From 7fe8a54d7a658160dbfe1905d7414a362800e3c8 Mon Sep 17 00:00:00 2001
From: client_Hale <339726288@qq.com>
Date: 星期五, 14 九月 2018 16:17:22 +0800
Subject: [PATCH] 1880 【bug】前期战斗 翻滚引导卡住
---
Fight/Actor/HeroBehaviour.cs | 10 ++++++++++
1 files changed, 10 insertions(+), 0 deletions(-)
diff --git a/Fight/Actor/HeroBehaviour.cs b/Fight/Actor/HeroBehaviour.cs
index 465ad49..67dda78 100644
--- a/Fight/Actor/HeroBehaviour.cs
+++ b/Fight/Actor/HeroBehaviour.cs
@@ -153,6 +153,16 @@
}
_data.defaultSkillID = m_WillUsedSkillID;
m_Hero.aiHandler.currentType = E_HeroAIType.KillUntilDie;
+ if (AI_BossDSX.GetStep() == 1)
+ {
+ if (m_WillUsedSkillID == 190)
+ {
+ if (OnUserClickSkill != null)
+ {
+ OnUserClickSkill(m_WillUsedSkillID);
+ }
+ }
+ }
}
else
{
--
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