From 78bfe524ea4776c47f6314e56e97f39970b00fce Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期二, 25 九月 2018 15:07:07 +0800
Subject: [PATCH] Merge branch 'master' into 1871天赋功能

---
 System/FairyAu/KingTempleWin.cs |   15 +++++++++++++--
 1 files changed, 13 insertions(+), 2 deletions(-)

diff --git a/System/FairyAu/KingTempleWin.cs b/System/FairyAu/KingTempleWin.cs
index 6a61cc1..85ee998 100644
--- a/System/FairyAu/KingTempleWin.cs
+++ b/System/FairyAu/KingTempleWin.cs
@@ -82,7 +82,7 @@
         protected override void OnPreClose()
         {
             model.UpdateKingFairyEvent -= UpdateKingFairyEvent;
-            UI3DModelExhibition.Instance.StopShowPlayer();
+            UI3DModelExhibition.Instance.StopShow();
         }
 
         protected override void OnAfterClose()
@@ -181,7 +181,18 @@
                     itemData = _leaderData.roleEquipDataDic[RoleEquipType.retWeapon2];
                     weapon2 = itemData.ItemID;
                 }
-                UI3DModelExhibition.Instance.BeginShowOtherPlayer(m_LeaderMob, _leaderData.rolePropData.Job,  clothes, _suitEffect, weapon, wing, weapon2);
+
+                var data = new UI3DModelExhibition.UI3DPlayerExhibitionData
+                {
+                    job = _leaderData.rolePropData.Job,
+                    clothesId = clothes,
+                    suitLevel = _suitEffect,
+                    weaponId = weapon,
+                    wingsId = wing,
+                    secondaryId = weapon2,
+                };
+
+                UI3DModelExhibition.Instance.ShowOtherPlayer(m_LeaderMob, data);
                 m_LeaderNameTxt.text = _leaderData.rolePropData.Name;
                 m_LeaderRealmImg.gameObject.SetActive(_leaderData.rolePropData.RealmLV > 0);
                 var _realmCfg = Config.Instance.Get<RealmConfig>(_leaderData.rolePropData.RealmLV);

--
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