From 587c8e7c1669860985080f46dcfeb3f71fc63ad6 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期三, 27 三月 2019 17:38:45 +0800
Subject: [PATCH] 3335 调整主界面.
---
System/MainInterfacePanel/AnimationFadeOut.cs | 14 ++++----------
1 files changed, 4 insertions(+), 10 deletions(-)
diff --git a/System/MainInterfacePanel/AnimationFadeOut.cs b/System/MainInterfacePanel/AnimationFadeOut.cs
index 4a5686a..de68018 100644
--- a/System/MainInterfacePanel/AnimationFadeOut.cs
+++ b/System/MainInterfacePanel/AnimationFadeOut.cs
@@ -26,7 +26,6 @@
[SerializeField] CanvasGroup m_CanvasGroup;
- [SerializeField] GameObject m_ShadeObj;
Dictionary<int, List<Transform>> AnimationFadeOutDic = new Dictionary<int, List<Transform>>();
Dictionary<int, Transform> tranDic = new Dictionary<int, Transform>();
@@ -41,26 +40,26 @@
{
FuncOpen.Instance.OnFuncStateChangeEvent -= OnFuncStateChange;
}
+
public void FadeOut()//娣″嚭
{
m_Animator.Play("MainFadeIn");
- m_ShadeObj.SetActive(false);
}
public void FadeIn()//娣″叆
{
m_Animator.Play("MainFadeOut");
- m_ShadeObj.SetActive(true);
}
+
public void ImmediatelyAppear()//绔嬪埢鍑虹幇
{
m_Animator.Play("ImmediatelyAppear", 0, 1);
- m_ShadeObj.SetActive(true);
}
+
public void FadeAtOnce()//绔嬪埢娑堝け
{
m_Animator.Play("FadeAtOnce", 0, 1);
- m_ShadeObj.SetActive(false);
}
+
public bool GetIsFadeIn()//鏄惁娣″叆
{
if (m_CanvasGroup.alpha < 0.5)
@@ -178,8 +177,6 @@
switch (index)
{
case 0:
-
-
tran.SetParent(lineFadeOut.OneParent);
tran.localPosition = Vector3.zero;
break;
@@ -199,9 +196,6 @@
default:
break;
}
-
-
-
}
private void PositionReduction()//杩樺師浣嶇疆锛堟妸鐩掑瓙涓殑浣嶇疆鍏ㄩ儴閲嶆柊鎷夊嚭鏉ワ級
--
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