From 8ebdcb8980b7a630beb6a1ff82381baa0ab2ddb5 Mon Sep 17 00:00:00 2001
From: client_Lhy <995049470@qq.com>
Date: 星期四, 04 七月 2019 13:58:27 +0800
Subject: [PATCH] Merge remote-tracking branch 'origin/master' into LuaOrgan

---
 System/Skill/SkillCell.cs |   33 ++++++++++++++++++++++-----------
 1 files changed, 22 insertions(+), 11 deletions(-)

diff --git a/System/Skill/SkillCell.cs b/System/Skill/SkillCell.cs
index 35ace54..de26cc7 100644
--- a/System/Skill/SkillCell.cs
+++ b/System/Skill/SkillCell.cs
@@ -13,15 +13,19 @@
         [SerializeField] SkillData skill;
         [SerializeField] RedpointBehaviour m_Redpoint;
 
-        public SkillData skillData {
-            get {
+        public SkillData skillData
+        {
+            get
+            {
                 return skill;
             }
         }
 
         SkillModel m_Model;
-        SkillModel model {
-            get {
+        SkillModel model
+        {
+            get
+            {
                 return m_Model ?? (m_Model = ModelCenter.Instance.GetModel<SkillModel>());
             }
         }
@@ -37,13 +41,16 @@
         public void OnPointerDown(PointerEventData eventData)
         {
             skill.m_SkillBtn.OnPointerClick(eventData);
-            if (model.skillDraging) {
+            if (model.skillDraging)
+            {
                 return;
             }
-            if (PlayerDatas.Instance.skill.GetSKillById(skill.skillId) == null) {
+            if (PlayerDatas.Instance.skill.GetSKillById(skill.skillId) == null)
+            {
                 return;
             }
-            if (model.GetXpSkillID() == skill.skillId) {
+            if (model.IsXpSkill(skill.skillId))
+            {
                 return;
             }
             onPress = true;
@@ -66,10 +73,12 @@
         public void Refresh(int skillId)
         {
             skill.SetSkillData(skillId);
-            if (model.presentSltSkillID == skillId) {
+            if (model.presentSltSkillID == skillId)
+            {
                 skill.m_SelectImg.gameObject.SetActive(true);
             }
-            else {
+            else
+            {
                 skill.m_SelectImg.gameObject.SetActive(false);
             }
 
@@ -96,9 +105,11 @@
 
         private void LateUpdate()
         {
-            if (onPress && !model.skillDraging) {
+            if (onPress && !model.skillDraging)
+            {
                 m_Time += Time.deltaTime;
-                if (m_Time > model.onDragDelay) {
+                if (m_Time > model.onDragDelay)
+                {
                     model.skillDragId = skill.skillId;
                     model.skillDraging = true;
                     m_Time = 0;

--
Gitblit v1.8.0