From 65d5cf5ec5402ce4236afb0e24c5caddfbb15534 Mon Sep 17 00:00:00 2001
From: 339726288@qq.com <339726288@qq.com>
Date: 星期四, 09 八月 2018 14:09:06 +0800
Subject: [PATCH] fixed #1918 【前端】NPC境界与飘血, 当被攻击方境界配置为0时不显示压制飘血

---
 Fight/GameActor/GAStaticDefine.cs |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/Fight/GameActor/GAStaticDefine.cs b/Fight/GameActor/GAStaticDefine.cs
index a031213..88fa8a5 100644
--- a/Fight/GameActor/GAStaticDefine.cs
+++ b/Fight/GameActor/GAStaticDefine.cs
@@ -361,7 +361,7 @@
                 else if (target is GA_NpcFightNorm)
                 {
                     _casterRealm = PlayerDatas.Instance.baseData.realmLevel;
-                    _targetRealm = (int)target.ActorInfo.realm;
+                    _targetRealm = (int)target.ActorInfo.realm == 0 ? 99999999 : (int)target.ActorInfo.realm;
                 }
             }
             else if (target is GA_Hero)

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