From 5e14dd1ce56b535004f05fb8dac7fcd1e94c8294 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期五, 08 三月 2019 18:06:20 +0800
Subject: [PATCH] 3335 新版装备开发
---
Core/GameEngine/Model/Player/PlayerDatas.cs | 30 +++++++++++++++---------------
1 files changed, 15 insertions(+), 15 deletions(-)
diff --git a/Core/GameEngine/Model/Player/PlayerDatas.cs b/Core/GameEngine/Model/Player/PlayerDatas.cs
index f183d17..a7c589e 100644
--- a/Core/GameEngine/Model/Player/PlayerDatas.cs
+++ b/Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -38,10 +38,10 @@
private int m_Tick;
public uint crossServerTick;
- public event Action OnRoleAttrRefresh;
+ public event Action worldLevelUpdateEvent;
public event Action<E_AttackMode> OnSwitchAttackMode;
- public event Action InitPlayerInfoEvent;
- public event Action RefreshPlayerInfoEvent;
+
+ public event Action playerDataUpdateEvent;
public event Action<PlayerDataType> playerDataRefreshEvent;
public event Action<PlayerDataType, int> attributePromoteEvent;
public event Action<long> spNewGetEvent;
@@ -52,9 +52,9 @@
{
baseData.UpdateData(data);
HangUpSetModel.Instance.SetOfflinePluginTime((int)baseData.hangTime);
- if (InitPlayerInfoEvent != null)
+ if (playerDataUpdateEvent!=null)
{
- InitPlayerInfoEvent();
+ playerDataUpdateEvent();
}
}
@@ -67,9 +67,9 @@
CameraController.Instance.Apply();
}
- if (InitPlayerInfoEvent != null)
+ if (playerDataUpdateEvent != null)
{
- InitPlayerInfoEvent();
+ playerDataUpdateEvent();
}
}
@@ -77,9 +77,9 @@
{
RefreshProperty(false, PlayerDataType.HP, hp);
- if (RefreshPlayerInfoEvent != null)
+ if (playerDataUpdateEvent != null)
{
- RefreshPlayerInfoEvent();
+ playerDataUpdateEvent();
}
if (playerDataRefreshEvent != null)
@@ -92,9 +92,9 @@
{
UpdatePlayerData(vNetData);
StoreModel.RefreshTCBPlayerData(vNetData);
- if (RefreshPlayerInfoEvent != null)
+ if (playerDataUpdateEvent != null)
{
- RefreshPlayerInfoEvent();
+ playerDataUpdateEvent();
}
}
@@ -143,9 +143,9 @@
UpdatePlayerData(data);
}
- if (RefreshPlayerInfoEvent != null)
+ if (playerDataUpdateEvent != null)
{
- RefreshPlayerInfoEvent();
+ playerDataUpdateEvent();
}
}
@@ -951,9 +951,9 @@
{
this.worldLv = worldLv;
this.worldExpRate = worldExpRate;
- if (OnRoleAttrRefresh != null)
+ if (worldLevelUpdateEvent != null)
{
- OnRoleAttrRefresh();
+ worldLevelUpdateEvent();
}
}
--
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