From a7c531aa353dae5b40b3c47f37211666ed0250a6 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期一, 25 二月 2019 15:11:17 +0800
Subject: [PATCH] 3335 物品相关类型重构

---
 System/Strengthening/WingsRedDotModel.cs |  485 ++++++++++++++++++++++++++---------------------------
 1 files changed, 240 insertions(+), 245 deletions(-)

diff --git a/System/Strengthening/WingsRedDot.cs b/System/Strengthening/WingsRedDotModel.cs
similarity index 83%
rename from System/Strengthening/WingsRedDot.cs
rename to System/Strengthening/WingsRedDotModel.cs
index bef3be5..f66aa7d 100644
--- a/System/Strengthening/WingsRedDot.cs
+++ b/System/Strengthening/WingsRedDotModel.cs
@@ -1,245 +1,240 @@
-锘�//--------------------------------------------------------
-//    [Author]:           绗簩涓栫晫
-//    [  Date ]:           Monday, November 20, 2017
-//--------------------------------------------------------
-using UnityEngine;
-using System.Collections;
-using UnityEngine.UI;
-using System;
-using System.Collections.Generic;
-
-using Snxxz.UI;
-//缈呰唨绮剧偧绾㈢偣
-namespace Snxxz.UI
-{
-
-   [XLua.LuaCallCSharp]
-	 public class WingsRedDot : Model, IPlayerLoginOk, IBeforePlayerDataInitialize
-    {
-        private const int Redpoint_key = 10603;
-        public Redpoint redPointStre = new Redpoint(MainRedDot.RedPoint_key1, Redpoint_key);
-        private int WingNumber = 0;//缈呰唨鏁伴噺鏍囪
-        private int Marking = 0;
-        private bool IsOnePutOn = true;
-        public bool IsBoolOpenWingeWin = false;
-        PackModel _playerPack;
-        PackModel playerPack
-        {
-            get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); }
-        }
-
-        public override void Init()
-        {
-
-        }
-        public void OnPlayerLoginOk()
-        {
-
-            playerPack.itemCntAddEvent += ItemCntAddAct;//鐗╁搧鏁伴噺澧炲姞
-            playerPack.itemCntReduceEvent += ItemCntReduceAct;//鐗╁搧鏁伴噺鍑忓皯
-            FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChange;
-            ItemModel itemModel = playerPack.GetItemByIndex(PackType.Equip, (int)RoleEquipType.Wing);
-            if (IsOnePutOn)
-            {
-                WingsDot();
-            }
-            if (itemModel != null)
-            {
-                IsOnePutOn = false;
-            }
-
-        }
-        public void OnBeforePlayerDataInitialize()
-        {
-            playerPack.itemCntAddEvent -= ItemCntAddAct;//鐗╁搧鏁伴噺澧炲姞
-            FuncOpen.Instance.OnFuncStateChangeEvent -= OnFuncStateChange;
-            playerPack.itemCntReduceEvent -= ItemCntReduceAct;//鐗╁搧鏁伴噺鍑忓皯
-        }
-
-
-
-        public override void UnInit()
-        {
-
-        }
-
-
-
-        private void OnFuncStateChange(int obj)
-        {
-            if (obj == 90)
-            {
-                WingsDot();
-            }
-        }
-
-        public class WingsInformation
-        {
-            public int WingsID;
-            public int WingsCount;
-        }
-        private Dictionary<int, WingsInformation> _dicWings = new Dictionary<int, WingsInformation>();
-        private List<WingRefineAttrConfig> WingRefineAttr = new List<WingRefineAttrConfig>();
-        public void WingsDot()
-        {
-            redPointStre.state = RedPointState.None;
-            ItemModel itemModel = playerPack.GetItemByIndex(PackType.Equip, (int)RoleEquipType.Wing);
-
-            if (itemModel == null || !FuncOpen.Instance.IsFuncOpen(90))
-            {
-                WingNumber = 0;
-                Marking = 0;
-                return;
-            }
-            var WingItemA = WingRefineExpConfig.Get(itemModel.itemId);
-            if (WingItemA == null)
-            {
-                WingNumber = 0;
-                Marking = 0;
-                return;
-            }
-            SinglePack singlePackModel = playerPack.GetSinglePack(PackType.Item);
-            Dictionary<int, ItemModel> backpack_dic = singlePackModel.GetAllItems();
-
-            List<int> wingsRefinelist = itemModel.GetUseDataModel((int)ItemUseDataKey.wingProgressValue);
-            if (wingsRefinelist != null)
-            {
-                var config = WingRefineExpConfig.Get((int)itemModel.itemId);
-                int WingsPhase = config.WingsPhase;//鑾峰彇缈呰唨闃舵暟
-                if (WingRefineAttr.Count <= 0)
-                {
-                    WingRefineAttr = WingRefineAttrConfig.GetValues();
-                }
