From 8cffebaaab599bb277dbce4456e94959e6c5e9c3 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期一, 07 一月 2019 11:04:19 +0800
Subject: [PATCH] 5725 【前端】【1.5】跨服BOSS开发

---
 Core/GameEngine/Model/Player/Character/PlayerBaseData.cs |   10 ++++------
 1 files changed, 4 insertions(+), 6 deletions(-)

diff --git a/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs b/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
index 3cf2167..d8186a9 100644
--- a/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
+++ b/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
@@ -64,10 +64,8 @@
     public int BasicsDefense;//鍩虹闃插尽
     public int BasicsScoreAHit;//鍩虹鍛戒腑
     public int BasicsDodge;//鍩虹闂伩
-    public long treasurePotentialSp
-    {
-        get
-        {
+    public long treasurePotentialSp {
+        get {
             return ExAttr8 * (long)100000000 + ExAttr7;
         }
     }
@@ -136,7 +134,7 @@
         godWeaponLV_3 = (int)_serverInfo.ExAttr17;
         godWeaponLV_4 = (int)_serverInfo.ExAttr18;
 
-        if (CrossServerRewardModel.IsCrossServerOneVsOne())
+        if (Snxxz.UI.CrossServerOneVsOneModel.IsCrossServerOneVsOne())
         {
             if (_serverInfo.socketType == GameNetSystem.SocketType.CrossSever)
             {
@@ -151,7 +149,7 @@
         if (PlayerDatas.Instance.hero != null)
         {
             PlayerDatas.Instance.hero.ActorInfo.familyID = Family;
-            if (CrossServerRewardModel.IsCrossServerOneVsOne())
+            if (Snxxz.UI.CrossServerOneVsOneModel.IsCrossServerOneVsOne())
             {
                 if (_serverInfo.socketType == GameNetSystem.SocketType.CrossSever)
                 {

--
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