From 8af5d3d900b11288f98696be9a97d726cbe86006 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期三, 13 二月 2019 19:07:54 +0800
Subject: [PATCH] 3335 配置表读取重构。
---
Core/GameEngine/Model/Config/MapResourcesConfig.cs | 12 ++++++------
1 files changed, 6 insertions(+), 6 deletions(-)
diff --git a/Core/GameEngine/Model/Config/MapResourcesConfig.cs b/Core/GameEngine/Model/Config/MapResourcesConfig.cs
index 81a78c4..591868c 100644
--- a/Core/GameEngine/Model/Config/MapResourcesConfig.cs
+++ b/Core/GameEngine/Model/Config/MapResourcesConfig.cs
@@ -1,6 +1,6 @@
锘�//--------------------------------------------------------
// [Author]: Fish
-// [ Date ]: 2019骞�2鏈�13鏃�
+// [ Date ]: Wednesday, February 13, 2019
//--------------------------------------------------------
using System.Collections.Generic;
@@ -53,11 +53,11 @@
MapOffset=tables[8].Vector3Parse();
- string[] EffectStringArray = tables[9].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
- Effect = new int[EffectStringArray.Length];
- for (int i=0;i<EffectStringArray.Length;i++)
- {
- int.TryParse(EffectStringArray[i],out Effect[i]);
+ string[] EffectStringArray = tables[9].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+ Effect = new int[EffectStringArray.Length];
+ for (int i=0;i<EffectStringArray.Length;i++)
+ {
+ int.TryParse(EffectStringArray[i],out Effect[i]);
}
int.TryParse(tables[10],out Music);
--
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