From 77561bb15f0a5d45146fdf454726393e3987cc23 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期二, 19 二月 2019 23:25:32 +0800
Subject: [PATCH] 3335 物品管理相关功能重构。

---
 System/GatheringSoul/GatherSoulHoleBehaviour.cs |   18 +++++++++---------
 1 files changed, 9 insertions(+), 9 deletions(-)

diff --git a/System/GatheringSoul/GatherSoulHoleBehaviour.cs b/System/GatheringSoul/GatherSoulHoleBehaviour.cs
index 0ba1819..8e660c5 100644
--- a/System/GatheringSoul/GatherSoulHoleBehaviour.cs
+++ b/System/GatheringSoul/GatherSoulHoleBehaviour.cs
@@ -102,20 +102,20 @@
                     data.SetGatherSoul(item.level, hole);
                     GatherSoulComposeModel.Compose compose;
                     bool requireCompose = composeModel.ExistInComposeMat(item.id, out compose);
-                    data.SetTipsFuncBtn(ItemWinBtnType.putOff, OnTipFunc);
+                    data.SetTipsFuncBtn(ItemOperateType.putOff, OnTipFunc);
                     if (requireCompose)
                     {
-                        data.SetTipsFuncBtn(ItemWinBtnType.compose, OnTipFunc);
+                        data.SetTipsFuncBtn(ItemOperateType.compose, OnTipFunc);
                     }
                     if (!model.IsGatherSoulMaxLevel(item.id, item.level))
                     {
-                        data.SetTipsFuncBtn(ItemWinBtnType.LevelUp, OnTipFunc);
+                        data.SetTipsFuncBtn(ItemOperateType.LevelUp, OnTipFunc);
                     }
                     List<GatherSoulItem> list = new List<GatherSoulItem>();
                     model.TryGetSatisfyReplaceSouls(hole, ref list);
                     if (list.Count > 0)
                     {
-                        data.SetTipsFuncBtn(ItemWinBtnType.Replace, OnTipFunc);
+                        data.SetTipsFuncBtn(ItemOperateType.Replace, OnTipFunc);
                         list = null;
                     }
                     itemTipsModel.SetItemTipsModel(data);
@@ -151,11 +151,11 @@
             m_ContaienrRedpoint.gameObject.SetActive(requireRedpoint);
         }
 
-        private void OnTipFunc(ItemWinBtnType funcType, string arg2)
+        private void OnTipFunc(ItemOperateType funcType, string arg2)
         {
             switch (funcType)
             {
-                case ItemWinBtnType.compose:
+                case ItemOperateType.compose:
                     {
                         GatherSoulItem item;
                         if (model.TryGetItem(hole, out item))
@@ -164,7 +164,7 @@
                         }
                     }
                     break;
-                case ItemWinBtnType.putOff:
+                case ItemOperateType.putOff:
                     {
                         WindowCenter.Instance.Close<GatherSoulTipWin>();
                         GatherSoulItem item;
@@ -174,12 +174,12 @@
                         }
                     }
                     break;
-                case ItemWinBtnType.LevelUp:
+                case ItemOperateType.LevelUp:
                     WindowCenter.Instance.Close<GatherSoulTipWin>();
                     GatherSoulLevelUpWin.selectHole = hole;
                     WindowCenter.Instance.Open<GatherSoulLevelUpWin>();
                     break;
-                case ItemWinBtnType.Replace:
+                case ItemOperateType.Replace:
                     WindowCenter.Instance.Close<GatherSoulTipWin>();
                     GatherSoulEquipListWin.selectHole = hole;
                     WindowCenter.Instance.Open<GatherSoulEquipListWin>();

--
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