From 8af5d3d900b11288f98696be9a97d726cbe86006 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期三, 13 二月 2019 19:07:54 +0800
Subject: [PATCH] 3335 配置表读取重构。

---
 Core/GameEngine/Model/Config/JobSetupConfig.cs |   72 ++++++++++++++++++------------------
 1 files changed, 36 insertions(+), 36 deletions(-)

diff --git a/Core/GameEngine/Model/Config/JobSetupConfig.cs b/Core/GameEngine/Model/Config/JobSetupConfig.cs
index 5cf61d2..47d6474 100644
--- a/Core/GameEngine/Model/Config/JobSetupConfig.cs
+++ b/Core/GameEngine/Model/Config/JobSetupConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           Fish
-//    [  Date ]:           2019骞�2鏈�13鏃�
+//    [  Date ]:           Wednesday, February 13, 2019
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -48,32 +48,32 @@
 
             int.TryParse(tables[0],out Job); 
 
-			string[] BaseEquipStringArray = tables[1].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
-			BaseEquip = new int[BaseEquipStringArray.Length];
-			for (int i=0;i<BaseEquipStringArray.Length;i++)
-			{
-				 int.TryParse(BaseEquipStringArray[i],out BaseEquip[i]);
+			string[] BaseEquipStringArray = tables[1].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+			BaseEquip = new int[BaseEquipStringArray.Length];
+			for (int i=0;i<BaseEquipStringArray.Length;i++)
+			{
+				 int.TryParse(BaseEquipStringArray[i],out BaseEquip[i]);
 			}
 
-			string[] ComAtkIdListStringArray = tables[2].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
-			ComAtkIdList = new int[ComAtkIdListStringArray.Length];
-			for (int i=0;i<ComAtkIdListStringArray.Length;i++)
-			{
-				 int.TryParse(ComAtkIdListStringArray[i],out ComAtkIdList[i]);
+			string[] ComAtkIdListStringArray = tables[2].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+			ComAtkIdList = new int[ComAtkIdListStringArray.Length];
+			for (int i=0;i<ComAtkIdListStringArray.Length;i++)
+			{
+				 int.TryParse(ComAtkIdListStringArray[i],out ComAtkIdList[i]);
 			}
 
-			string[] StopActionStringArray = tables[3].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
-			StopAction = new int[StopActionStringArray.Length];
-			for (int i=0;i<StopActionStringArray.Length;i++)
-			{
-				 int.TryParse(StopActionStringArray[i],out StopAction[i]);
+			string[] StopActionStringArray = tables[3].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+			StopAction = new int[StopActionStringArray.Length];
+			for (int i=0;i<StopActionStringArray.Length;i++)
+			{
+				 int.TryParse(StopActionStringArray[i],out StopAction[i]);
 			}
 
-			string[] CanStopSkillListStringArray = tables[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
-			CanStopSkillList = new int[CanStopSkillListStringArray.Length];
-			for (int i=0;i<CanStopSkillListStringArray.Length;i++)
-			{
-				 int.TryParse(CanStopSkillListStringArray[i],out CanStopSkillList[i]);
+			string[] CanStopSkillListStringArray = tables[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+			CanStopSkillList = new int[CanStopSkillListStringArray.Length];
+			for (int i=0;i<CanStopSkillListStringArray.Length;i++)
+			{
+				 int.TryParse(CanStopSkillListStringArray[i],out CanStopSkillList[i]);
 			}
 
 			CanBeStopSkillList = tables[5];
@@ -98,11 +98,11 @@
 
 			int.TryParse(tables[15],out MaxSwitchTargetDist); 
 
-			string[] HangupSkillListStringArray = tables[16].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
-			HangupSkillList = new int[HangupSkillListStringArray.Length];
-			for (int i=0;i<HangupSkillListStringArray.Length;i++)
-			{
-				 int.TryParse(HangupSkillListStringArray[i],out HangupSkillList[i]);
+			string[] HangupSkillListStringArray = tables[16].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+			HangupSkillList = new int[HangupSkillListStringArray.Length];
+			for (int i=0;i<HangupSkillListStringArray.Length;i++)
+			{
+				 int.TryParse(HangupSkillListStringArray[i],out HangupSkillList[i]);
 			}
 
 			DungeonSkillList = tables[17];
@@ -111,18 +111,18 @@
 
 			int.TryParse(tables[19],out HpPerUseSkill); 
 
-			string[] HpSkillListStringArray = tables[20].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
-			HpSkillList = new int[HpSkillListStringArray.Length];
-			for (int i=0;i<HpSkillListStringArray.Length;i++)
-			{
-				 int.TryParse(HpSkillListStringArray[i],out HpSkillList[i]);
+			string[] HpSkillListStringArray = tables[20].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+			HpSkillList = new int[HpSkillListStringArray.Length];
+			for (int i=0;i<HpSkillListStringArray.Length;i++)
+			{
+				 int.TryParse(HpSkillListStringArray[i],out HpSkillList[i]);
 			}
 
-			string[] GainSkillListStringArray = tables[21].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
-			GainSkillList = new int[GainSkillListStringArray.Length];
-			for (int i=0;i<GainSkillListStringArray.Length;i++)
-			{
-				 int.TryParse(GainSkillListStringArray[i],out GainSkillList[i]);
+			string[] GainSkillListStringArray = tables[21].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+			GainSkillList = new int[GainSkillListStringArray.Length];
+			for (int i=0;i<GainSkillListStringArray.Length;i++)
+			{
+				 int.TryParse(GainSkillListStringArray[i],out GainSkillList[i]);
 			}
 
 			int.TryParse(tables[22],out MoveLimitDist); 

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