-                //var WingRefineAttr = WingRefineAttrConfig.GetValues();
-                int Max = 0;
-                foreach (var value in WingRefineAttr)
-                {
-                    if (value.wingsPhase == WingsPhase)
-                    {
-                        Max = value.EXPupper;//鏈�澶х簿鐐煎害
-                    }
-                }
-                int Now = wingsRefinelist[0];
-                if (Now >= Max)
-                {
-                    WingNumber = 0;
-                    Marking = 0;
-                    return;
-                }
-            }
-            _dicWings.Clear();
-            foreach (int index in backpack_dic.Keys)
-            {
-                var item = backpack_dic[index];
-                var itemId = item.itemId;
-                if (WingRefineExpConfig.Has(itemId) && ItemConfig.IsWing(itemId))
-                {
-                    var  _WingsInformation = new WingsInformation();
-                    _WingsInformation.WingsID = itemId;
-                    _WingsInformation.WingsCount = item.count;
-                    _dicWings.Add(index, _WingsInformation);
-                }
-            }
-
-            var config1 = WingRefineExpConfig.Get((int)itemModel.itemId);
-            foreach (var key in _dicWings.Keys)
-            {
-                var wings = ItemConfig.Get(_dicWings[key].WingsID);
-                if (wings.EndureReduceType != 0)
-                {
-                    return;
-                }
-                var config2 = WingRefineExpConfig.Get(_dicWings[key].WingsID);
-                if (config1.WingsPhase >= config2.WingsPhase)
-                {
-                    WingNumber += playerPack.GetItemCountByID(PackType.Item, _dicWings[key].WingsID);
-                }
-            }
-            if (IsBoolOpenWingeWin)
-            {
-                return;
-            }
-            if (WingNumber > Marking && FuncOpen.Instance.IsFuncOpen(90))
-            {
-                Marking = WingNumber;
-                redPointStre.state = RedPointState.Simple;
-                return;
-            }
-            else
-            {
-                Marking = WingNumber;
-            }
-        }
-        private void ItemCntAddAct(PackType arg1, int ItemIndex, int ItemID)//鐗╁搧鏁伴噺澧炲姞
-        {
-
-            if (arg1 == PackType.Item)//鐗╁搧鑳屽寘鐗╁搧澧炲姞
-            {
-                ItemBagAdd(ItemIndex, ItemID);
-            }
-            if (arg1 == PackType.Equip)//瑁呭鑳屽寘鐗╁搧澧炲姞
-            {
-                ItemModel itemModel = playerPack.GetItemByIndex(PackType.Equip, (int)RoleEquipType.Wing);
-                if (IsOnePutOn)
-                {
-                    WingsDot();
-                }
-                if (itemModel != null)
-                {
-                    IsOnePutOn = false;
-                }
-            }
-        }
-
-        private void ItemBagAdd(int ItemIndex, int ItemID)//鐗╁搧鑳屽寘鏁伴噺娣诲姞
-        {
-            ItemModel ItemModel = playerPack.GetItemByIndex(PackType.Item, ItemIndex);
-            int ItemCount = ItemModel.preItemCount;
-            var WingItem = WingRefineExpConfig.Get(ItemModel.itemId);
-            if (IsBoolOpenWingeWin || WingItem == null)
-            {
-                return;
-            }
-            if (_dicWings.ContainsKey(ItemIndex))
-            {
-                if (ItemCount > _dicWings[ItemIndex].WingsCount)
-                {
-                    _dicWings[ItemIndex].WingsCount = ItemCount;
-                    redPointStre.state = RedPointState.Simple;
-                }
-                else
-                {
-                    _dicWings[ItemIndex].WingsCount = ItemCount;
-                }
-            }
-        }
-        private void ItemCntReduceAct(PackType arg1, int Index, int ItemID)
-        {
-            if (arg1 == PackType.Item)//鐗╁搧鑳屽寘鐗╁搧鍑忓皯
-            {
-                var WingItem = WingRefineExpConfig.Get(ItemID);
-                if (WingItem != null && _dicWings.ContainsKey(Index))
-                {
-                    _dicWings.Remove(Index);
-                    if (_dicWings.Count <= 0 && redPointStre.state == RedPointState.Simple)
-                    {
-                        redPointStre.state = RedPointState.None;
-                        return;
-                    }
-                }
-            }
-            if (arg1 == PackType.Equip)//瑁呭鑴变笅
-            {
