From 76c4e8aff799975d9592da70fc10bf03e9213f8a Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期一, 21 一月 2019 19:00:12 +0800
Subject: [PATCH] 5923 【前端】【1.5.100】诛仙Boss功能
---
Lua/Gen/DelegatesGensBridge.cs | 392 ++++++++++++++++++++++++++++++++++++++++++-------------
1 files changed, 300 insertions(+), 92 deletions(-)
diff --git a/Lua/Gen/DelegatesGensBridge.cs b/Lua/Gen/DelegatesGensBridge.cs
index 7946344..74b234e 100644
--- a/Lua/Gen/DelegatesGensBridge.cs
+++ b/Lua/Gen/DelegatesGensBridge.cs
@@ -4099,7 +4099,238 @@
#endif
}
- public Snxxz.UI.KingTreasureModel __Gen_Delegate_Imp177(object p0)
+ public Snxxz.UI.JadeDynastyBossModel __Gen_Delegate_Imp177(object p0)
+ {
+#if THREAD_SAFE || HOTFIX_ENABLE
+ lock (luaEnv.luaEnvLock)
+ {
+#endif
+ RealStatePtr L = luaEnv.rawL;
+ int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
+ ObjectTranslator translator = luaEnv.translator;
+ translator.PushAny(L, p0);
+
+ PCall(L, 1, 1, errFunc);
+
+
+ Snxxz.UI.JadeDynastyBossModel __gen_ret = (Snxxz.UI.JadeDynastyBossModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.JadeDynastyBossModel));
+ LuaAPI.lua_settop(L, errFunc - 1);
+ return __gen_ret;
+#if THREAD_SAFE || HOTFIX_ENABLE
+ }
+#endif
+ }
+
+ public void __Gen_Delegate_Imp178(object p0, System.DateTime p1, object p2)
+ {
+#if THREAD_SAFE || HOTFIX_ENABLE
+ lock (luaEnv.luaEnvLock)
+ {
+#endif
+ RealStatePtr L = luaEnv.rawL;
+ int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
+ ObjectTranslator translator = luaEnv.translator;
+ translator.PushAny(L, p0);
+ translator.Push(L, p1);
+ translator.PushAny(L, p2);
+
+ PCall(L, 3, 0, errFunc);
+
+
+
+ LuaAPI.lua_settop(L, errFunc - 1);
+
+#if THREAD_SAFE || HOTFIX_ENABLE
+ }
+#endif
+ }
+
+ public ulong __Gen_Delegate_Imp179(object p0)
+ {
+#if THREAD_SAFE || HOTFIX_ENABLE
+ lock (luaEnv.luaEnvLock)
+ {
+#endif
+ RealStatePtr L = luaEnv.rawL;
+ int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
+ ObjectTranslator translator = luaEnv.translator;
+ translator.PushAny(L, p0);
+
+ PCall(L, 1, 1, errFunc);
+
+
+ ulong __gen_ret = LuaAPI.lua_touint64(L, errFunc + 1);
+ LuaAPI.lua_settop(L, errFunc - 1);
+ return __gen_ret;
+#if THREAD_SAFE || HOTFIX_ENABLE
+ }
+#endif
+ }
+
+ public Snxxz.UI.MapModel __Gen_Delegate_Imp180(object p0)
+ {
+#if THREAD_SAFE || HOTFIX_ENABLE
+ lock (luaEnv.luaEnvLock)
+ {
+#endif
+ RealStatePtr L = luaEnv.rawL;
+ int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
+ ObjectTranslator translator = luaEnv.translator;
+ translator.PushAny(L, p0);
+
+ PCall(L, 1, 1, errFunc);
+
+
+ Snxxz.UI.MapModel __gen_ret = (Snxxz.UI.MapModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.MapModel));
+ LuaAPI.lua_settop(L, errFunc - 1);
+ return __gen_ret;
+#if THREAD_SAFE || HOTFIX_ENABLE
+ }
+#endif
+ }
+
+ public bool __Gen_Delegate_Imp181(object p0, int p1, out System.Collections.Generic.List<Snxxz.UI.Item> p2)
+ {
+#if THREAD_SAFE || HOTFIX_ENABLE
+ lock (luaEnv.luaEnvLock)
+ {
+#endif
+ RealStatePtr L = luaEnv.rawL;
+ int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
+ ObjectTranslator translator = luaEnv.translator;
+ translator.PushAny(L, p0);
+ LuaAPI.xlua_pushinteger(L, p1);
+
+ PCall(L, 2, 2, errFunc);
+
+ p2 = (System.Collections.Generic.List<Snxxz.UI.Item>)translator.GetObject(L, errFunc + 2, typeof(System.Collections.Generic.List<Snxxz.UI.Item>));
+
+ bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
+ LuaAPI.lua_settop(L, errFunc - 1);
+ return __gen_ret;
+#if THREAD_SAFE || HOTFIX_ENABLE
+ }
+#endif
+ }
+
+ public bool __Gen_Delegate_Imp182(object p0, int p1, out Snxxz.UI.JadeDynastyBossCondition p2)
+ {
+#if THREAD_SAFE || HOTFIX_ENABLE
+ lock (luaEnv.luaEnvLock)
+ {
+#endif
+ RealStatePtr L = luaEnv.rawL;
