From 77561bb15f0a5d45146fdf454726393e3987cc23 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期二, 19 二月 2019 23:25:32 +0800
Subject: [PATCH] 3335 物品管理相关功能重构。

---
 System/Guard/GuardModel.cs |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/System/Guard/GuardModel.cs b/System/Guard/GuardModel.cs
index 18e63d3..7181f91 100644
--- a/System/Guard/GuardModel.cs
+++ b/System/Guard/GuardModel.cs
@@ -55,7 +55,7 @@
             {
                 yield break;
             }
-            var _itemModel = _equipModel.GetItemModelByIndex((int)RoleEquipType.retSpiritAnimal);
+            var _itemModel = _equipModel.GetItemModelByIndex((int)RoleEquipType.SpiritAnimal);
             if (_itemModel != null && _itemModel.itemInfo != null)
             {
                 _hero.SwitchGuard((uint)_itemModel.itemInfo.ItemID);
@@ -103,7 +103,7 @@
         private void CheckFairyLandGuard()
         {
             fairyLandGuard = false;
-            var itemModel = pack.GetItemModelByIndex(PackType.Equip, (int)RoleEquipType.retSpiritAnimal);
+            var itemModel = pack.GetItemModelByIndex(PackType.Equip, (int)RoleEquipType.SpiritAnimal);
             if (itemModel == null || !fairyLandGuardItems.Contains(itemModel.itemId))
             {
                 for (int i = 0; i < fairyLandGuardItems.Count; i++)

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