From 60da066440dacc2aff8e156f731aacded5bebdd9 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期日, 10 三月 2019 21:19:06 +0800
Subject: [PATCH] Merge branch 'master' into Equip
---
Fight/GameActor/GA_Player.cs | 40 +++++--------
System/KnapSack/New/EquipPlaceCell.cs | 4
System/Auction/MyFocusCell.cs | 8 ++
System/Equip/EquipModel.cs | 31 ++++++++++
Utility/EnumHelper.cs | 11 +--
Core/NetworkPackage/ServerPack/H04_Scene/H0434_tagAreaPlayerAppearEx.cs | 8 --
System/Equip/CandidateEquipWidget.cs | 12 +++
Core/SDK/SDKUtility.cs | 2
System/Auction/AttentionWin.cs | 4
System/KnapSack/Logic/ItemLogicUtility.cs | 4 +
System/Auction/FamilyAuctioncell.cs | 10 +++
System/Auction/FullServiceAuctioncell.cs | 8 ++
12 files changed, 97 insertions(+), 45 deletions(-)
diff --git a/Core/NetworkPackage/ServerPack/H04_Scene/H0434_tagAreaPlayerAppearEx.cs b/Core/NetworkPackage/ServerPack/H04_Scene/H0434_tagAreaPlayerAppearEx.cs
index 924e25c..cfd87cf 100644
--- a/Core/NetworkPackage/ServerPack/H04_Scene/H0434_tagAreaPlayerAppearEx.cs
+++ b/Core/NetworkPackage/ServerPack/H04_Scene/H0434_tagAreaPlayerAppearEx.cs
@@ -94,11 +94,7 @@
for (int i = 0; i < EquipCount; i++)
{
EquipInfo[i] = new tagEquipInfo();
- TransBytes(out EquipInfo[i].Place, vBytes, NetDataType.BYTE);
TransBytes(out EquipInfo[i].ItemID, vBytes, NetDataType.DWORD);
- TransBytes(out EquipInfo[i].IsSuite, vBytes, NetDataType.BYTE);
- TransBytes(out EquipInfo[i].UserDataLen, vBytes, NetDataType.DWORD);
- TransBytes(out EquipInfo[i].UserData, vBytes, NetDataType.Chars, EquipInfo[i].UserDataLen);
}
TransBytes(out IsVisible, vBytes, NetDataType.BYTE);
TransBytes(out EquipShowSwitch, vBytes, NetDataType.DWORD);
@@ -127,11 +123,7 @@
public struct tagEquipInfo
{
- public byte Place; //瑁呭浣嶇疆
public uint ItemID; //鐗╁搧ID
- public byte IsSuite; //鏄惁宸茬粡濂楄鍖�
- public uint UserDataLen;
- public string UserData; // 闄勫姞鏁版嵁
}
public struct tagAreaPlayerBuff
diff --git a/Core/SDK/SDKUtility.cs b/Core/SDK/SDKUtility.cs
index 15f180d..47acbac 100644
--- a/Core/SDK/SDKUtility.cs
+++ b/Core/SDK/SDKUtility.cs
@@ -987,7 +987,7 @@
m_Json["serverName"] = ServerListCenter.Instance.currentServer.name;
m_Json["familyName"] = PlayerDatas.Instance.baseData.FamilyName;
m_Json["job"] = PlayerDatas.Instance.baseData.Job.ToString();
- m_Json["money"] = PlayerDatas.Instance.baseData.Gold.ToString();
+ m_Json["money"] = PlayerDatas.Instance.baseData.copper.ToString();
m_Json["gameName"] = VersionConfig.Get().productName;
m_Json["vipLevel"] = PlayerDatas.Instance.baseData.VIPLv.ToString();
diff --git a/Fight/GameActor/GA_Player.cs b/Fight/GameActor/GA_Player.cs
index 7550f9a..5e97de1 100644
--- a/Fight/GameActor/GA_Player.cs
+++ b/Fight/GameActor/GA_Player.cs
@@ -59,33 +59,24 @@
Dictionary<int, List<int>> _userDataDict;
EquipInfo _info;
-
+ ItemConfig _itemConfig;
// 鍥犱负琛f湇鏄墍鏈夎澶囩殑鐖惰妭鐐�, 闇�瑕侀鍏堝鐞嗚。鏈�
for (int i = 0; i < m_H0434.EquipCount; ++i)
{
_equipInfo = m_H0434.EquipInfo[i];