+ int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
+ ObjectTranslator translator = luaEnv.translator;
+ translator.PushAny(L, p0);
+ LuaAPI.xlua_pushinteger(L, p1);
+
+ PCall(L, 2, 2, errFunc);
+
+ translator.Get(L, errFunc + 2, out p2);
+
+ bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
+ LuaAPI.lua_settop(L, errFunc - 1);
+ return __gen_ret;
+#if THREAD_SAFE || HOTFIX_ENABLE
+ }
+#endif
+ }
+
+ public bool __Gen_Delegate_Imp183(object p0, int p1, out Snxxz.UI.JadeDynastyBossLine p2)
+ {
+#if THREAD_SAFE || HOTFIX_ENABLE
+ lock (luaEnv.luaEnvLock)
+ {
+#endif
+ RealStatePtr L = luaEnv.rawL;
+ int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
+ ObjectTranslator translator = luaEnv.translator;
+ translator.PushAny(L, p0);
+ LuaAPI.xlua_pushinteger(L, p1);
+
+ PCall(L, 2, 2, errFunc);
+
+ translator.Get(L, errFunc + 2, out p2);
+
+ bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
+ LuaAPI.lua_settop(L, errFunc - 1);
+ return __gen_ret;
+#if THREAD_SAFE || HOTFIX_ENABLE
+ }
+#endif
+ }
+
+ public int __Gen_Delegate_Imp184(Snxxz.UI.JadeDynastyBossData p0, Snxxz.UI.JadeDynastyBossData p1)
+ {
+#if THREAD_SAFE || HOTFIX_ENABLE
+ lock (luaEnv.luaEnvLock)
+ {
+#endif
+ RealStatePtr L = luaEnv.rawL;
+ int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
+ ObjectTranslator translator = luaEnv.translator;
+ translator.Push(L, p0);
+ translator.Push(L, p1);
+
+ PCall(L, 2, 1, errFunc);
+
+
+ int __gen_ret = LuaAPI.xlua_tointeger(L, errFunc + 1);
+ LuaAPI.lua_settop(L, errFunc - 1);
+ return __gen_ret;
+#if THREAD_SAFE || HOTFIX_ENABLE
+ }
+#endif
+ }
+
+ public System.Collections.IEnumerator __Gen_Delegate_Imp185(object p0, float p1)
+ {
+#if THREAD_SAFE || HOTFIX_ENABLE
+ lock (luaEnv.luaEnvLock)
+ {
+#endif
+ RealStatePtr L = luaEnv.rawL;
+ int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
+ ObjectTranslator translator = luaEnv.translator;
+ translator.PushAny(L, p0);
+ LuaAPI.lua_pushnumber(L, p1);
+
+ PCall(L, 2, 1, errFunc);
+
+
+ System.Collections.IEnumerator __gen_ret = (System.Collections.IEnumerator)translator.GetObject(L, errFunc + 1, typeof(System.Collections.IEnumerator));
+ LuaAPI.lua_settop(L, errFunc - 1);
+ return __gen_ret;
+#if THREAD_SAFE || HOTFIX_ENABLE
+ }
+#endif
+ }
+
+ public bool __Gen_Delegate_Imp186(object p0, Snxxz.UI.Item p1)
+ {
+#if THREAD_SAFE || HOTFIX_ENABLE
+ lock (luaEnv.luaEnvLock)
+ {
+#endif
+ RealStatePtr L = luaEnv.rawL;
+ int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
+ ObjectTranslator translator = luaEnv.translator;
+ translator.PushAny(L, p0);
+ translator.Push(L, p1);
+
+ PCall(L, 2, 1, errFunc);
+
+
+ bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
+ LuaAPI.lua_settop(L, errFunc - 1);
+ return __gen_ret;
+#if THREAD_SAFE || HOTFIX_ENABLE
+ }
+#endif
+ }
+
+ public Snxxz.UI.KingTreasureModel __Gen_Delegate_Imp187(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4121,7 +4352,7 @@
#endif
}
- public TableConfig.KingTreasureItemConfig __Gen_Delegate_Imp178(object p0)
+ public TableConfig.KingTreasureItemConfig __Gen_Delegate_Imp188(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4143,7 +4374,7 @@
#endif
}
- public string __Gen_Delegate_Imp179(object p0, object p1, int p2)
+ public string __Gen_Delegate_Imp189(object p0, object p1, int p2)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4167,7 +4398,7 @@
#endif
}
- public Snxxz.UI.KingTreasureShowModel __Gen_Delegate_Imp180(object p0)
+ public Snxxz.UI.KingTreasureShowModel __Gen_Delegate_Imp190(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4189,7 +4420,7 @@
#endif
}
- public Snxxz.UI.CrossServerOneVsOne __Gen_Delegate_Imp181(object p0)
+ public Snxxz.UI.CrossServerOneVsOne __Gen_Delegate_Imp191(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4211,7 +4442,7 @@
