From 77561bb15f0a5d45146fdf454726393e3987cc23 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期二, 19 二月 2019 23:25:32 +0800
Subject: [PATCH] 3335 物品管理相关功能重构。
---
System/RoleParticulars/RoleParticularModel.cs | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/System/RoleParticulars/RoleParticularModel.cs b/System/RoleParticulars/RoleParticularModel.cs
index 8c51de4..97a6aa0 100644
--- a/System/RoleParticulars/RoleParticularModel.cs
+++ b/System/RoleParticulars/RoleParticularModel.cs
@@ -745,7 +745,7 @@
{
var _list = rolePlusData.equipSuitList;
ItemData _itemData = null;
- roleEquipDataDic.TryGetValue(RoleEquipType.retClothes, out _itemData);
+ roleEquipDataDic.TryGetValue(RoleEquipType.Clothes, out _itemData);
if (_itemData == null)
{
return 0;
@@ -755,8 +755,8 @@
for (int i = 0; i < _list.Count; i++)
{
var _suit = _list[i];
- if (_suit.Index >= (int)RoleEquipType.retHat
- && _suit.Index <= (int)RoleEquipType.retShoes
+ if (_suit.Index >= (int)RoleEquipType.Hat
+ && _suit.Index <= (int)RoleEquipType.Shoes
&& roleEquipDataDic.TryGetValue((RoleEquipType)_suit.Index, out _itemData))
{
itemConfig = ItemConfig.Get(_itemData.ItemID);
--
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