From a6914f0740d4fa3a630c2819df4f97fa9a001fa6 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期五, 21 九月 2018 11:12:05 +0800
Subject: [PATCH] 3335 维护3d角色模型展示类型。

---
 UI/Common/UI3DShowHero.cs |   18 ++----------------
 1 files changed, 2 insertions(+), 16 deletions(-)

diff --git a/UI/Common/UI3DShowHero.cs b/UI/Common/UI3DShowHero.cs
index e738f6f..b8a89dd 100644
--- a/UI/Common/UI3DShowHero.cs
+++ b/UI/Common/UI3DShowHero.cs
@@ -26,7 +26,6 @@
         RuntimeAnimatorController cacheClothedAC;
 
         Transform showPoint;
-
         List<SFXController> closthesSFXList = new List<SFXController>();
 
         public GameObject Show(int _job, int _clothes, int suitID, int _weaponId, int _wingsId, int _secondaryId, Transform _showPoint)
@@ -450,21 +449,8 @@
             wingsId = newWings;
         }
 
-        private PlayerSuitModel _suitModel;
-        private PlayerSuitModel SuitModel
-        {
-            get { return _suitModel ?? (_suitModel = ModelCenter.Instance.GetModel<PlayerSuitModel>()); }
-        }
-
-        private PlayerPackModel m_PlayerBackModel;
-        private PlayerPackModel PlayerBackModel
-        {
-            get
-            {
-                return m_PlayerBackModel ?? (m_PlayerBackModel = ModelCenter.Instance.GetModel<PlayerPackModel>());
-            }
-        }
-
+        private PlayerSuitModel SuitModel { get { return ModelCenter.Instance.GetModel<PlayerSuitModel>(); } }
+        private PlayerPackModel PlayerBackModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } }
 
         public void LoadClothesEffect(int clothedID, int suitLevel)
         {

--
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