#endif
}
- public void __Gen_Delegate_Imp182(object p0, Snxxz.UI.CrossServerOneVsOne p1)
+ public void __Gen_Delegate_Imp192(object p0, Snxxz.UI.CrossServerOneVsOne p1)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4234,7 +4465,7 @@
#endif
}
- public Snxxz.UI.LoginModel __Gen_Delegate_Imp183(object p0)
+ public Snxxz.UI.LoginModel __Gen_Delegate_Imp193(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4256,7 +4487,7 @@
#endif
}
- public void __Gen_Delegate_Imp184(object p0, object p1, object p2, int p3, bool p4)
+ public void __Gen_Delegate_Imp194(object p0, object p1, object p2, int p3, bool p4)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4282,7 +4513,7 @@
#endif
}
- public void __Gen_Delegate_Imp185(object p0, byte p1)
+ public void __Gen_Delegate_Imp195(object p0, byte p1)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4305,7 +4536,7 @@
#endif
}
- public PlayerTaskDatas __Gen_Delegate_Imp186(object p0)
+ public PlayerTaskDatas __Gen_Delegate_Imp196(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4327,7 +4558,7 @@
#endif
}
- public System.Collections.IEnumerator __Gen_Delegate_Imp187(object p0, int p1, int p2)
+ public System.Collections.IEnumerator __Gen_Delegate_Imp197(object p0, int p1, int p2)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4351,7 +4582,7 @@
#endif
}
- public void __Gen_Delegate_Imp188(object p0, TreasureCategory p1)
+ public void __Gen_Delegate_Imp198(object p0, TreasureCategory p1)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4374,7 +4605,7 @@
#endif
}
- public Snxxz.UI.VipModel __Gen_Delegate_Imp189(object p0)
+ public Snxxz.UI.VipModel __Gen_Delegate_Imp199(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4396,7 +4627,7 @@
#endif
}
- public Snxxz.UI.MarketModel __Gen_Delegate_Imp190(object p0)
+ public Snxxz.UI.MarketModel __Gen_Delegate_Imp200(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4418,7 +4649,7 @@
#endif
}
- public Snxxz.UI.FlashSaleModel __Gen_Delegate_Imp191(object p0)
+ public Snxxz.UI.FlashSaleModel __Gen_Delegate_Imp201(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4440,7 +4671,7 @@
#endif
}
- public void __Gen_Delegate_Imp192(object p0, Snxxz.UI.OperationFlashSale.FlashSaleGift p1)
+ public void __Gen_Delegate_Imp202(object p0, Snxxz.UI.OperationFlashSale.FlashSaleGift p1)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4463,7 +4694,7 @@
#endif
}
- public Snxxz.UI.MysticalPurchaseModel __Gen_Delegate_Imp193(object p0)
+ public Snxxz.UI.MysticalPurchaseModel __Gen_Delegate_Imp203(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4485,7 +4716,7 @@
#endif
}
- public Snxxz.UI.ImpactRankModel __Gen_Delegate_Imp194(object p0)
+ public Snxxz.UI.ImpactRankModel __Gen_Delegate_Imp204(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4507,7 +4738,7 @@
#endif
}
- public Snxxz.UI.OSRedEnvelopeModel __Gen_Delegate_Imp195(object p0)
+ public Snxxz.UI.OSRedEnvelopeModel __Gen_Delegate_Imp205(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4529,7 +4760,7 @@
#endif
}
- public Snxxz.UI.FairyLeagueModel __Gen_Delegate_Imp196(object p0)
+ public Snxxz.UI.FairyLeagueModel __Gen_Delegate_Imp206(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4551,7 +4782,7 @@
#endif
}
- public Snxxz.UI.FairyGrabBossModel __Gen_Delegate_Imp197(object p0)
+ public Snxxz.UI.FairyGrabBossModel __Gen_Delegate_Imp207(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4573,7 +4804,7 @@
#endif
}
- public Snxxz.UI.OSGiftModel __Gen_Delegate_Imp198(object p0)
+ public Snxxz.UI.OSGiftModel __Gen_Delegate_Imp208(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4595,7 +4826,7 @@
#endif
}
- public void __Gen_Delegate_Imp199(object p0, Snxxz.UI.Operation p1)
