From a7c531aa353dae5b40b3c47f37211666ed0250a6 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期一, 25 二月 2019 15:11:17 +0800
Subject: [PATCH] 3335 物品相关类型重构

---
 System/MainInterfacePanel/TaskListTip.cs |   34 +++++++++++++++++-----------------
 1 files changed, 17 insertions(+), 17 deletions(-)

diff --git a/System/MainInterfacePanel/TaskListTip.cs b/System/MainInterfacePanel/TaskListTip.cs
index 1ce03e0..97dc9ad 100644
--- a/System/MainInterfacePanel/TaskListTip.cs
+++ b/System/MainInterfacePanel/TaskListTip.cs
@@ -31,8 +31,8 @@
         List<int> _list = new List<int>();//鐢ㄦ潵鎺у埗杩涜鎺掑簭
         TreasureModel m_Model;
         TreasureModel model { get { return m_Model ?? (m_Model = ModelCenter.Instance.GetModel<TreasureModel>()); } }
-        PlayerTaskDatas m_TaskModel;
-        PlayerTaskDatas taskmodel { get { return m_TaskModel ?? (m_TaskModel = ModelCenter.Instance.GetModel<PlayerTaskDatas>()); } }
+        TaskModel m_TaskModel;
+        TaskModel taskmodel { get { return m_TaskModel ?? (m_TaskModel = ModelCenter.Instance.GetModel<TaskModel>()); } }
         PackModel _playerPack;
         PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } }
         PlayerMainDate m_MainModel;
@@ -94,12 +94,12 @@
                     ListSort1.Add(TaskSortType2[i]);
                 }
             }
-            PlayerTaskDatas.Event_TaskToAdd += TaskToAdd;//浠诲姟鐨勬坊鍔�
-            PlayerTaskDatas.Event_TaskRefreshes += TaskRefreshes;//浠诲姟鐨勫埛鏂�
-            PlayerTaskDatas.Event_TaskToDelete += OnTaskToDelete;//浠诲姟鐨勫垹闄�
-            PlayerTaskDatas.Event_TaskInformation += TaskInformation;//浠诲姟瀛楀吀淇℃伅
-            PlayerTaskDatas.MainCardLevelChange += MainCardLevelChange;//鍗$骇浠诲姟淇敼
-            PlayerTaskDatas.CardLevelChange += CardLevelChangeEvent;//鍗$骇浠诲姟鐘舵�佹敼鍙�
+            TaskModel.Event_TaskToAdd += TaskToAdd;//浠诲姟鐨勬坊鍔�
+            TaskModel.Event_TaskRefreshes += TaskRefreshes;//浠诲姟鐨勫埛鏂�
+            TaskModel.Event_TaskToDelete += OnTaskToDelete;//浠诲姟鐨勫垹闄�
+            TaskModel.Event_TaskInformation += TaskInformation;//浠诲姟瀛楀吀淇℃伅
+            TaskModel.MainCardLevelChange += MainCardLevelChange;//鍗$骇浠诲姟淇敼
+            TaskModel.CardLevelChange += CardLevelChangeEvent;//鍗$骇浠诲姟鐘舵�佹敼鍙�
             model.collectingTreasureChangeEvent += OnCollectingTreasureChangeEvent;
             FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent;
             TreasureNewGotWin.CloseTreasureNewGotWinEvent += CloseTreasureNewGotWinEvent;
@@ -127,14 +127,14 @@
         {
             m_HumanTreasure.Dispose();
             model.collectingTreasureChangeEvent -= OnCollectingTreasureChangeEvent;
-            PlayerTaskDatas.Event_TaskRefreshes -= TaskRefreshes;//浠诲姟鐨勫埛鏂�
-            PlayerTaskDatas.Event_TaskToAdd -= TaskToAdd;//浠诲姟鐨勬坊鍔�
-            PlayerTaskDatas.Event_TaskToDelete -= OnTaskToDelete;//浠诲姟鐨勫垹闄�
-            PlayerTaskDatas.Event_TaskInformation -= TaskInformation;//浠诲姟瀛楀吀淇℃伅
+            TaskModel.Event_TaskRefreshes -= TaskRefreshes;//浠诲姟鐨勫埛鏂�
+            TaskModel.Event_TaskToAdd -= TaskToAdd;//浠诲姟鐨勬坊鍔�
+            TaskModel.Event_TaskToDelete -= OnTaskToDelete;//浠诲姟鐨勫垹闄�
+            TaskModel.Event_TaskInformation -= TaskInformation;//浠诲姟瀛楀吀淇℃伅
             FuncOpen.Instance.OnFuncStateChangeEvent -= OnFuncStateChangeEvent;
             TreasureNewGotWin.CloseTreasureNewGotWinEvent -= CloseTreasureNewGotWinEvent;
-            PlayerTaskDatas.MainCardLevelChange -= MainCardLevelChange;//鍗$骇浠诲姟淇敼
-            PlayerTaskDatas.CardLevelChange -= CardLevelChangeEvent;//鍗$骇浠诲姟鐘舵�佹敼鍙�
+            TaskModel.MainCardLevelChange -= MainCardLevelChange;//鍗$骇浠诲姟淇敼
+            TaskModel.CardLevelChange -= CardLevelChangeEvent;//鍗$骇浠诲姟鐘舵�佹敼鍙�
             PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= Updatefighting;//鏁版嵁鐨勫埛鏂�(h0418)
             StopAllCoroutines(); 
         }
@@ -408,7 +408,7 @@
             foreach (var key in taskmodel.SideQuestsDic.Keys)
             {
                 var State = taskmodel.GetTaskStatus(key);
-                if (State == PlayerTaskDatas.TaskStatus.CardLevel)
+                if (State == TaskModel.TaskStatus.CardLevel)
                 {
                     IsDefault = false;
                 }
@@ -546,7 +546,7 @@
 
         private void Selected()//閫変腑閫昏緫淇敼
         {
-            if (taskmodel.GetTaskStatus(taskmodel.GetNowTaskID) == PlayerTaskDatas.TaskStatus.CardLevel)
+            if (taskmodel.GetTaskStatus(taskmodel.GetNowTaskID) == TaskModel.TaskStatus.CardLevel)
             {
                 bool _IsBool = false;
                 var taskList = TaskListConfig.Get(taskmodel.GetNowTaskID);
@@ -556,7 +556,7 @@
                 }
                 for (int i = 0; i < _list.Count; i++)
                 {
-                    if (taskmodel.GetTaskStatus(_list[i]) != PlayerTaskDatas.TaskStatus.CardLevel)
+                    if (taskmodel.GetTaskStatus(_list[i]) != TaskModel.TaskStatus.CardLevel)
                     {
                         if (_IsBool)//涓荤嚎鍗$骇
                         {

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