlayerDataRefresh.Silver:
- baseData.Silver = value;
+ baseData.copper = value;
strengthengmodel.MoneyData();
break;
case PlayerDataRefresh.SilverPaper:
- baseData.SilverPaper = value;
break;
case PlayerDataRefresh.FightPoint:
break;
case PlayerDataRefresh.HappyPoint:
- baseData.HappyPoint = value;
+ baseData.hangTime = value;
DebugEx.Log("鑴辨満鎸傛椂闂�" + (int)value);
break;
case PlayerDataRefresh.MapID:
@@ -329,7 +319,6 @@
baseData.PosY = (ushort)value;//瑙掕壊鍧愭爣y
break;
case PlayerDataRefresh.State:
- baseData.State = (byte)value;
break;
case PlayerDataRefresh.MaxHP:
extersion.MaxHP = (int)value;
@@ -355,7 +344,6 @@
extersion.MaxMP = (int)value;
break;
case PlayerDataRefresh.XP:
- baseData.XP = value;
break;
case PlayerDataRefresh.HPRestoreSetting:
break;
--
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