From 8fd46fcd6c4211a833378a375bbc9f7eed00aef3 Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期二, 16 七月 2019 17:00:55 +0800
Subject: [PATCH] 3335 骑宠觉醒特效修改

---
 UI/Common/UI3DModelExhibition.cs |   20 ++++++++++++--------
 1 files changed, 12 insertions(+), 8 deletions(-)

diff --git a/UI/Common/UI3DModelExhibition.cs b/UI/Common/UI3DModelExhibition.cs
index 1859f95..69dc79f 100644
--- a/UI/Common/UI3DModelExhibition.cs
+++ b/UI/Common/UI3DModelExhibition.cs
@@ -545,7 +545,6 @@
                     if (horsePetEffect != null)
                     {
                         horsePetEffect.duration = 0f;
-                        horsePetEffect.SetParticleEmissionRateOverTime(2f);
                     }
                 }
             }
@@ -601,6 +600,18 @@
                         }
                     }
                 }
+            }
+
+
+            if (horsePetEffect != null)
+            {
+                if (horseModel != null)
+                {
+                    horsePetEffect.SetParticleEmissionRateOverTime(0f);
+
+                }
+                SFXPlayUtility.Instance.Release(horsePetEffect);
+                horsePetEffect = null;
             }
 
             if (npcModel != null)
@@ -663,13 +674,6 @@
             {
                 SFXPlayUtility.Instance.Release(godWeaponEffect);
                 godWeaponEffect = null;
-            }
-
-            if (horsePetEffect != null)
-            {
-                horsePetEffect.SetParticleEmissionRateOverTime(0f);
-                SFXPlayUtility.Instance.Release(horsePetEffect);
-                horsePetEffect = null;
             }
 
             UI3DModelShowSpecialNPC.Dispose();

--
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