From 7cc84329c52b6e39cd979eb33a126e059b9bf36c Mon Sep 17 00:00:00 2001
From: leonard Wu <364452445@qq.com>
Date: 星期五, 03 八月 2018 21:07:11 +0800
Subject: [PATCH] Merge branch 'master' into leonard

---
 System/Store/Logic/BuyEquipTip.cs |  120 ++++++++++++++++++++++++++++++++++++++++++-----------------
 1 files changed, 85 insertions(+), 35 deletions(-)

diff --git a/System/Store/Logic/BuyEquipTip.cs b/System/Store/Logic/BuyEquipTip.cs
index 5581373..e277d9a 100644
--- a/System/Store/Logic/BuyEquipTip.cs
+++ b/System/Store/Logic/BuyEquipTip.cs
@@ -32,6 +32,9 @@
         Text dateText;
         [SerializeField]
         ItemCell itemCell;
+        [SerializeField]
+        Text realmTitleText;
+        [SerializeField] Image realmImg;
         #endregion
 
         #region MidUI
@@ -217,41 +220,7 @@
             itemCell.Init(cellModel);
             equipScoreDes.text = Language.Get("EquipWin_EquipPointText_1");
             equipScoreValue.text = itemAttrData.score.ToString();
-            RefreshNeedPointUI();
-            needLvDes.text = Language.Get("KnapS110");
-
-            if (itemAttrData.itemConfig.UseLV > 1)
-            {
-                needLvDes.gameObject.SetActive(true);
-                needLvValue.gameObject.SetActive(true);
-            }
-            else
-            {
-                needLvDes.gameObject.SetActive(false);
-                needLvValue.gameObject.SetActive(false);
-            }
-
-            if (itemAttrData.isHavePutLimit)
-            {
-                needLvValue.text = itemAttrData.itemConfig.UseLV.ToString();
-                if (PlayerDatas.Instance.baseData.LV >= itemAttrData.itemConfig.UseLV)
-                {
-                    needLvDes.color = conditionColor;
-                    needLvValue.color = conditionColor;
-                }
-                else
-                {
-                    needLvDes.color = UIHelper.GetUIColor(TextColType.Red);
-                    needLvValue.color = UIHelper.GetUIColor(TextColType.Red);
-                }
-            }
-            else
-            {
-                needLvValue.text = 1.ToString();
-                needLvDes.color = conditionColor;
-                needLvValue.color = conditionColor;
-            }
-
+            CheckUselimit();
             if (itemAttrData.itemConfig.ExpireTime > 0)
             {
                 SetDateLimitUI(itemAttrData.itemConfig.ExpireTime);
@@ -295,6 +264,87 @@
             numKeyboard.onValueChange.RemoveAllListeners();
         }
 
+        private void CheckUselimit()
+        {
+            int[] uselimits = itemAttrData.itemConfig.UseCondiType;
+            if (uselimits == null) return;
+
+            needLvValue.gameObject.SetActive(false);
+            needLvDes.gameObject.SetActive(false);
+            realmTitleText.gameObject.SetActive(false);
+            realmImg.gameObject.SetActive(false);
+            for (int i = 0; i < needPointTextlist.Count; i++)
+            {
+                needPointTextlist[i].gameObject.SetActive(false);
+                needPointNumlist[i].gameObject.SetActive(false);
+            }
+            for (int i = 0; i < uselimits.Length; i++)
+            {
+                switch (uselimits[i])
+                {
+                    case 0:
+                        if (itemAttrData.itemConfig.UseLV > 1)
+                        {
+                            needLvValue.gameObject.SetActive(true);
+                            needLvDes.gameObject.SetActive(true);
+                        }
+                        needLvDes.text = Language.Get("KnapS110");
+                        if (itemAttrData.isHavePutLimit)
+                        {
+                            needLvValue.text = itemAttrData.itemConfig.UseLV.ToString();
+                            if (PlayerDatas.Instance.baseData.LV >= itemAttrData.itemConfig.UseLV)
+                            {
+                                needLvValue.color = conditionColor;
+                                needLvDes.color = conditionColor;
+                            }
+                            else
+                            {
+                                needLvValue.color = UIHelper.GetUIColor(TextColType.Red);
+                                needLvDes.color = UIHelper.GetUIColor(TextColType.Red);
+                            }
+                        }
+                        else
+                        {
+                            needLvValue.text = 1.ToString();
+                            needLvDes.color = conditionColor;
+                            needLvValue.color = conditionColor;
+                        }
+
+                        break;
+                    case 1:
+                        realmTitleText.gameObject.SetActive(true);
+                        realmImg.gameObject.SetActive(true);
+                        realmTitleText.text = Language.Get("RealmLimit1");
+                        RealmConfig realmConfig = ConfigManager.Instance.GetTemplate<RealmConfig>(itemAttrData.itemConfig.RealmLimit);
+                        if (itemAttrData.itemConfig.RealmLimit <= 0)
+                        {
+                            realmImg.SetSprite("NoRealm");
+                        }
+                        else
+                        {
+                            if (realmConfig != null)
+                            {
+                                realmImg.SetSprite(realmConfig.Img);
+                            }
+                        }
+
+                        if (PlayerDatas.Instance.baseData.realmLevel >= itemAttrData.itemConfig.RealmLimit)
+                        {
+                            realmTitleText.color = conditionColor;
+                        }
+                        else
+                        {
+                            realmTitleText.color = UIHelper.GetUIColor(TextColType.Red);
+                        }
+                        break;
+                    case 2:
+                        RefreshNeedPointUI();
+                        break;
+                }
+            }
+
+        }
+
         private void SetDateLimitUI(double time)
         {
             dateText.gameObject.SetActive(true);

--
Gitblit v1.8.0