From 99ade926b1eddfa6da7a3ed085e2bab1acd09723 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期一, 03 九月 2018 14:50:43 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts

---
 System/Dungeon/TrialExchangeWin.cs |   38 +++++++++++++++++++-------------------
 1 files changed, 19 insertions(+), 19 deletions(-)

diff --git a/System/Dungeon/TrialExchangeWin.cs b/System/Dungeon/TrialExchangeWin.cs
index 6d1ca53..fb8858b 100644
--- a/System/Dungeon/TrialExchangeWin.cs
+++ b/System/Dungeon/TrialExchangeWin.cs
@@ -18,8 +18,8 @@
         [SerializeField] Text m_SelectClass;
         [SerializeField] Button m_SelectClassUp;
         [SerializeField] TrialSelectClassBehaviour m_SelectClassBehaviour;
-        [SerializeField] ItemBehaviour[] m_Tokens;
-        [SerializeField] Text[] m_TokenCounts;
+        //[SerializeField] ItemBehaviour[] m_Tokens;
+        //[SerializeField] Text[] m_TokenCounts;
         [SerializeField] Button m_Close;
 
         TrialDungeonModel model { get { return ModelCenter.Instance.GetModel<TrialDungeonModel>(); } }
@@ -189,23 +189,23 @@
 
         void DisplayTokens()
         {
-            var list = model.trialClassTokens.ContainsKey(model.selectEquipClass) ? model.trialClassTokens[model.selectEquipClass] : null;
-            for (int i = 0; i < m_Tokens.Length; i++)
-            {
-                if (list != null && i < list.Count)
-                {
-                    m_Tokens[i].gameObject.SetActive(model.selectEquipClass != 1);
-                    if (model.selectEquipClass != 1)
-                    {
-                        m_Tokens[i].SetItem(list[i], 0);
-                        m_TokenCounts[i].text = model.GetTrialTokenCount(list[i]).ToString();
-                    }
-                }
-                else
-                {
-                    m_Tokens[i].gameObject.SetActive(false);
-                }
-            }
+            //var list = model.trialClassTokens.ContainsKey(model.selectEquipClass) ? model.trialClassTokens[model.selectEquipClass] : null;
+            //for (int i = 0; i < m_Tokens.Length; i++)
+            //{
+            //    if (list != null && i < list.Count)
+            //    {
+            //        m_Tokens[i].gameObject.SetActive(model.selectEquipClass != 1);
+            //        if (model.selectEquipClass != 1)
+            //        {
+            //            m_Tokens[i].SetItem(list[i], 0);
+            //            m_TokenCounts[i].text = model.GetTrialTokenCount(list[i]).ToString();
+            //        }
+            //    }
+            //    else
+            //    {
+            //        m_Tokens[i].gameObject.SetActive(false);
+            //    }
+            //}
         }
 
         private void SelectEquipClassEvent()

--
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