From 85d6bea98caca7d78674ba9bd0aeab297f3fbb79 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期六, 25 五月 2019 14:05:14 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts

---
 System/MainInterfacePanel/InGamePushContainer.cs |    4 ++++
 1 files changed, 4 insertions(+), 0 deletions(-)

diff --git a/System/MainInterfacePanel/InGamePushContainer.cs b/System/MainInterfacePanel/InGamePushContainer.cs
index 778b812..347c3ab 100644
--- a/System/MainInterfacePanel/InGamePushContainer.cs
+++ b/System/MainInterfacePanel/InGamePushContainer.cs
@@ -30,6 +30,7 @@
         [SerializeField] FBHelpPointExchageNotify m_HelpPointExchangeNotify;
         [SerializeField] MyFocusAuctionBehaviour m_MyFocusBehavio;
         [SerializeField] AuctionNewGetBehaviour m_AuctionNewGetBehaviour;
+        [SerializeField] AlchemyNotifyBehaviour m_AlchemyNotifyBehaviour;
 
         List<IInGamePush> m_InGamePushs = new List<IInGamePush>();
         Dictionary<IInGamePush, Transform> m_InGamePushTrans = new Dictionary<IInGamePush, Transform>();
@@ -75,6 +76,7 @@
             SetInGamePush(m_HelpPointExchangeNotify, m_HelpPointExchangeNotify.transform);
             SetInGamePush(m_MyFocusBehavio, m_MyFocusBehavio.transform);
             SetInGamePush(m_AuctionNewGetBehaviour, m_AuctionNewGetBehaviour.transform);
+            SetInGamePush(m_AlchemyNotifyBehaviour, m_AlchemyNotifyBehaviour.transform);
 
             SetInGamePushContainerSort();
         }
@@ -104,6 +106,7 @@
             CheckHelpPointExchange();
             CheckNewAuction();
             m_MyFocusBehavio.Init();
+            m_AlchemyNotifyBehaviour.Initialize();
             exchageModel.UpdateHelpPointShopEvent += CheckHelpPointExchange;
             playerPack.RefreshDecomAttrAct += CheckEquipDecompose;
             betterEquipGetModel.showEquipRefreshEvent += CheckBetterEquip;
@@ -123,6 +126,7 @@
         public void UnInit()
         {
             m_MyFocusBehavio.Unit();
+            m_AlchemyNotifyBehaviour.UnInitialize();
             fairyGrabBossModel.helpCoolDown = false;
             exchageModel.UpdateHelpPointShopEvent -= CheckHelpPointExchange;
             playerPack.RefreshDecomAttrAct -= CheckEquipDecompose;

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