From a0ede150686a218c92b901b1f20aef12a9913890 Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期五, 14 九月 2018 09:36:59 +0800
Subject: [PATCH] 1930【1.0.15】【主干】功能预告跳转八卦炉激活,功能预告界面未关闭

---
 System/FindPrecious/FindPreciousBossBriefInfoBehaviour.cs |  484 ++++++++++++++++++++++++++++-------------------------
 1 files changed, 253 insertions(+), 231 deletions(-)

diff --git a/System/FindPrecious/FindPreciousBossBriefInfoBehaviour.cs b/System/FindPrecious/FindPreciousBossBriefInfoBehaviour.cs
index 3b8dc8c..732b3f8 100644
--- a/System/FindPrecious/FindPreciousBossBriefInfoBehaviour.cs
+++ b/System/FindPrecious/FindPreciousBossBriefInfoBehaviour.cs
@@ -1,231 +1,253 @@
-锘�//--------------------------------------------------------
-//    [Author]:           绗簩涓栫晫
-//    [  Date ]:           Tuesday, January 02, 2018
-//--------------------------------------------------------
-using UnityEngine;
-using System.Collections;
-using UnityEngine.UI;
-using System;
-
-namespace Snxxz.UI
-{
-
-    public class FindPreciousBossBriefInfoBehaviour : ScrollItem
-    {
-
-        [SerializeField] protected float m_SelectedShifting = 6f;
-        [SerializeField] protected CanvasGroup m_CanvasGroup;
-        [SerializeField] protected AutoSelectCyclicScroll m_Scroll;
-        [SerializeField] protected Transform m_CenterSign;
-        [SerializeField] protected Button m_Select;
-        [SerializeField] protected RectTransform m_Content;
-        [SerializeField] protected Image m_BackGround;
-        [SerializeField] protected Transform m_Selected;
-        [SerializeField] protected ImageEx m_Portrait;
-        [SerializeField] protected TextEx m_BossName;
-        [SerializeField] protected TextEx m_BossLevel;
-        [SerializeField] protected TimerBehaviour m_CoolDown;
-        [SerializeField] protected Transform m_RefreshAtOnce;
-        [SerializeField] protected Material m_NormalMaterial;
-        [SerializeField] protected Material m_GrayMaterial;
-        [SerializeField] protected FontColorSizeConfig m_BossNameFontConfig;
-        [SerializeField] protected FontColorSizeConfig m_BossLevelFontConfig;
-
-        protected int bossId = 0;
-        protected virtual int selectedBossId {
-            get;
-            set;
-        }
-
-        InteractorableState m_InteractorableState;
-        protected virtual InteractorableState interactorableState {
-            get { return m_InteractorableState; }
-            set { m_InteractorableState = value; }
-        }
-
-        protected virtual bool isRebornRightNow {
-            get {
-                FindPreciousModel.BossInfo bossInfo = null;
-                if (findPreciousModel.TryGetBossInfo(bossId, out bossInfo))
-                {
-                    return !findPreciousModel.IsBossAlive(bossId) && DateTime.Now > bossInfo.refreshTime;
-                }
-                else
-                {
-                    return false;
-                }
-            }
-        }
-
-        protected virtual bool isUnLocked {
-            get { return true; }
-        }
-
-        protected FindPreciousModel findPreciousModel { get { return ModelCenter.Instance.GetModel<FindPreciousModel>(); } }
-
-        public override void Display(object _data)
-        {
-            base.Display(_data);
-            bossId = (int)_data;
-
-            findPreciousModel.bossSubscribeChangeEvent -= OnSubscribe;
-            findPreciousModel.bossSubscribeChangeEvent += OnSubscribe;
-            findPreciousModel.bossInfoUpdateEvent -= OnBossInfoUpdate;
-            findPreciousModel.bossInfoUpdateEvent += OnBossInfoUpdate;
-        }
-
-        public override void Dispose()
-        {
-            base.Dispose();
-            findPreciousModel.bossSubscribeChangeEvent -= OnSubscribe;
-            findPreciousModel.bossInfoUpdateEvent -= OnBossInfoUpdate;
-        }
-
-        protected void DrawBossBaseInfo(string _icon, string _name, int _level)
-        {
-            m_Portrait.SetSprite(_icon);
-            m_Portrait.SetNativeSize();
-            m_BossName.text = _name;
-            m_BossLevel.text = Language.Get("Z1024", _level);
-        }
-
-        private void Awake()
-        {
-            m_Select.AddListener(SelectBoss);
-        }
-
-        private void SelectBoss()
-        {
-            m_Scroll.TrySelectData(bossId);
-        }
-
-        protected virtual void OnSubscribe(int _bossId)
-        {
-            if (bossId != _bossId)
-            {
-                return;
-            }