+ public void __Gen_Delegate_Imp209(object p0, Snxxz.UI.Operation p1)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4618,7 +4849,7 @@
#endif
}
- public OpenServiceAchievementModel __Gen_Delegate_Imp200(object p0)
+ public OpenServiceAchievementModel __Gen_Delegate_Imp210(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4640,7 +4871,7 @@
#endif
}
- public void __Gen_Delegate_Imp201(object p0, int p1, object p2, int p3, int p4)
+ public void __Gen_Delegate_Imp211(object p0, int p1, object p2, int p3, int p4)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4666,7 +4897,7 @@
#endif
}
- public Snxxz.UI.RealmModel __Gen_Delegate_Imp202(object p0)
+ public Snxxz.UI.RealmModel __Gen_Delegate_Imp212(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4688,7 +4919,7 @@
#endif
}
- public Snxxz.UI.MagicianModel __Gen_Delegate_Imp203()
+ public Snxxz.UI.MagicianModel __Gen_Delegate_Imp213()
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4709,7 +4940,7 @@
#endif
}
- public bool __Gen_Delegate_Imp204(uint p0, out System.Collections.Generic.Dictionary<int, int> p1)
+ public bool __Gen_Delegate_Imp214(uint p0, out System.Collections.Generic.Dictionary<int, int> p1)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4732,7 +4963,7 @@
#endif
}
- public bool __Gen_Delegate_Imp205(uint p0, int p1, out int p2)
+ public bool __Gen_Delegate_Imp215(uint p0, int p1, out int p2)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4756,7 +4987,7 @@
#endif
}
- public byte __Gen_Delegate_Imp206(int p0, int p1)
+ public byte __Gen_Delegate_Imp216(int p0, int p1)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4779,7 +5010,7 @@
#endif
}
- public void __Gen_Delegate_Imp207(int p0, int p1, bool p2)
+ public void __Gen_Delegate_Imp217(int p0, int p1, bool p2)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4803,7 +5034,7 @@
#endif
}
- public bool __Gen_Delegate_Imp208(Snxxz.UI.EquipShowSwitch.EquipShowSwitchType p0, uint p1)
+ public bool __Gen_Delegate_Imp218(Snxxz.UI.EquipShowSwitch.EquipShowSwitchType p0, uint p1)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4826,7 +5057,7 @@
#endif
}
- public void __Gen_Delegate_Imp209(uint p0)
+ public void __Gen_Delegate_Imp219(uint p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4848,7 +5079,7 @@
#endif
}
- public System.Collections.Generic.Dictionary<int, string> __Gen_Delegate_Imp210(object p0)
+ public System.Collections.Generic.Dictionary<int, string> __Gen_Delegate_Imp220(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4870,7 +5101,7 @@
#endif
}
- public int[] __Gen_Delegate_Imp211(object p0)
+ public int[] __Gen_Delegate_Imp221(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4892,7 +5123,7 @@
#endif
}
- public int[] __Gen_Delegate_Imp212(object p0, int p1)
+ public int[] __Gen_Delegate_Imp222(object p0, int p1)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4915,7 +5146,7 @@
#endif
}
- public bool __Gen_Delegate_Imp213(object p0, int p1, int p2, int p3, out int p4)
+ public bool __Gen_Delegate_Imp223(object p0, int p1, int p2, int p3, out int p4)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4941,7 +5172,7 @@
#endif
}
- public Snxxz.UI.GodWeaponInfo __Gen_Delegate_Imp214(object p0, int p1)
+ public Snxxz.UI.GodWeaponInfo __Gen_Delegate_Imp224(object p0, int p1)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4964,7 +5195,7 @@
#endif
}
- public bool __Gen_Delegate_Imp215(object p0, int p1, out System.Collections.Generic.List<Snxxz.UI.GodWeaponCondition> p2)
+ public bool __Gen_Delegate_Imp225(object p0, int p1, out System.Collections.Generic.List<Snxxz.UI.GodWeaponCondition> p2)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -4988,7 +5219,7 @@
#endif
}
- public bool __Gen_Delegate_Imp216(object p0, int p1, int p2, out int p3)
