From 71bfa85aece42afa703e192d72a5ddece649dd15 Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期二, 13 十一月 2018 10:42:31 +0800
Subject: [PATCH] 3335 api命名修改
---
Utility/UIHelper.cs | 40 +++++++++-------------------------------
1 files changed, 9 insertions(+), 31 deletions(-)
diff --git a/Utility/UIHelper.cs b/Utility/UIHelper.cs
index c05bdf5..1e910df 100644
--- a/Utility/UIHelper.cs
+++ b/Utility/UIHelper.cs
@@ -434,7 +434,7 @@
}
private static Regex m_TextColorRegex = new Regex("<color=#[0-9a-zA-Z]+>(.*)</color>", RegexOptions.Singleline);
- public static string GetTextColorByItemColor(TextColType type, string msg, bool bright = false)
+ public static string AppendStringColor(TextColType type, string msg, bool bright = false)
{
if (m_TextColorRegex.IsMatch(msg))
{
@@ -502,23 +502,23 @@
}
}
- public static string GetTextColorByItemColor(int itemColor, string msg, bool bright = false)
+ public static string AppendStringColor(int itemColor, string msg, bool bright = false)
{
switch (itemColor)
{
case 0:
case 1:
- return GetTextColorByItemColor(TextColType.White, msg, bright);
+ return AppendStringColor(TextColType.White, msg, bright);
case 2:
- return GetTextColorByItemColor(TextColType.Blue, msg, bright);
+ return AppendStringColor(TextColType.Blue, msg, bright);
case 3:
- return GetTextColorByItemColor(TextColType.Purple, msg, bright);
+ return AppendStringColor(TextColType.Purple, msg, bright);
case 4:
- return GetTextColorByItemColor(TextColType.Orange, msg, bright);
+ return AppendStringColor(TextColType.Orange, msg, bright);
case 5:
- return GetTextColorByItemColor(TextColType.Red, msg, bright);
+ return AppendStringColor(TextColType.Red, msg, bright);
case 6:
- return GetTextColorByItemColor(TextColType.Pink, msg, bright);
+ return AppendStringColor(TextColType.Pink, msg, bright);
}
return msg;
}
@@ -541,29 +541,7 @@
#region 璁$畻鎴樻枟鍔�
public static readonly string FightPowerFormula = "FightpowerFormula";
- public static uint GetFightPower(params int[] paraArray)
- {
- Equation.Instance.Clear();
- if (paraArray == null || paraArray.Length < 2 || paraArray.Length % 2 != 0) return 0;
- for (int i = 0; i < paraArray.Length; i += 2)
- {
- PlayerPropertyConfig cfg = Config.Instance.Get<PlayerPropertyConfig>(paraArray[i]);
- if (cfg != null)
- {
- if (paraArray[i] == 7)
- {
- Equation.Instance.AddKeyValue("MinAtk", paraArray[i + 1]);
- Equation.Instance.AddKeyValue("MaxAtk", paraArray[i + 1]);
- }
- else
- {
- Equation.Instance.AddKeyValue(cfg.Parameter, paraArray[i + 1]);
- }
- }
- }
- FuncConfigConfig funcCfg = Config.Instance.Get<FuncConfigConfig>(FightPowerFormula);
- return Equation.Instance.Eval<uint>(funcCfg.Numerical1);
- }
+
public static int GetFightPower(Dictionary<int, int> _propertyDict)
{
Equation.Instance.Clear();
--
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