From 8cffebaaab599bb277dbce4456e94959e6c5e9c3 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期一, 07 一月 2019 11:04:19 +0800
Subject: [PATCH] 5725 【前端】【1.5】跨服BOSS开发
---
Core/GameEngine/Model/Player/Character/PlayerBaseData.cs | 10 ++++------
1 files changed, 4 insertions(+), 6 deletions(-)
diff --git a/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs b/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
index 3cf2167..d8186a9 100644
--- a/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
+++ b/Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
@@ -64,10 +64,8 @@
public int BasicsDefense;//鍩虹闃插尽
public int BasicsScoreAHit;//鍩虹鍛戒腑
public int BasicsDodge;//鍩虹闂伩
- public long treasurePotentialSp
- {
- get
- {
+ public long treasurePotentialSp {
+ get {
return ExAttr8 * (long)100000000 + ExAttr7;
}
}
@@ -136,7 +134,7 @@
godWeaponLV_3 = (int)_serverInfo.ExAttr17;
godWeaponLV_4 = (int)_serverInfo.ExAttr18;
- if (CrossServerRewardModel.IsCrossServerOneVsOne())
+ if (Snxxz.UI.CrossServerOneVsOneModel.IsCrossServerOneVsOne())
{
if (_serverInfo.socketType == GameNetSystem.SocketType.CrossSever)
{
@@ -151,7 +149,7 @@
if (PlayerDatas.Instance.hero != null)
{
PlayerDatas.Instance.hero.ActorInfo.familyID = Family;
- if (CrossServerRewardModel.IsCrossServerOneVsOne())
+ if (Snxxz.UI.CrossServerOneVsOneModel.IsCrossServerOneVsOne())
{
if (_serverInfo.socketType == GameNetSystem.SocketType.CrossSever)
{
--
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