-
+ _itemConfig = ItemConfig.Get((int)_equipInfo.ItemID);
_info = new EquipInfo
{
itemID = _equipInfo.ItemID
};
- if (_equipInfo.UserDataLen > 2)
- {
- _userDataDict = ConfigParse.Analysis(_equipInfo.UserData);
- if (_userDataDict != null && _userDataDict.ContainsKey(25))
- {
- _info.suitLV_1 = (byte)_userDataDict[25][0];
- _info.suitLV_2 = (byte)_userDataDict[25][1];
- }
- }
- m_EquipDict[_equipInfo.Place] = _info;
+ m_EquipDict[_itemConfig.EquipPlace] = _info;
- if (_equipInfo.Place == (byte)RoleEquipType.FashionClothes)
+ if (_itemConfig.EquipPlace == (byte)RoleEquipType.FashionClothes)
{
- SwitchClothes(_equipInfo.ItemID, _equipInfo.Place);
+ SwitchClothes(_equipInfo.ItemID, _itemConfig.EquipPlace);
}
- else if (_equipInfo.Place == (byte)RoleEquipType.Clothes)
+ else if (_itemConfig.EquipPlace == (byte)RoleEquipType.Clothes)
{
SwitchClothes(_equipInfo.ItemID);
}
@@ -101,33 +92,34 @@
for (int i = 0; i < m_H0434.EquipCount; ++i)
{
_equipInfo = m_H0434.EquipInfo[i];
- if (_equipInfo.Place == (int)RoleEquipType.FashionWeapon)
+ _itemConfig = ItemConfig.Get((int)_equipInfo.ItemID);
+ if (_itemConfig.EquipPlace == (int)RoleEquipType.FashionWeapon)
{
- SwitchWeapon(_equipInfo.ItemID, _equipInfo.Place);
+ SwitchWeapon(_equipInfo.ItemID, _itemConfig.EquipPlace);
continue;
}
- else if (_equipInfo.Place == (int)RoleEquipType.Weapon)
+ else if (_itemConfig.EquipPlace == (int)RoleEquipType.Weapon)
{
SwitchWeapon(_equipInfo.ItemID);
continue;
}
- if (_equipInfo.Place == (int)RoleEquipType.FashionWeapon2)
+ if (_itemConfig.EquipPlace == (int)RoleEquipType.FashionWeapon2)
{
- SwitchSecondary(_equipInfo.ItemID, _equipInfo.Place);
+ SwitchSecondary(_equipInfo.ItemID, _itemConfig.EquipPlace);
continue;
}
- else if (_equipInfo.Place == (int)RoleEquipType.Weapon2)
+ else if (_itemConfig.EquipPlace == (int)RoleEquipType.Weapon2)
{
SwitchSecondary(_equipInfo.ItemID);
continue;
}
- if (_equipInfo.Place == (int)RoleEquipType.Wing)
+ if (_itemConfig.EquipPlace == (int)RoleEquipType.Wing)
{
SwitchWing(_equipInfo.ItemID);
}
- else if (_equipInfo.Place == (int)RoleEquipType.Guard1)
+ else if (_itemConfig.EquipPlace == (int)RoleEquipType.Guard1)
{
var _index = BattleEffectPlayRule.Instance.GetIndex(ServerInstID);
if (_index != -1 && _index < BattleEffectPlayRule.Instance.petLimit)
@@ -136,7 +128,7 @@
}
serverGuardId = (int)_equipInfo.ItemID;
}
- else if (_equipInfo.Place == (int)RoleEquipType.Mount)
+ else if (_itemConfig.EquipPlace == (int)RoleEquipType.Mount)
{
ActorInfo.horseItemID = _equipInfo.ItemID;
}
diff --git a/System/Auction/AttentionWin.cs b/System/Auction/AttentionWin.cs
index 76f29cc..210f8ce 100644
--- a/System/Auction/AttentionWin.cs
+++ b/System/Auction/AttentionWin.cs
@@ -21,7 +21,7 @@
[SerializeField] Button m_CloseButton;
AuctionInquiryModel model { get { return ModelCenter.Instance.GetModel<AuctionInquiryModel>(); } }
AuctionHelpModel auctionHelpModel { get { return ModelCenter.Instance.GetModel<AuctionHelpModel>(); } }