-                ItemModel itemModel = playerPack.GetItemByIndex(PackType.Equip, (int)RoleEquipType.Wing);
-                if (itemModel == null && redPointStre.state == RedPointState.Simple)
-                {
-                    redPointStre.state = RedPointState.None;
-                    return;
-                }
-            }
-        }
-    }
-}
-
-
-
+锘�//--------------------------------------------------------
+//    [Author]:           绗簩涓栫晫
+//    [  Date ]:           Monday, November 20, 2017
+//--------------------------------------------------------
+using UnityEngine;
+using System.Collections;
+using UnityEngine.UI;
+using System;
+using System.Collections.Generic;
+using Snxxz.UI;
+//缈呰唨绮剧偧绾㈢偣
+namespace Snxxz.UI
+{
+
+    [XLua.LuaCallCSharp]
+    public class WingsRedDotModel : Model, IPlayerLoginOk, IBeforePlayerDataInitialize
+    {
+        private const int Redpoint_key = 10603;
+        public Redpoint redPointStre = new Redpoint(MainRedDot.RedPoint_key1, Redpoint_key);
+        private int WingNumber = 0;//缈呰唨鏁伴噺鏍囪
+        private int Marking = 0;
+        private bool IsOnePutOn = true;
+        public bool IsBoolOpenWingeWin = false;
+
+        PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
+
+        public override void Init()
+        {
+
+        }
+        public void OnPlayerLoginOk()
+        {
+            packModel.itemCntAddEvent += ItemCntAddAct;//鐗╁搧鏁伴噺澧炲姞
+            packModel.itemCntReduceEvent += ItemCntReduceAct;//鐗╁搧鏁伴噺鍑忓皯
+            FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChange;
+            ItemModel itemModel = packModel.GetItemByIndex(PackType.Equip, (int)RoleEquipType.Wing);
+            if (IsOnePutOn)
+            {
+                WingsDot();
+            }
+            if (itemModel != null)
+            {
+                IsOnePutOn = false;
+            }
+
+        }
+        public void OnBeforePlayerDataInitialize()
+        {
+            packModel.itemCntAddEvent -= ItemCntAddAct;//鐗╁搧鏁伴噺澧炲姞
+            FuncOpen.Instance.OnFuncStateChangeEvent -= OnFuncStateChange;
+            packModel.itemCntReduceEvent -= ItemCntReduceAct;//鐗╁搧鏁伴噺鍑忓皯
+        }
+
+
+
+        public override void UnInit()
+        {
+
+        }
+
+
+
+        private void OnFuncStateChange(int obj)
+        {
+            if (obj == 90)
+            {
+                WingsDot();
+            }
+        }
+
+        public class WingsInformation
+        {
+            public int WingsID;
+            public int WingsCount;
+        }
+        private Dictionary<int, WingsInformation> _dicWings = new Dictionary<int, WingsInformation>();
+        private List<WingRefineAttrConfig> WingRefineAttr = new List<WingRefineAttrConfig>();
+        public void WingsDot()
+        {
+            redPointStre.state = RedPointState.None;
+            ItemModel itemModel = packModel.GetItemByIndex(PackType.Equip, (int)RoleEquipType.Wing);
+
+            if (itemModel == null || !FuncOpen.Instance.IsFuncOpen(90))
+            {
+                WingNumber = 0;
+                Marking = 0;
+                return;
+            }
+            var WingItemA = WingRefineExpConfig.Get(itemModel.itemId);
+            if (WingItemA == null)
+            {
+                WingNumber = 0;
+                Marking = 0;
+                return;
+            }
+            SinglePack singlePackModel = packModel.GetSinglePack(PackType.Item);
+            Dictionary<int, ItemModel> backpack_dic = singlePackModel.GetAllItems();
+
+            List<int> wingsRefinelist = itemModel.GetUseDataModel((int)ItemUseDataKey.wingProgressValue);
+            if (wingsRefinelist != null)
+            {
+                var config = WingRefineExpConfig.Get((int)itemModel.itemId);
+                int WingsPhase = config.WingsPhase;//鑾峰彇缈呰唨闃舵暟
+                if (WingRefineAttr.Count <= 0)
+                {
+                    WingRefineAttr = WingRefineAttrConfig.GetValues();
+                }
+                //var WingRefineAttr = WingRefineAttrConfig.GetValues();
+                int Max = 0;
+                foreach (var value in WingRefineAttr)
+                {
+                    if (value.wingsPhase == WingsPhase)
+                    {
+                        Max = value.EXPupper;//鏈�澶х簿鐐煎害
+                    }
+                }
+                int Now = wingsRefinelist[0];
+                if (Now >= Max)
