From 7fe8a54d7a658160dbfe1905d7414a362800e3c8 Mon Sep 17 00:00:00 2001
From: client_Hale <339726288@qq.com>
Date: 星期五, 14 九月 2018 16:17:22 +0800
Subject: [PATCH] 1880 【bug】前期战斗 翻滚引导卡住

---
 Fight/Actor/HeroBehaviour.cs |   10 ++++++++++
 1 files changed, 10 insertions(+), 0 deletions(-)

diff --git a/Fight/Actor/HeroBehaviour.cs b/Fight/Actor/HeroBehaviour.cs
index 465ad49..67dda78 100644
--- a/Fight/Actor/HeroBehaviour.cs
+++ b/Fight/Actor/HeroBehaviour.cs
@@ -153,6 +153,16 @@
             }
             _data.defaultSkillID = m_WillUsedSkillID;
             m_Hero.aiHandler.currentType = E_HeroAIType.KillUntilDie;
+            if (AI_BossDSX.GetStep() == 1)
+            {
+                if (m_WillUsedSkillID == 190)
+                {
+                    if (OnUserClickSkill != null)
+                    {
+                        OnUserClickSkill(m_WillUsedSkillID);
+                    }
+                }
+            }
         }
         else
         {

--
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