From 5d3ba060a15e8a1b4ccf9f5aead4b748b1b08218 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期二, 04 九月 2018 20:02:34 +0800
Subject: [PATCH] 1462 水晶模型材质会在正常和这个暗黑之间来回闪烁,​ 在中低配的时候就会出现,高配不会

---
 System/SystemSetting/SystemSetting.cs |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/System/SystemSetting/SystemSetting.cs b/System/SystemSetting/SystemSetting.cs
index a6412d8..866daa4 100644
--- a/System/SystemSetting/SystemSetting.cs
+++ b/System/SystemSetting/SystemSetting.cs
@@ -142,13 +142,13 @@
         switch (_quality)
         {
             case GameQuality.Low:
-                Shader.globalMaximumLOD = 250;
+                Shader.globalMaximumLOD = 300;
                 Shader.DisableKeyword("QUALITY_HGH");
                 Shader.DisableKeyword("QUALITY_MED");
                 Shader.EnableKeyword("QUALITY_LOW");
                 break;
             case GameQuality.Medium:
-                Shader.globalMaximumLOD = 250;
+                Shader.globalMaximumLOD = 300;
                 Shader.DisableKeyword("QUALITY_HGH");
                 Shader.EnableKeyword("QUALITY_MED");
                 Shader.DisableKeyword("QUALITY_LOW");

--
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