+ public bool __Gen_Delegate_Imp226(object p0, int p1, int p2, out int p3)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5013,7 +5244,7 @@
#endif
}
- public bool __Gen_Delegate_Imp217(object p0, int p1, out Snxxz.UI.AutoHammerCost p2)
+ public bool __Gen_Delegate_Imp227(object p0, int p1, out Snxxz.UI.AutoHammerCost p2)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5037,7 +5268,7 @@
#endif
}
- public System.Collections.Generic.Dictionary<int, int> __Gen_Delegate_Imp218(object p0, int p1, int p2)
+ public System.Collections.Generic.Dictionary<int, int> __Gen_Delegate_Imp228(object p0, int p1, int p2)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5061,7 +5292,7 @@
#endif
}
- public System.Collections.Generic.List<int> __Gen_Delegate_Imp219(object p0, int p1)
+ public System.Collections.Generic.List<int> __Gen_Delegate_Imp229(object p0, int p1)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5084,7 +5315,7 @@
#endif
}
- public string __Gen_Delegate_Imp220(object p0, int p1, int p2)
+ public string __Gen_Delegate_Imp230(object p0, int p1, int p2)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5108,7 +5339,7 @@
#endif
}
- public void __Gen_Delegate_Imp221(object p0, object p1, object p2)
+ public void __Gen_Delegate_Imp231(object p0, object p1, object p2)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5132,7 +5363,7 @@
#endif
}
- public void __Gen_Delegate_Imp222(object p0, Snxxz.UI.ActivateShow.ActivateFunc p1)
+ public void __Gen_Delegate_Imp232(object p0, Snxxz.UI.ActivateShow.ActivateFunc p1)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5155,7 +5386,7 @@
#endif
}
- public void __Gen_Delegate_Imp223(object p0, Snxxz.UI.ActivateShow.ActivateFunc p1, int p2)
+ public void __Gen_Delegate_Imp233(object p0, Snxxz.UI.ActivateShow.ActivateFunc p1, int p2)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5179,7 +5410,7 @@
#endif
}
- public bool __Gen_Delegate_Imp224(object p0, int p1, out int p2, out int p3)
+ public bool __Gen_Delegate_Imp234(object p0, int p1, out int p2, out int p3)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5204,7 +5435,7 @@
#endif
}
- public Snxxz.UI.FuncSwitchModel __Gen_Delegate_Imp225(object p0)
+ public Snxxz.UI.FuncSwitchModel __Gen_Delegate_Imp235(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5226,7 +5457,7 @@
#endif
}
- public System.Collections.Generic.Dictionary<int, Snxxz.UI.FuncSwitchModel.FuncSwithData> __Gen_Delegate_Imp226(object p0)
+ public System.Collections.Generic.Dictionary<int, Snxxz.UI.FuncSwitchModel.FuncSwithData> __Gen_Delegate_Imp236(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5248,7 +5479,7 @@
#endif
}
- public Snxxz.UI.TestModel __Gen_Delegate_Imp227(object p0)
+ public Snxxz.UI.TestModel __Gen_Delegate_Imp237(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5270,7 +5501,7 @@
#endif
}
- public UIEffect __Gen_Delegate_Imp228(object p0)
+ public UIEffect __Gen_Delegate_Imp238(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5292,7 +5523,7 @@
#endif
}
- public Treasure3DConfig __Gen_Delegate_Imp229(object p0)
+ public Treasure3DConfig __Gen_Delegate_Imp239(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5314,7 +5545,7 @@
#endif
}
- public Snxxz.UI.AchievementModel __Gen_Delegate_Imp230(object p0)
+ public Snxxz.UI.AchievementModel __Gen_Delegate_Imp240(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5336,7 +5567,7 @@
#endif
}
- public UnityEngine.Vector3 __Gen_Delegate_Imp231(object p0, int p1)
+ public UnityEngine.Vector3 __Gen_Delegate_Imp241(object p0, int p1)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5359,7 +5590,7 @@
#endif
}
- public UnityEngine.Vector3 __Gen_Delegate_Imp232(object p0, UnityEngine.Vector3 p1)