-
-        }
-
-        protected virtual void UpdateBossPortrait(InteractorableState _state)
-        {
-            var isGray = _state == InteractorableState.DieOrLockedSelected || _state == InteractorableState.DieOrLockedUnSelected;
-            m_BackGround.material = isGray ? m_GrayMaterial : m_NormalMaterial;
-            m_Portrait.material = isGray ? m_GrayMaterial : m_NormalMaterial;
-        }
-
-        protected void UpdateBossRebornCoolDown(bool _isUnLocked)
-        {
-            if (_isUnLocked)
-            {
-                FindPreciousModel.BossInfo bossInfo;
-                if (findPreciousModel.TryGetBossInfo(bossId, out bossInfo) && !bossInfo.IsBossAlive())
-                {
-                    if (DateTime.Now > bossInfo.refreshTime)
-                    {
-                        m_CoolDown.gameObject.SetActive(false);
-                    }
-                    else
-                    {
-                        m_CoolDown.Begin(bossInfo.refreshTime, OnBossCoolDownCompleted);
-                    }
-                }
-                else
-                {
-                    m_CoolDown.gameObject.SetActive(false);
-                }
-            }
-            else
-            {
-                m_CoolDown.gameObject.SetActive(false);
-            }
-        }
-
-        protected void UpdateBossNameLevelFont(InteractorableState _state)
-        {
-            var selected = _state == InteractorableState.DieOrLockedSelected || _state == InteractorableState.NormalSelected;
-            m_Content.anchoredPosition = selected ? new Vector2(m_SelectedShifting, 0) : Vector2.zero;
-            if (m_CanvasGroup != null)
-            {
-                m_CanvasGroup.alpha = selected ? 1 : 0.8f;
-            }
-
-            m_Selected.gameObject.SetActive(selected);
-            m_BackGround.SetSprite(selected ? "DemonJarSelectFrame" : "DemonJarNormalFrame");
-
-            var fontPattern = string.Empty;
-            switch (_state)
-            {
-                case InteractorableState.NormalUnSelected:
-                    fontPattern = "NormalUnSelected";
-                    break;
-                case InteractorableState.NormalSelected:
-                    fontPattern = "NormalSelected";
-                    break;
-                case InteractorableState.DieOrLockedSelected:
-                    fontPattern = "DieOrLockedSelected";
-                    break;
-                case InteractorableState.DieOrLockedUnSelected:
-                    fontPattern = "DieOrLockedUnSelected";
-                    break;
-            }
-
-            var nameFontColorSize = m_BossNameFontConfig.GetColorSize(fontPattern);
-            var levelFontColorSize = m_BossLevelFontConfig.GetColorSize(fontPattern);
-            m_BossName.color = nameFontColorSize.color;
-            m_BossName.fontSize = nameFontColorSize.fontSize;
-            m_BossLevel.color = levelFontColorSize.color;
-            m_BossLevel.fontSize = levelFontColorSize.fontSize;
-        }
-
-        protected virtual void OnBossInfoUpdate(int _bossId)
-        {
-            if (bossId != _bossId)
-            {
-                return;
-            }
-
-            UpdateBossRebornCoolDown(isUnLocked);
-            UpdateBossPortrait(interactorableState);
-        }
-
-        protected virtual void OnBossCoolDownCompleted()
-        {
-            UpdateBossPortrait(interactorableState);
-        }
-
-        protected virtual void LateUpdate()
-        {
-            if (m_Scroll.autoSelectable && selectedBossId != bossId && bossId > 0)
-            {
-                if (Mathf.Abs(m_CenterSign.position.y - rectTransform.position.y) * 100f < rectTransform.rect.height * 0.45f)
-                {
-                    selectedBossId = bossId;
-                }
-            }
-
-            if (isRebornRightNow && !m_RefreshAtOnce.gameObject.activeInHierarchy)
-            {
-                m_RefreshAtOnce.gameObject.SetActive(true);
-            }
-            else if (!isRebornRightNow && m_RefreshAtOnce.gameObject.activeInHierarchy)
-            {
-                m_RefreshAtOnce.gameObject.SetActive(false);
-            }
-        }
-
-        public enum InteractorableState
-        {
-            NormalSelected,
-            NormalUnSelected,
-            DieOrLockedSelected,
-            DieOrLockedUnSelected,
-        }
-
-    }
-
-}
-
-
-
+锘�//--------------------------------------------------------
+//    [Author]:           绗簩涓栫晫
