From a87120c155c48fa45b20a97c1a58bdbeb77318b7 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期三, 20 二月 2019 16:54:13 +0800
Subject: [PATCH] 3335 物品相关类型重构

---
 System/RolePromote/RolePromoteModel.cs |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/System/RolePromote/RolePromoteModel.cs b/System/RolePromote/RolePromoteModel.cs
index bda78f1..aefc0e2 100644
--- a/System/RolePromote/RolePromoteModel.cs
+++ b/System/RolePromote/RolePromoteModel.cs
@@ -227,11 +227,11 @@
         {
             int _count = 0;
             SinglePackModel packTypeModel = playerPack.GetSinglePackModel(PackType.Equip);
-            if (packTypeModel == null || packTypeModel.GetPackModelIndexDict() == null || packTypeModel.GetPackModelIndexDict().Count == 0)
+            if (packTypeModel == null || packTypeModel.GetAllItems() == null || packTypeModel.GetAllItems().Count == 0)
             {
                 return _count;
             }
-            foreach (var _itemModel in packTypeModel.GetPackModelIndexDict().Values)
+            foreach (var _itemModel in packTypeModel.GetAllItems().Values)
             {
                 var _itemCfg = ItemConfig.Get(_itemModel.itemId);
                 if (_itemCfg != null)

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