From 8097e126f876d0026192fe8fe044514a2e679636 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期四, 11 四月 2019 17:28:22 +0800
Subject: [PATCH] 6481 【前端】【2.0】创角修改
---
System/CreateRole/CreateRoleBehaviour.cs | 5 +++--
1 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/System/CreateRole/CreateRoleBehaviour.cs b/System/CreateRole/CreateRoleBehaviour.cs
index 958fe2b..6aee7d8 100644
--- a/System/CreateRole/CreateRoleBehaviour.cs
+++ b/System/CreateRole/CreateRoleBehaviour.cs
@@ -6,6 +6,7 @@
public class CreateRoleBehaviour : MonoBehaviour
{
[SerializeField] int m_Job;
+ [SerializeField] float m_Scale = 1;
[SerializeField] EnterPictureType m_EnterPictureType;
[SerializeField] ShowAnimation m_EnterShowAnimation;
@@ -31,7 +32,7 @@
if (ok)
{
var model = @object as GameObject;
- model.transform.SetParentEx(m_Platform.transform, Vector3.zero, Quaternion.identity, Vector3.one);
+ model.transform.SetParentEx(m_Platform.transform, Vector3.zero, Quaternion.identity, Vector3.one * m_Scale);
m_Shadow.Cast(model.transform);
model.SetActive(true);
@@ -80,7 +81,7 @@
if (ok)
{
var model = @object as GameObject;
- model.transform.SetParentEx(m_Platform.transform, Vector3.zero, Quaternion.identity, Vector3.one);
+ model.transform.SetParentEx(m_Platform.transform, Vector3.zero, Quaternion.identity, Vector3.one * m_Scale);
switch (m_EnterPictureType)
{
--
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