+//    [  Date ]:           Tuesday, January 02, 2018
+//--------------------------------------------------------
+using UnityEngine;
+using System.Collections;
+using UnityEngine.UI;
+using System;
+using TableConfig;
+
+namespace Snxxz.UI
+{
+
+    public class FindPreciousBossBriefInfoBehaviour : ScrollItem
+    {
+
+        [SerializeField] protected float m_SelectedShifting = 6f;
+        [SerializeField] protected CanvasGroup m_CanvasGroup;
+        [SerializeField] protected AutoSelectCyclicScroll m_Scroll;
+        [SerializeField] protected Transform m_CenterSign;
+        [SerializeField] protected Button m_Select;
+        [SerializeField] protected RectTransform m_Content;
+        [SerializeField] protected Image m_BackGround;
+        [SerializeField] protected Transform m_Selected;
+        [SerializeField] protected ImageEx m_Portrait;
+        [SerializeField] protected TextEx m_BossName;
+        [SerializeField] protected TextEx m_BossLevel;
+        [SerializeField] protected Image m_Realm;
+        [SerializeField] protected TimerBehaviour m_CoolDown;
+        [SerializeField] protected Transform m_RefreshAtOnce;
+        [SerializeField] protected Material m_NormalMaterial;
+        [SerializeField] protected Material m_GrayMaterial;
+        [SerializeField] protected FontColorSizeConfig m_BossNameFontConfig;
+        [SerializeField] protected FontColorSizeConfig m_BossLevelFontConfig;
+
+        protected int bossId = 0;
+        protected virtual int selectedBossId {
+            get;
+            set;
+        }
+
+        InteractorableState m_InteractorableState;
+        protected virtual InteractorableState interactorableState {
+            get { return m_InteractorableState; }
+            set { m_InteractorableState = value; }
+        }
+
+        protected virtual bool isRebornRightNow {
+            get {
+                FindPreciousModel.BossInfo bossInfo = null;
+                if (findPreciousModel.TryGetBossInfo(bossId, out bossInfo))
+                {
+                    return !findPreciousModel.IsBossAlive(bossId) && DateTime.Now > bossInfo.refreshTime;
+                }
+                else
+                {
+                    return false;
+                }
+            }
+        }
+
+        protected virtual bool isUnLocked {
+            get { return true; }
+        }
+
+        protected FindPreciousModel findPreciousModel { get { return ModelCenter.Instance.GetModel<FindPreciousModel>(); } }
+
+        public override void Display(object _data)
+        {
+            base.Display(_data);
+            bossId = (int)_data;
+
+            findPreciousModel.bossSubscribeChangeEvent -= OnSubscribe;
+            findPreciousModel.bossSubscribeChangeEvent += OnSubscribe;
+            findPreciousModel.bossInfoUpdateEvent -= OnBossInfoUpdate;
+            findPreciousModel.bossInfoUpdateEvent += OnBossInfoUpdate;
+        }
+
+        public override void Dispose()
+        {
+            base.Dispose();
+            findPreciousModel.bossSubscribeChangeEvent -= OnSubscribe;
+            findPreciousModel.bossInfoUpdateEvent -= OnBossInfoUpdate;
+        }
+
+        protected virtual void DrawBossBaseInfo(string _icon, string _name, int _level, int _realm)
+        {
+            m_Portrait.SetSprite(_icon);
+            m_Portrait.SetNativeSize();
+            m_BossName.text = _name;
+            m_BossLevel.text = Language.Get("Z1024", _level);
+
+            if (m_Realm != null)
+            {
+                if (Config.Instance.ContainKey<RealmConfig>(_realm))
+                {
+                    m_Realm.gameObject.SetActive(true);
+                    var realmConfig = Config.Instance.Get<RealmConfig>(_realm);
+                    if (realmConfig != null)
+                    {
+                        m_Realm.SetSprite(realmConfig.Img);
+                    }
+                }
+                else
+                {
+                    m_Realm.gameObject.SetActive(false);
+                }
+            }
+        }
+
+        private void Awake()
+        {
+            m_Select.AddListener(SelectBoss);
+        }
+
+        private void SelectBoss()
+        {
+            m_Scroll.TrySelectData(bossId);
+        }
+
+        protected virtual void OnSubscribe(int _bossId)
+        {
+            if (bossId != _bossId)
+            {
+                return;
+            }
+
+        }
+
+        protected virtual void UpdateBossPortrait(InteractorableState _state)
