From 90e4a40c8f82063971355652f589617e66bf82e8 Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期二, 22 一月 2019 19:40:27 +0800
Subject: [PATCH] 6006 【前端】【1.5.100】诛仙神技开发

---
 Core/GameEngine/Model/Config/SkillFrameAnimationConfig.cs |    7 +++++--
 1 files changed, 5 insertions(+), 2 deletions(-)

diff --git a/Core/GameEngine/Model/Config/SkillFrameAnimationConfig.cs b/Core/GameEngine/Model/Config/SkillFrameAnimationConfig.cs
index 976ed2a..0fcb490 100644
--- a/Core/GameEngine/Model/Config/SkillFrameAnimationConfig.cs
+++ b/Core/GameEngine/Model/Config/SkillFrameAnimationConfig.cs
@@ -13,7 +13,8 @@
 
 		public int skillTypeId { get ; private set ; }
 		public int totalTime { get ; private set ; }
-		public string[] spriteKeys;
+		public string[] spriteKeys;
+		public string descriptionIcon { get ; private set; } 
 
 		public override string getKey()
         {
@@ -27,7 +28,9 @@
 			
 				totalTime=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; 
 			
-				spriteKeys = rawContents[2].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+				spriteKeys = rawContents[2].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+			
+				descriptionIcon = rawContents[3].Trim();
             }
             catch (Exception ex)
             {

--
Gitblit v1.8.0