From 82931aabaaa3e479bc04e11630a77cd9c9dd5fe3 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期五, 26 十月 2018 20:05:36 +0800
Subject: [PATCH] Merge branch 'master' into leonard

---
 System/Strengthening/EquipSuitTips.cs |   23 +++++++++++++----------
 1 files changed, 13 insertions(+), 10 deletions(-)

diff --git a/System/Strengthening/EquipSuitTips.cs b/System/Strengthening/EquipSuitTips.cs
index bd26ff6..b0dcbfa 100644
--- a/System/Strengthening/EquipSuitTips.cs
+++ b/System/Strengthening/EquipSuitTips.cs
@@ -138,19 +138,22 @@
         }
         else
         {
-            E_SuitType = SuitType.LowSuit;
-            bool isSwitch = true;
-            foreach(var red in SuitModel.suitCellRedPointDict.Values)
+            if(!WindowJumpMgr.Instance.IsJumpState)
             {
-                if(red.state == RedPointState.Simple)
+                E_SuitType = SuitType.LowSuit;
+                bool isSwitch = true;
+                foreach (var red in SuitModel.suitCellRedPointDict.Values)
                 {
-                    isSwitch = false;
-                    break;
+                    if (red.state == RedPointState.Simple)
+                    {
+                        isSwitch = false;
+                        break;
+                    }
                 }
-            }
-            if (SuitModel.typeBtnRedPoint.state == RedPointState.Simple && isSwitch)
-            {
-                E_SuitType = SuitType.HighSuit;
+                if (SuitModel.typeBtnRedPoint.state == RedPointState.Simple && isSwitch)
+                {
+                    E_SuitType = SuitType.HighSuit;
+                }
             }
         }
         equipPartlist = SuitModel.GetEquipOrderlist(E_SuitType);

--
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