+                {
+                    WingNumber = 0;
+                    Marking = 0;
+                    return;
+                }
+            }
+            _dicWings.Clear();
+            foreach (int index in backpack_dic.Keys)
+            {
+                var item = backpack_dic[index];
+                var itemId = item.itemId;
+                if (WingRefineExpConfig.Has(itemId) && ItemConfig.IsWing(itemId))
+                {
+                    var _WingsInformation = new WingsInformation();
+                    _WingsInformation.WingsID = itemId;
+                    _WingsInformation.WingsCount = item.count;
+                    _dicWings.Add(index, _WingsInformation);
+                }
+            }
+
+            var config1 = WingRefineExpConfig.Get((int)itemModel.itemId);
+            foreach (var key in _dicWings.Keys)
+            {
+                var wings = ItemConfig.Get(_dicWings[key].WingsID);
+                if (wings.EndureReduceType != 0)
+                {
+                    return;
+                }
+                var config2 = WingRefineExpConfig.Get(_dicWings[key].WingsID);
+                if (config1.WingsPhase >= config2.WingsPhase)
+                {
+                    WingNumber += packModel.GetItemCountByID(PackType.Item, _dicWings[key].WingsID);
+                }
+            }
+            if (IsBoolOpenWingeWin)
+            {
+                return;
+            }
+            if (WingNumber > Marking && FuncOpen.Instance.IsFuncOpen(90))
+            {
+                Marking = WingNumber;
+                redPointStre.state = RedPointState.Simple;
+                return;
+            }
+            else
+            {
+                Marking = WingNumber;
+            }
+        }
+        private void ItemCntAddAct(PackType arg1, int ItemIndex, int ItemID)//鐗╁搧鏁伴噺澧炲姞
+        {
+
+            if (arg1 == PackType.Item)//鐗╁搧鑳屽寘鐗╁搧澧炲姞
+            {
+                ItemBagAdd(ItemIndex, ItemID);
+            }
+            if (arg1 == PackType.Equip)//瑁呭鑳屽寘鐗╁搧澧炲姞
+            {
+                ItemModel itemModel = packModel.GetItemByIndex(PackType.Equip, (int)RoleEquipType.Wing);
+                if (IsOnePutOn)
+                {
+                    WingsDot();
+                }
+                if (itemModel != null)
+                {
+                    IsOnePutOn = false;
+                }
+            }
+        }
+
+        private void ItemBagAdd(int ItemIndex, int ItemID)//鐗╁搧鑳屽寘鏁伴噺娣诲姞
+        {
+            ItemModel ItemModel = packModel.GetItemByIndex(PackType.Item, ItemIndex);
+            int ItemCount = ItemModel.preItemCount;
+            var WingItem = WingRefineExpConfig.Get(ItemModel.itemId);
+            if (IsBoolOpenWingeWin || WingItem == null)
+            {
+                return;
+            }
+            if (_dicWings.ContainsKey(ItemIndex))
+            {
+                if (ItemCount > _dicWings[ItemIndex].WingsCount)
+                {
+                    _dicWings[ItemIndex].WingsCount = ItemCount;
+                    redPointStre.state = RedPointState.Simple;
+                }
+                else
+                {
+                    _dicWings[ItemIndex].WingsCount = ItemCount;
+                }
+            }
+        }
+        private void ItemCntReduceAct(PackType arg1, int Index, int ItemID)
+        {
+            if (arg1 == PackType.Item)//鐗╁搧鑳屽寘鐗╁搧鍑忓皯
+            {
+                var WingItem = WingRefineExpConfig.Get(ItemID);
+                if (WingItem != null && _dicWings.ContainsKey(Index))
+                {
+                    _dicWings.Remove(Index);
+                    if (_dicWings.Count <= 0 && redPointStre.state == RedPointState.Simple)
+                    {
+                        redPointStre.state = RedPointState.None;
+                        return;
+                    }
+                }
+            }
+            if (arg1 == PackType.Equip)//瑁呭鑴变笅
+            {
+                ItemModel itemModel = packModel.GetItemByIndex(PackType.Equip, (int)RoleEquipType.Wing);
+                if (itemModel == null && redPointStre.state == RedPointState.Simple)
+                {
+                    redPointStre.state = RedPointState.None;
+                    return;
+                }
+            }
+        }
+    }
+}
+
+
+

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