+        {
+            var isGray = _state == InteractorableState.DieOrLockedSelected || _state == InteractorableState.DieOrLockedUnSelected;
+            m_BackGround.material = isGray ? m_GrayMaterial : m_NormalMaterial;
+            m_Portrait.material = isGray ? m_GrayMaterial : m_NormalMaterial;
+        }
+
+        protected virtual void UpdateBossRebornCoolDown(bool _isUnLocked)
+        {
+            if (_isUnLocked)
+            {
+                FindPreciousModel.BossInfo bossInfo;
+                if (findPreciousModel.TryGetBossInfo(bossId, out bossInfo) && !bossInfo.IsBossAlive())
+                {
+                    if (DateTime.Now > bossInfo.refreshTime)
+                    {
+                        m_CoolDown.gameObject.SetActive(false);
+                    }
+                    else
+                    {
+                        m_CoolDown.Begin(bossInfo.refreshTime, OnBossCoolDownCompleted);
+                    }
+                }
+                else
+                {
+                    m_CoolDown.gameObject.SetActive(false);
+                }
+            }
+            else
+            {
+                m_CoolDown.gameObject.SetActive(false);
+            }
+        }
+
+        protected void UpdateBossNameLevelFont(InteractorableState _state)
+        {
+            var selected = _state == InteractorableState.DieOrLockedSelected || _state == InteractorableState.NormalSelected;
+            m_Content.anchoredPosition = selected ? new Vector2(m_SelectedShifting, 0) : Vector2.zero;
+            if (m_CanvasGroup != null)
+            {
+                m_CanvasGroup.alpha = selected ? 1 : 0.8f;
+            }
+
+            m_Selected.gameObject.SetActive(selected);
+            //m_BackGround.SetSprite(selected ? "DemonJarSelectFrame" : "DemonJarNormalFrame");
+
+            var fontPattern = string.Empty;
+            switch (_state)
+            {
+                case InteractorableState.NormalUnSelected:
+                    fontPattern = "NormalUnSelected";
+                    break;
+                case InteractorableState.NormalSelected:
+                    fontPattern = "NormalSelected";
+                    break;
+                case InteractorableState.DieOrLockedSelected:
+                    fontPattern = "DieOrLockedSelected";
+                    break;
+                case InteractorableState.DieOrLockedUnSelected:
+                    fontPattern = "DieOrLockedUnSelected";
+                    break;
+            }
+
+            var nameFontColorSize = m_BossNameFontConfig.GetColorSize(fontPattern);
+            var levelFontColorSize = m_BossLevelFontConfig.GetColorSize(fontPattern);
+            m_BossName.color = nameFontColorSize.color;
+            m_BossName.fontSize = nameFontColorSize.fontSize;
+            m_BossLevel.color = levelFontColorSize.color;
+            m_BossLevel.fontSize = levelFontColorSize.fontSize;
+        }
+
+        protected virtual void OnBossInfoUpdate(int _bossId)
+        {
+            if (bossId != _bossId)
+            {
+                return;
+            }
+
+            UpdateBossRebornCoolDown(isUnLocked);
+            UpdateBossPortrait(interactorableState);
+        }
+
+        protected virtual void OnBossCoolDownCompleted()
+        {
+            UpdateBossPortrait(interactorableState);
+        }
+
+        protected virtual void LateUpdate()
+        {
+            if (m_Scroll.autoSelectable && selectedBossId != bossId && bossId > 0)
+            {
+                if (Mathf.Abs(m_CenterSign.position.y - rectTransform.position.y) * 100f < rectTransform.rect.height * 0.45f)
+                {
+                    selectedBossId = bossId;
+                }
+            }
+
+            if (m_RefreshAtOnce != null)
+            {
+                if (isRebornRightNow && !m_RefreshAtOnce.gameObject.activeInHierarchy)
+                {
+                    m_RefreshAtOnce.gameObject.SetActive(true);
+                }
+                else if (!isRebornRightNow && m_RefreshAtOnce.gameObject.activeInHierarchy)
+                {
+                    m_RefreshAtOnce.gameObject.SetActive(false);
+                }
+            }
+        }
+
+        public enum InteractorableState
+        {
+            NormalSelected,
+            NormalUnSelected,
+            DieOrLockedSelected,
+            DieOrLockedUnSelected,
+        }
+
+    }
+
+}
+
+
+

--
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