From a87120c155c48fa45b20a97c1a58bdbeb77318b7 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期三, 20 二月 2019 16:54:13 +0800
Subject: [PATCH] 3335 物品相关类型重构
---
System/RolePromote/RolePromoteModel.cs | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/System/RolePromote/RolePromoteModel.cs b/System/RolePromote/RolePromoteModel.cs
index bda78f1..aefc0e2 100644
--- a/System/RolePromote/RolePromoteModel.cs
+++ b/System/RolePromote/RolePromoteModel.cs
@@ -227,11 +227,11 @@
{
int _count = 0;
SinglePackModel packTypeModel = playerPack.GetSinglePackModel(PackType.Equip);
- if (packTypeModel == null || packTypeModel.GetPackModelIndexDict() == null || packTypeModel.GetPackModelIndexDict().Count == 0)
+ if (packTypeModel == null || packTypeModel.GetAllItems() == null || packTypeModel.GetAllItems().Count == 0)
{
return _count;
}
- foreach (var _itemModel in packTypeModel.GetPackModelIndexDict().Values)
+ foreach (var _itemModel in packTypeModel.GetAllItems().Values)
{
var _itemCfg = ItemConfig.Get(_itemModel.itemId);
if (_itemCfg != null)
--
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