From 8097e126f876d0026192fe8fe044514a2e679636 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期四, 11 四月 2019 17:28:22 +0800
Subject: [PATCH] 6481 【前端】【2.0】创角修改

---
 System/CreateRole/CreateRoleBehaviour.cs |    5 +++--
 1 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/System/CreateRole/CreateRoleBehaviour.cs b/System/CreateRole/CreateRoleBehaviour.cs
index 958fe2b..6aee7d8 100644
--- a/System/CreateRole/CreateRoleBehaviour.cs
+++ b/System/CreateRole/CreateRoleBehaviour.cs
@@ -6,6 +6,7 @@
 public class CreateRoleBehaviour : MonoBehaviour
 {
     [SerializeField] int m_Job;
+    [SerializeField] float m_Scale = 1;
     [SerializeField] EnterPictureType m_EnterPictureType;
 
     [SerializeField] ShowAnimation m_EnterShowAnimation;
@@ -31,7 +32,7 @@
            if (ok)
            {
                var model = @object as GameObject;
-               model.transform.SetParentEx(m_Platform.transform, Vector3.zero, Quaternion.identity, Vector3.one);
+               model.transform.SetParentEx(m_Platform.transform, Vector3.zero, Quaternion.identity, Vector3.one * m_Scale);
                m_Shadow.Cast(model.transform);
                model.SetActive(true);
 
@@ -80,7 +81,7 @@
             if (ok)
             {
                 var model = @object as GameObject;
-                model.transform.SetParentEx(m_Platform.transform, Vector3.zero, Quaternion.identity, Vector3.one);
+                model.transform.SetParentEx(m_Platform.transform, Vector3.zero, Quaternion.identity, Vector3.one * m_Scale);
 
                 switch (m_EnterPictureType)
                 {

--
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