From ad3f66509d2e61d8dc6630558153b71b774df20c Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 21 二月 2025 01:40:56 +0800
Subject: [PATCH] 0312 10349 【越南】【英文】【BT】【砍树】跨服竞技场优化 - 第一版
---
System/CrossServerOneVsOne/CrossServerOneVsOnePlayerInfo.cs | 25 ++++++++++++++++++++++++-
1 files changed, 24 insertions(+), 1 deletions(-)
diff --git a/System/CrossServerOneVsOne/CrossServerOneVsOnePlayerInfo.cs b/System/CrossServerOneVsOne/CrossServerOneVsOnePlayerInfo.cs
index deb3ebd..8de4163 100644
--- a/System/CrossServerOneVsOne/CrossServerOneVsOnePlayerInfo.cs
+++ b/System/CrossServerOneVsOne/CrossServerOneVsOnePlayerInfo.cs
@@ -12,7 +12,7 @@
public int DanLV { get; private set; } // 褰撳墠娈典綅
- public int PKCount { get; private set; } // PK娆℃暟
+ public int PKCount { get; private set; } // 鎬籔K娆℃暟
public int WinCount { get; private set; } // 鑳滃埄娆℃暟
@@ -25,6 +25,7 @@
public int DayBuyCount { get; private set; } // 褰撴棩宸茶喘涔版鏁�
public int DayItemAddCount { get; private set; } // 褰撴棩鐗╁搧澧炲姞娆℃暟
+ public int DayRefreshCount { get; private set; } // 浠婃棩宸插埛鏂板尮閰嶆鏁�
private int preDayPkCount;
CrossServerOneVsOneModel crossServerModel { get { return ModelCenter.Instance.GetModel<CrossServerOneVsOneModel>(); } }
@@ -42,6 +43,7 @@
DayPKCount = 0;
DayBuyCount = 0;
DayWinCount = 0;
+ DayRefreshCount = 0;
}
public void UpdatePlayerInfo(HC101_tagMCCrossRealmPKPlayerInfo playerInfo)
@@ -55,6 +57,7 @@
this.DayWinCount = playerInfo.DayWinCount;
this.DayItemAddCount = playerInfo.DayItemAddCount;
this.DayPKCount = playerInfo.DayPKCount;
+ this.DayRefreshCount = playerInfo.DayRefreshCount;
if (this.preDayPkCount != playerInfo.DayPKCount)
{
@@ -109,6 +112,26 @@
return remainNum > 0 ? remainNum : 0;
}
+ //姝f暟浠h〃杩樻湁鍑犳鍏嶈垂鍒锋柊鏈轰細锛岃礋鏁颁唬琛ㄤ粰鐜夊埛鏂版鏁�
+ public int GetDayFreeRefreshNum()
+ {
+ return crossServerModel.freeMaxMatchRefreshNum - DayRefreshCount;
+ }
+
+ public int GetDayFreeRefreshPrice()
+ {
+ int count = GetDayFreeRefreshNum();
+ if (count > 0)
+ {
+ return 0;
+ }
+ count = Math.Abs(count);
+ Equation.Instance.Clear();
+ Equation.Instance.AddKeyValue("refreshBuyCount", count);
+ return Equation.Instance.Eval<int>(crossServerModel.priceRefreshFormula);
+ }
+
+
public string DisplayWinningRate()
{
float rate = PKCount != 0 ? (float)WinCount / PKCount : 0;
--
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