From 5e08b7e7ad63535284b9d5f6d0dd72c891e99ced Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期六, 20 四月 2019 16:13:35 +0800
Subject: [PATCH] 3335 法宝界面修改

---
 Core/GameEngine/Model/Config/TaskListConfig.cs |   60 +++++++++++++++++++++++++++++++++---------------------------
 1 files changed, 33 insertions(+), 27 deletions(-)

diff --git a/Core/GameEngine/Model/Config/TaskListConfig.cs b/Core/GameEngine/Model/Config/TaskListConfig.cs
index 39387ae..260cbe9 100644
--- a/Core/GameEngine/Model/Config/TaskListConfig.cs
+++ b/Core/GameEngine/Model/Config/TaskListConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           Thursday, February 14, 2019
+//    [  Date ]:           Saturday, April 20, 2019
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -13,15 +13,17 @@
 public partial class TaskListConfig
 {
 
-    public readonly int TaskID;
-	public readonly int ChapterID;
-	public readonly string ChapterName;
-	public readonly string TaskName;
-	public readonly string TaskDescribe;
-	public readonly string TaskRewards;
-	public readonly string TaskTarget;
-	public readonly int[] CollectNPC;
-	public readonly int FabaoID;
+    public readonly int TaskID;
+	public readonly int ChapterID;
+	public readonly string ChapterName;
+	public readonly string TaskName;
+	public readonly string TaskDescribe;
+	public readonly string TaskRewards;
+	public readonly string TaskTarget;
+	public readonly int[] CollectNPC;
+	public readonly int FabaoID;
+	public readonly int clue;
+	public readonly string clueName;
 
 	public TaskListConfig()
     {
@@ -33,28 +35,32 @@
         {
             var tables = input.Split('\t');
 
-            int.TryParse(tables[0],out TaskID); 
-
-			int.TryParse(tables[1],out ChapterID); 
-
-			ChapterName = tables[2];
-
-			TaskName = tables[3];
-
-			TaskDescribe = tables[4];
-
-			TaskRewards = tables[5];
-
-			TaskTarget = tables[6];
-
+            int.TryParse(tables[0],out TaskID); 
+
+			int.TryParse(tables[1],out ChapterID); 
+
+			ChapterName = tables[2];
+
+			TaskName = tables[3];
+
+			TaskDescribe = tables[4];
+
+			TaskRewards = tables[5];
+
+			TaskTarget = tables[6];
+
 			string[] CollectNPCStringArray = tables[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
 			CollectNPC = new int[CollectNPCStringArray.Length];
 			for (int i=0;i<CollectNPCStringArray.Length;i++)
 			{
 				 int.TryParse(CollectNPCStringArray[i],out CollectNPC[i]);
-			}
-
-			int.TryParse(tables[8],out FabaoID); 
+			}
+
+			int.TryParse(tables[8],out FabaoID); 
+
+			int.TryParse(tables[9],out clue); 
+
+			clueName = tables[10];
         }
         catch (Exception ex)
         {

--
Gitblit v1.8.0