From 814ba3ba871e5553bc00e36619b892a88e691090 Mon Sep 17 00:00:00 2001
From: Client_PangDeRong <593317293@qq.com>
Date: 星期六, 18 八月 2018 18:01:16 +0800
Subject: [PATCH] [1885]添加神兽部分功能
---
System/Dogz/DogzPackWin.cs | 35 +++++++++++++++++++++++++++++++++--
1 files changed, 33 insertions(+), 2 deletions(-)
diff --git a/System/Dogz/DogzPackWin.cs b/System/Dogz/DogzPackWin.cs
index 7199366..af1316d 100644
--- a/System/Dogz/DogzPackWin.cs
+++ b/System/Dogz/DogzPackWin.cs
@@ -34,7 +34,7 @@
return m_DogzModel ?? (m_DogzModel = ModelCenter.Instance.GetModel<DogzModel>());
}
}
-
+ PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } }
DogzPackModel m_Model;
DogzPackModel model
{
@@ -58,6 +58,14 @@
protected override void OnPreOpen()
{
+ dogzModel.RefreshDogzEquipAct += RefreshDogzEquipEvent;
+ playerPack.RefreshItemCountAct += RefreshDogzItemEvent;
+ qualitySort.onSelectSortEvent += RefreshDogzSelectEvent;
+ starSort.onSelectSortEvent += RefreshDogzSelectEvent;
+ dogzModel.SelectDogzItemQuality = 0;
+ dogzModel.SelectDogzItemStart = 0;
+ starSort.SetDefault();
+ qualitySort.SetDefault();
UpdateDogzEquip();
UpdateDogzPack();
starSort.gameObject.SetActive(false);
@@ -70,12 +78,22 @@
protected override void OnPreClose()
{
+ dogzModel.RefreshDogzEquipAct -= RefreshDogzEquipEvent;
+ playerPack.RefreshItemCountAct -= RefreshDogzItemEvent;
+ qualitySort.onSelectSortEvent -= RefreshDogzSelectEvent;
+ starSort.onSelectSortEvent -= RefreshDogzSelectEvent;
}
protected override void OnAfterClose()
{
}
#endregion
+
+ private void RefreshDogzEquipEvent(int dogzId)
+ {
+ if (dogzId != dogzModel.presentSelectDogz) return;
+ UpdateDogzEquip();
+ }
private void UpdateDogzEquip()
{
@@ -102,12 +120,25 @@
}
}
+
+ private void RefreshDogzSelectEvent(int type)
+ {
+ m_PackController.m_Scorller.RefreshActiveCellViews();
+ }
+
+ private void RefreshDogzItemEvent(PackType type, int index, int id)
+ {
+ if (type != PackType.rptDogzItem || !dogzModel.IsReachSelectCondi(id)) return;
+
+ m_PackController.m_Scorller.RefreshActiveCellViews();
+ }
+
private void UpdateDogzPack()
{
if (m_PackController.GetNumberOfCells(m_PackController.m_Scorller) == 0)
{
m_PackController.Refresh();
- var _line = model.DogzPackGridCnt / 4;
+ var _line = dogzModel.DogzPackGridCnt / 4;
for (int i = 0; i < _line; i++)
{
m_PackController.AddCell(ScrollerDataType.Header, i);
--
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