From a87120c155c48fa45b20a97c1a58bdbeb77318b7 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期三, 20 二月 2019 16:54:13 +0800
Subject: [PATCH] 3335 物品相关类型重构

---
 Fight/Actor/AI/HeroAI_Base.cs |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/Fight/Actor/AI/HeroAI_Base.cs b/Fight/Actor/AI/HeroAI_Base.cs
index 35fe891..87fd188 100644
--- a/Fight/Actor/AI/HeroAI_Base.cs
+++ b/Fight/Actor/AI/HeroAI_Base.cs
@@ -227,7 +227,7 @@
                         if (_singleModel != null)
                         {
                             // 濡傛灉鏈夊畧鎶�
-                            var _itemModel = _singleModel.GetItemModelByIndex((int)RoleEquipType.SpiritAnimal);
+                            var _itemModel = _singleModel.GetItemByIndex((int)RoleEquipType.SpiritAnimal);
                             if (_itemModel != null // 鏈夊畧鎶�
                              && GeneralDefine.GuardianPickUpID.Contains(_itemModel.itemId))// 瀹堟姢鏈夋嬀鍙栧姛鑳�
                             {
@@ -242,7 +242,7 @@
                     if (_singleModel != null)
                     {
                         // 濡傛灉鏈夊畧鎶�
-                        var _itemModel = _singleModel.GetItemModelByIndex((int)RoleEquipType.SpiritAnimal);
+                        var _itemModel = _singleModel.GetItemByIndex((int)RoleEquipType.SpiritAnimal);
                         if (_itemModel != null // 鏈夊畧鎶�
                          && GeneralDefine.GuardianPickUpID.Contains(_itemModel.itemId))// 瀹堟姢鏈夋嬀鍙栧姛鑳�
                         {

--
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