From 6d101512ba4cb8e37a98ace6320a0b70c96efa2b Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期三, 17 四月 2019 10:34:06 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts

---
 System/KnapSack/Logic/ModelShowPerfab.cs |   22 +++++++++++-----------
 1 files changed, 11 insertions(+), 11 deletions(-)

diff --git a/System/KnapSack/Logic/ModelShowPerfab.cs b/System/KnapSack/Logic/ModelShowPerfab.cs
index f64c1b3..acfd640 100644
--- a/System/KnapSack/Logic/ModelShowPerfab.cs
+++ b/System/KnapSack/Logic/ModelShowPerfab.cs
@@ -20,12 +20,12 @@
         {
             switch (showType)
             {
-                case ModelShowType.treasure:
-                    UI3DTreasureExhibition.Instance.StopShow();
+                case ModelShowType.Treasure:
+                    UI3DTreasureExhibition.Instance.Stop();
                     break;
-                case ModelShowType.mount:
+                case ModelShowType.Mount:
                     break;
-                case ModelShowType.pet:
+                case ModelShowType.Pet:
                     break;
             }
         }
@@ -37,15 +37,15 @@
            
             switch (showType)
             {
-                case ModelShowType.treasure:
+                case ModelShowType.Treasure:
                     fightImg.SetSprite("FightingLv_Normal");
-                    UI3DTreasureExhibition.Instance.BeginShowTreasure(id, modelImg);
+                    UI3DTreasureExhibition.Instance.ShowTreasure(id, modelImg);
                     break;
-                case ModelShowType.mount:
+                case ModelShowType.Mount:
                     fightImg.SetSprite("FightingLv_Max");
                     UI3DModelExhibition.Instance.ShowHourse(id, modelImg);
                     break;
-                case ModelShowType.pet:
+                case ModelShowType.Pet:
                     fightImg.SetSprite("FightingLv_Max");
                     var npcConfig = NPCConfig.Get(id);
                     UI3DModelExhibition.Instance.ShowNPC(id, npcConfig.UIModeLOffset, npcConfig.UIModelRotation, modelImg);
@@ -131,9 +131,9 @@
 
     public enum ModelShowType
     {
-        treasure, //娉曞疂
-        mount, //鍧愰獞
-        pet, //鐏靛疇
+        Treasure, //娉曞疂
+        Mount, //鍧愰獞
+        Pet, //鐏靛疇
         FashionDress, //鏃惰
     }
 

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