+ public UnityEngine.Vector3 __Gen_Delegate_Imp242(object p0, UnityEngine.Vector3 p1)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5382,30 +5613,7 @@
#endif
}
- public System.Collections.IEnumerator __Gen_Delegate_Imp233(object p0, float p1)
- {
-#if THREAD_SAFE || HOTFIX_ENABLE
- lock (luaEnv.luaEnvLock)
- {
-#endif
- RealStatePtr L = luaEnv.rawL;
- int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
- ObjectTranslator translator = luaEnv.translator;
- translator.PushAny(L, p0);
- LuaAPI.lua_pushnumber(L, p1);
-
- PCall(L, 2, 1, errFunc);
-
-
- System.Collections.IEnumerator __gen_ret = (System.Collections.IEnumerator)translator.GetObject(L, errFunc + 1, typeof(System.Collections.IEnumerator));
- LuaAPI.lua_settop(L, errFunc - 1);
- return __gen_ret;
-#if THREAD_SAFE || HOTFIX_ENABLE
- }
-#endif
- }
-
- public void __Gen_Delegate_Imp234(object p0, bool p1, bool p2)
+ public void __Gen_Delegate_Imp243(object p0, bool p1, bool p2)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5429,7 +5637,7 @@
#endif
}
- public void __Gen_Delegate_Imp235(object p0, Snxxz.UI.TreasureAnimation.TreasureShowStep p1)
+ public void __Gen_Delegate_Imp244(object p0, Snxxz.UI.TreasureAnimation.TreasureShowStep p1)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5452,7 +5660,7 @@
#endif
}
- public void __Gen_Delegate_Imp236(object p0, bool p1, int p2)
+ public void __Gen_Delegate_Imp245(object p0, bool p1, int p2)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5476,7 +5684,7 @@
#endif
}
- public UnityEngine.Transform __Gen_Delegate_Imp237(object p0)
+ public UnityEngine.Transform __Gen_Delegate_Imp246(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5498,7 +5706,7 @@
#endif
}
- public UnityEngine.Vector3 __Gen_Delegate_Imp238(object p0)
+ public UnityEngine.Vector3 __Gen_Delegate_Imp247(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5520,7 +5728,7 @@
#endif
}
- public Treasure3DConfig.TreasureParam __Gen_Delegate_Imp239(object p0)
+ public Treasure3DConfig.TreasureParam __Gen_Delegate_Imp248(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5542,7 +5750,7 @@
#endif
}
- public Snxxz.UI.UI3DTreasureSelectStage __Gen_Delegate_Imp240()
+ public Snxxz.UI.UI3DTreasureSelectStage __Gen_Delegate_Imp249()
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5563,7 +5771,7 @@
#endif
}
- public TreasureCategory __Gen_Delegate_Imp241(object p0)
+ public TreasureCategory __Gen_Delegate_Imp250(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5585,7 +5793,7 @@
#endif
}
- public void __Gen_Delegate_Imp242(object p0, bool p1, TreasureCategory p2)
+ public void __Gen_Delegate_Imp251(object p0, bool p1, TreasureCategory p2)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5609,7 +5817,7 @@
#endif
}
- public System.Collections.IEnumerator __Gen_Delegate_Imp243(object p0, TreasureCategory p1, object p2)
+ public System.Collections.IEnumerator __Gen_Delegate_Imp252(object p0, TreasureCategory p1, object p2)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5633,7 +5841,7 @@
#endif
}
- public void __Gen_Delegate_Imp244(object p0, TreasureCategory p1, bool p2)
+ public void __Gen_Delegate_Imp253(object p0, TreasureCategory p1, bool p2)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5657,7 +5865,7 @@
#endif
}
- public System.Collections.IEnumerator __Gen_Delegate_Imp245(object p0, object p1, float p2)
+ public System.Collections.IEnumerator __Gen_Delegate_Imp254(object p0, object p1, float p2)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
@@ -5681,7 +5889,7 @@
#endif
}
- public Snxxz.UI.SignInModel __Gen_Delegate_Imp246(object p0)
+ public Snxxz.UI.SignInModel __Gen_Delegate_Imp255(object p0)
{
#if THREAD_SAFE || HOTFIX_ENABLE
lock (luaEnv.luaEnvLock)
--
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