From a36f52e5f41f7cd218b799ac116994684195570f Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期五, 12 四月 2019 21:15:18 +0800
Subject: [PATCH] 6498 【前端】【2.0】主界面技能转盘修改

---
 System/MainWin/MainWinSkillController.cs |    4 ++++
 1 files changed, 4 insertions(+), 0 deletions(-)

diff --git a/System/MainWin/MainWinSkillController.cs b/System/MainWin/MainWinSkillController.cs
index 90321c1..4984e15 100644
--- a/System/MainWin/MainWinSkillController.cs
+++ b/System/MainWin/MainWinSkillController.cs
@@ -160,6 +160,7 @@
 
         private void OnSkillStateEnter(float time)
         {
+            Debug.Log("OnSkillStateEnter");
             for (int i = 0; i <= 8; i++)
             {
                 var skillcd = GetSkillCD(i);
@@ -169,6 +170,7 @@
 
         private void OnSkillStateEnd()
         {
+            Debug.Log("OnSkillStateEnd");
             for (int i = 0; i <= 8; i++)
             {
                 var skillcd = GetSkillCD(i);
@@ -178,6 +180,7 @@
 
         private void OnGainCantCastSkillStatus(float duration)
         {
+            Debug.Log("OnGainCantCastSkillStatus");
             var forbid = !StatusMgr.Instance.CanCastSkill(PlayerDatas.Instance.baseData.PlayerID);
             for (int i = 0; i <= 8; i++)
             {
@@ -188,6 +191,7 @@
 
         private void OnReleaseCantCastSkillStatus()
         {
+            Debug.Log("OnReleaseCantCastSkillStatus");
             var forbid = !StatusMgr.Instance.CanCastSkill(PlayerDatas.Instance.baseData.PlayerID);
             for (int i = 0; i <= 8; i++)
             {

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