From 5b4f4fdfb98bbae6116b5879a63f6ca6bba07326 Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期一, 07 一月 2019 17:20:54 +0800
Subject: [PATCH] Merge branch 'master' into FashionDress

---
 Core/GameEngine/Model/Config/GodWeaponEffectConfig.cs |   21 ++++++++++++++++++---
 1 files changed, 18 insertions(+), 3 deletions(-)

diff --git a/Core/GameEngine/Model/Config/GodWeaponEffectConfig.cs b/Core/GameEngine/Model/Config/GodWeaponEffectConfig.cs
index e29cc41..76fcfdf 100644
--- a/Core/GameEngine/Model/Config/GodWeaponEffectConfig.cs
+++ b/Core/GameEngine/Model/Config/GodWeaponEffectConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:			绗簩涓栫晫
-//    [  Date ]:		   Tuesday, December 11, 2018
+//    [  Date ]:		   Monday, January 07, 2019
 //--------------------------------------------------------
 
 using UnityEngine;
@@ -16,7 +16,12 @@
 		public int level { get ; private set ; }
 		public string effect { get ; private set; } 
 		public int fightPower { get ; private set ; }
-		public string attr { get ; private set; } 
+		public string attr { get ; private set; } 
+		public string icon { get ; private set; } 
+		public string skillName { get ; private set; } 
+		public Vector3 effectPosition { get ; private set; } 
+		public Vector3 effectAngles { get ; private set; } 
+		public Vector3 effectScale { get ; private set; } 
 
 		public override string getKey()
         {
@@ -36,7 +41,17 @@
 			
 				fightPower=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0; 
 			
-				attr = rawContents[5].Trim();
+				attr = rawContents[5].Trim();
+			
+				icon = rawContents[6].Trim();
+			
+				skillName = rawContents[7].Trim();
+			
+				effectPosition=rawContents[8].Vector3Parse();
+			
+				effectAngles=rawContents[9].Vector3Parse();
+			
+				effectScale=rawContents[10].Vector3Parse();
             }
             catch (Exception ex)
             {

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