From 855d24697de495da4374c321cb2b0031d02d8cc2 Mon Sep 17 00:00:00 2001
From: Client_PangDeRong <593317293@qq.com>
Date: 星期六, 24 十一月 2018 21:54:42 +0800
Subject: [PATCH] 4534 【1.3】【前端】组队功能和助战积分优化

---
 Lua/Gen/InGameDownLoadWrap.cs |   32 +++++++++++++++++++++++++++++++-
 1 files changed, 31 insertions(+), 1 deletions(-)

diff --git a/Lua/Gen/InGameDownLoadWrap.cs b/Lua/Gen/InGameDownLoadWrap.cs
index 7717a4c..62115c7 100644
--- a/Lua/Gen/InGameDownLoadWrap.cs
+++ b/Lua/Gen/InGameDownLoadWrap.cs
@@ -21,12 +21,13 @@
         {
 			ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
 			System.Type type = typeof(InGameDownLoad);
-			Utils.BeginObjectRegister(type, L, translator, 0, 11, 14, 6);
+			Utils.BeginObjectRegister(type, L, translator, 0, 12, 14, 6);
 			
 			Utils.RegisterFunc(L, Utils.METHOD_IDX, "AssignTasks", _m_AssignTasks);
 			Utils.RegisterFunc(L, Utils.METHOD_IDX, "ParseRewardConfig", _m_ParseRewardConfig);
 			Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateRewardInfo", _m_UpdateRewardInfo);
 			Utils.RegisterFunc(L, Utils.METHOD_IDX, "RequestDownLoadReward", _m_RequestDownLoadReward);
+			Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetMapAssetDownLoadProgress", _m_GetMapAssetDownLoadProgress);
 			Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryDownLoad", _m_TryDownLoad);
 			Utils.RegisterFunc(L, Utils.METHOD_IDX, "StartDownLoad", _m_StartDownLoad);
 			Utils.RegisterFunc(L, Utils.METHOD_IDX, "Pause", _m_Pause);
@@ -217,6 +218,35 @@
         }
         
         [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_GetMapAssetDownLoadProgress(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+                InGameDownLoad gen_to_be_invoked = (InGameDownLoad)translator.FastGetCSObj(L, 1);
+            
+            
+                
+                {
+                    int _mapId = LuaAPI.xlua_tointeger(L, 2);
+                    
+                        float gen_ret = gen_to_be_invoked.GetMapAssetDownLoadProgress( _mapId );
+                        LuaAPI.lua_pushnumber(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
         static int _m_TryDownLoad(RealStatePtr L)
         {
 		    try {

--
Gitblit v1.8.0