- List<AuctionItemConfig> auctionItemList;
+ List<AuctionItemConfig> auctionItemList=new List<AuctionItemConfig>();
int ItemType = 1;
#region Built-in
enum AttentionType
@@ -109,7 +109,7 @@
DebugEx.LogError("鐗╁搧琛ㄦ病鏈夋壘鍒拌鐗╁搧锛岀墿鍝両D涓�" + auctionItem.ItemID);
return;
}
- ItemCellModel cellModel = new ItemCellModel(itemConfig.ID, true, (ulong)1, itemConfig.BindType);
+ ItemCellModel cellModel = new ItemCellModel(itemConfig.ID, true, (ulong)1,0);
itemCell.Init(cellModel);
textName.text = itemConfig.ItemName;
if (model.AttentionAuctionItemIDdic.ContainsKey(auctionItem.ItemID))
diff --git a/System/Auction/FamilyAuctioncell.cs b/System/Auction/FamilyAuctioncell.cs
index 71a524e..b89547c 100644
--- a/System/Auction/FamilyAuctioncell.cs
+++ b/System/Auction/FamilyAuctioncell.cs
@@ -99,7 +99,15 @@
needJade = familyAuctionItem.BidderPrice + auctionItem.BiddingAdd;
}
m_JadeNumber.text = (needJade).ToString();
- m_JadeNumber1.text = auctionItem.BuyoutPrice.ToString();
+ m_JadeNumber1.text = auctionItem.BuyoutPrice.ToString();
+ if (auctionItem.BuyoutPrice == 0)
+ {
+ m_PriceButton.gameObject.SetActive(false);
+ }
+ else
+ {
+ m_PriceButton.gameObject.SetActive(true);
+ }
m_PriceButton.SetListener(() => //涓�鍙d环
{
int jade = (int)PlayerDatas.Instance.baseData.diamond;
diff --git a/System/Auction/FullServiceAuctioncell.cs b/System/Auction/FullServiceAuctioncell.cs
index cd5dc07..32cb8d9 100644
--- a/System/Auction/FullServiceAuctioncell.cs
+++ b/System/Auction/FullServiceAuctioncell.cs
@@ -118,6 +118,14 @@
}
m_JadeNumber.text = needJade.ToString();
m_JadeNumber1.text = auctionItem.BuyoutPrice.ToString();
+ if (auctionItem.BuyoutPrice == 0)
+ {
+ m_PriceButton.gameObject.SetActive(false);
+ }
+ else
+ {
+ m_PriceButton.gameObject.SetActive(true);
+ }
m_PriceButton.SetListener(() => //涓�鍙d环
{
int jade = (int)PlayerDatas.Instance.baseData.diamond;
diff --git a/System/Auction/MyFocusCell.cs b/System/Auction/MyFocusCell.cs
index b7033b4..06d9558 100644
--- a/System/Auction/MyFocusCell.cs
+++ b/System/Auction/MyFocusCell.cs
@@ -108,6 +108,14 @@
needJade = myAuction.BidderPrice + auctionItem.BiddingAdd;
}
m_JadeNumber.text = (needJade).ToString();
+ if (auctionItem.BuyoutPrice == 0)
+ {
+ m_PriceButton.gameObject.SetActive(false);
+ }
+ else
+ {
+ m_PriceButton.gameObject.SetActive(true);
+ }
m_JadeNumber1.text = auctionItem.BuyoutPrice.ToString();
m_PriceButton.SetListener(() => //涓�鍙d环
{
diff --git a/System/Equip/CandidateEquipWidget.cs b/System/Equip/CandidateEquipWidget.cs
index d23d8a7..8be37c4 100644
--- a/System/Equip/CandidateEquipWidget.cs
+++ b/System/Equip/CandidateEquipWidget.cs
@@ -14,8 +14,13 @@
[SerializeField] RectTransform m_GetWayContainer;
[SerializeField] WayCell[] m_GetWayCells;
+ EquipModel model { get { return ModelCenter.Instance.GetModel<EquipModel>(); } }
+
+ int place = 0;
public void Display(int place, List<CandidateEquip> candidates)
