From adeae8c5d6bb0c8b3f3ca0212cd3d4f34c31e15a Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期五, 21 九月 2018 21:18:25 +0800
Subject: [PATCH] 3791 【前端】新增符印塔通关某一层自动退出字段

---
 Core/GameEngine/Model/Config/RuneTowerFloorConfig.cs.meta |    2 +-
 System/Dungeon/DungeonRuneTowerVictoryWin.cs              |    2 +-
 Core/GameEngine/Model/Config/RuneTowerFloorConfig.cs      |   53 ++++++++++++++++++++++++++++-------------------------
 3 files changed, 30 insertions(+), 27 deletions(-)

diff --git a/Core/GameEngine/Model/Config/RuneTowerFloorConfig.cs b/Core/GameEngine/Model/Config/RuneTowerFloorConfig.cs
index 413fa5a..758406e 100644
--- a/Core/GameEngine/Model/Config/RuneTowerFloorConfig.cs
+++ b/Core/GameEngine/Model/Config/RuneTowerFloorConfig.cs
@@ -1,14 +1,14 @@
-锘�//--------------------------------------------------------
-//    [Author]:			绗簩涓栫晫
-//    [  Date ]:		   Friday, August 10, 2018
-//--------------------------------------------------------
-
-using UnityEngine;
-using System;
-
-namespace TableConfig {
-
-    
+锘�//--------------------------------------------------------
+//    [Author]:			绗簩涓栫晫
+//    [  Date ]:		   Friday, September 21, 2018
+//--------------------------------------------------------
+
+using UnityEngine;
+using System;
+
+namespace TableConfig {
+
+    
 	public partial class RuneTowerFloorConfig : ConfigBase {
 
 		public int ID { get ; private set ; }
@@ -24,13 +24,14 @@
 		public int UnLockCompose { get ; private set ; }
 		public int RuneDrop { get ; private set ; }
 		public int Fixed { get ; private set ; }
-
+		public int AutoExit { get ; private set ; }
+
 		public override string getKey()
         {
             return ID.ToString();
-        }
-
-		public override void Parse() {
+        }
+
+		public override void Parse() {
 			try
             {
                 ID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; 
@@ -58,17 +59,19 @@
 				RuneDrop=IsNumeric(rawContents[11]) ? int.Parse(rawContents[11]):0; 
 			
 				Fixed=IsNumeric(rawContents[12]) ? int.Parse(rawContents[12]):0; 
+			
+				AutoExit=IsNumeric(rawContents[13]) ? int.Parse(rawContents[13]):0; 
             }
             catch (Exception ex)
             {
                 DebugEx.Log(ex);
-            }
-		}
-	
-	}
-
-}
-
-
-
-
+            }
+		}
+	
+	}
+
+}
+
+
+
+
diff --git a/Core/GameEngine/Model/Config/RuneTowerFloorConfig.cs.meta b/Core/GameEngine/Model/Config/RuneTowerFloorConfig.cs.meta
index 682b94b..bb67cc4 100644
--- a/Core/GameEngine/Model/Config/RuneTowerFloorConfig.cs.meta
+++ b/Core/GameEngine/Model/Config/RuneTowerFloorConfig.cs.meta
@@ -1,6 +1,6 @@
 fileFormatVersion: 2
 guid: eb8552f7e3b6ad843878daecebc9eb01
-timeCreated: 1533871891
+timeCreated: 1537535813
 licenseType: Pro
 MonoImporter:
   serializedVersion: 2
diff --git a/System/Dungeon/DungeonRuneTowerVictoryWin.cs b/System/Dungeon/DungeonRuneTowerVictoryWin.cs
index 041c9a5..3f597b6 100644
--- a/System/Dungeon/DungeonRuneTowerVictoryWin.cs
+++ b/System/Dungeon/DungeonRuneTowerVictoryWin.cs
@@ -46,7 +46,7 @@
                 var config = Config.Instance.Get<RuneTowerFloorConfig>(runeTowerModel.currentFloor);
                 var lastFloor = (int)ModelCenter.Instance.GetModel<RuneModel>().RuneTowerOpenLV;
                 var lastFloorConfig = Config.Instance.Get<RuneTowerFloorConfig>(lastFloor);
-                m_RuneTowerNext.gameObject.SetActive(config.TowerId == lastFloorConfig.TowerId);
+                m_RuneTowerNext.gameObject.SetActive(lastFloorConfig.AutoExit == 0 && config.TowerId == lastFloorConfig.TowerId);
 
                 DisplayRunesUnLock(lastFloor);
             }

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