From a87120c155c48fa45b20a97c1a58bdbeb77318b7 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期三, 20 二月 2019 16:54:13 +0800
Subject: [PATCH] 3335 物品相关类型重构
---
Fight/Stage/StageLoad.cs | 18 +++++++++---------
1 files changed, 9 insertions(+), 9 deletions(-)
diff --git a/Fight/Stage/StageLoad.cs b/Fight/Stage/StageLoad.cs
index fd4467d..16fbbfe 100644
--- a/Fight/Stage/StageLoad.cs
+++ b/Fight/Stage/StageLoad.cs
@@ -320,8 +320,8 @@
var packModel = ModelCenter.Instance.GetModel<PlayerPackModel>();
var equipModel = packModel.GetSinglePackModel(PackType.Equip);
- var itemModel = equipModel.GetItemModelByIndex((int)RoleEquipType.Clothes);
- var fashion = equipModel.GetItemModelByIndex((int)RoleEquipType.FashionClothes);
+ var itemModel = equipModel.GetItemByIndex((int)RoleEquipType.Clothes);
+ var fashion = equipModel.GetItemByIndex((int)RoleEquipType.FashionClothes);
m_InitHeroStep = 4;
if (fashion != null)
{
@@ -338,8 +338,8 @@
m_InitHeroStep = 5;
- itemModel = equipModel.GetItemModelByIndex((int)RoleEquipType.Weapon);
- fashion = equipModel.GetItemModelByIndex((int)RoleEquipType.FashionWeapon);
+ itemModel = equipModel.GetItemByIndex((int)RoleEquipType.Weapon);
+ fashion = equipModel.GetItemByIndex((int)RoleEquipType.FashionWeapon);
if (fashion != null)
{
@@ -355,8 +355,8 @@
}
m_InitHeroStep = 6;
- itemModel = equipModel.GetItemModelByIndex((int)RoleEquipType.Weapon2);
- fashion = equipModel.GetItemModelByIndex((int)RoleEquipType.FashionWeapon2);
+ itemModel = equipModel.GetItemByIndex((int)RoleEquipType.Weapon2);
+ fashion = equipModel.GetItemByIndex((int)RoleEquipType.FashionWeapon2);
if (fashion != null)
{
@@ -373,7 +373,7 @@
m_InitHeroStep = 7;
- itemModel = equipModel.GetItemModelByIndex((int)RoleEquipType.Wing);
+ itemModel = equipModel.GetItemByIndex((int)RoleEquipType.Wing);
if (itemModel != null)
{
hero.SwitchWing((uint)itemModel.itemId);
@@ -383,7 +383,7 @@
var mapConfig = MapConfig.Get(PlayerDatas.Instance.baseData.MapID);
if (mapConfig.CanRide == 1)
{
- itemModel = equipModel.GetItemModelByIndex((int)RoleEquipType.mount);
+ itemModel = equipModel.GetItemByIndex((int)RoleEquipType.mount);
if (itemModel != null)
{
var mountModel = ModelCenter.Instance.GetModel<PlayerMountDatas>();
@@ -396,7 +396,7 @@
m_InitHeroStep = 9;
- itemModel = equipModel.GetItemModelByIndex((int)RoleEquipType.SpiritAnimal);
+ itemModel = equipModel.GetItemByIndex((int)RoleEquipType.SpiritAnimal);
if (itemModel != null)
{
hero.SwitchGuard((uint)itemModel.itemId);
--
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