{
+ this.place = place;
+
if (place == 0)
{
m_Title.text = "鍏ㄩ儴";
@@ -46,7 +51,12 @@
private void DisplayGetWays()
{
- var getWays = new List<int>();
+ var getWays = model.GetGetWays(model.selectedLevel.value, place);
+ if (getWays == null)
+ {
+ return;
+ }
+
for (var i = 0; i < m_GetWayCells.Length; i++)
{
var behaviour = m_GetWayCells[i];
diff --git a/System/Equip/EquipModel.cs b/System/Equip/EquipModel.cs
index 55a6d21..d48d8fa 100644
--- a/System/Equip/EquipModel.cs
+++ b/System/Equip/EquipModel.cs
@@ -300,6 +300,37 @@
return equipSets[level].GetFightPoint();
}
+ public List<int> GetGetWays(int level, int place)
+ {
+ if (level == 0)
+ {
+ return null;
+ }
+
+ if (place != 0)
+ {
+ var config = EquipControlConfig.Get(level, place);
+ return new List<int>(config.getWays);
+ }
+ else
+ {
+ var getWays = new List<int>();
+ for (int i = 1; i <= 12; i++)
+ {
+ var config = EquipControlConfig.Get(level, i);
+ foreach (int getWay in config.getWays)
+ {
+ if (!getWays.Contains(getWay))
+ {
+ getWays.Add(getWay);
+ }
+ }
+ }
+
+ return getWays;
+ }
+ }
+
public void PutOn(string equipGuid)
{
var item = packModel.GetItemByGuid(equipGuid);
diff --git a/System/KnapSack/Logic/ItemLogicUtility.cs b/System/KnapSack/Logic/ItemLogicUtility.cs
index 9c471f6..88d0406 100644
--- a/System/KnapSack/Logic/ItemLogicUtility.cs
+++ b/System/KnapSack/Logic/ItemLogicUtility.cs
@@ -144,6 +144,10 @@
public void AddBaseProperties(int itemId, List<int> reference)
{
var config = ItemConfig.Get(itemId);
+ if (config == null)
+ {
+ return;
+ }
if (config.Effect1 != 0 && reference.Contains(config.Effect1))
{
properties.Add(config.Effect1, config.EffectValueA1);
diff --git a/System/KnapSack/New/EquipPlaceCell.cs b/System/KnapSack/New/EquipPlaceCell.cs
index f72b82c..a05a9f4 100644
--- a/System/KnapSack/New/EquipPlaceCell.cs
+++ b/System/KnapSack/New/EquipPlaceCell.cs
@@ -17,7 +17,7 @@
public void Display(RoleEquipType equipType)
{
this.equipType = equipType;
- var item = packModel.GetItemByIndex(PackType.Equip, (int)equipType);
+ var item = packModel.GetItemByIndex(PackType.Equip, EquipSet.ClientPlaceToServerPlace(0, (int)equipType));
if (item == null)
{
m_ItemCell.gameObject.SetActive(false);
@@ -43,7 +43,7 @@
private void AddEqup()
{
var item = packModel.GetItemByIndex(PackType.Equip, (int)equipType);
- if (item!=null)
+ if (item != null)
{
return;
}
diff --git a/Utility/EnumHelper.cs b/Utility/EnumHelper.cs
index 777cefb..db0d7e5 100644
--- a/Utility/EnumHelper.cs
+++ b/Utility/EnumHelper.cs
@@ -370,13 +370,12 @@
FairyCan1 = 10, //浠欏櫒
FairyCan2 = 11, //浠欏櫒
Jade = 12, //鐜変僵
+ Wing = 13, //缈呰唨
+ Guard1 = 14, //瀹堟姢1
+ Guard2 = 15, //瀹堟姢2
- Wing=13, //缈呰唨
- Guard1=14, //瀹堟姢1
- Guard2=15, //瀹堟姢2
-
- PeerlessWeapon1=16,//缁濅笘姝﹀櫒
- PeerlessWeapon2=17,//缁濅笘鍓墜
+ PeerlessWeapon1 = 16,//缁濅笘姝﹀櫒
+ PeerlessWeapon2 = 17,//缁濅笘鍓墜
Mount = 19, //褰撳墠鐨勫潗楠�
--
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