From b2712492065e30c894cd11c4dc5d7f51213934ba Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期三, 12 十二月 2018 18:02:48 +0800
Subject: [PATCH] 3335 跨服开发。

---
 Core/NetworkPackage/GameNetSystem.cs |   12 ++++++------
 1 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/Core/NetworkPackage/GameNetSystem.cs b/Core/NetworkPackage/GameNetSystem.cs
index 693ffc7..65b6daa 100644
--- a/Core/NetworkPackage/GameNetSystem.cs
+++ b/Core/NetworkPackage/GameNetSystem.cs
@@ -105,7 +105,7 @@
         netState = NetState.NerverConnect;
     }
 
-    public void BeginConnectGameServer(string ip, int port, Action onConnected)
+    public void BeginConnectGameServer(string ip, int port, Action<bool> onConnected)
     {
         try
         {
@@ -122,16 +122,16 @@
         mainSocket = new ClientSocket(SocketType.Main);
         mainProtocolQueue.Clear();
 
-        mainSocket.Connect(ip, port, () =>
+        mainSocket.Connect(ip, port, (bool ok) =>
         {
             if (onConnected != null)
             {
-                onConnected();
+                onConnected(ok);
             }
         });
     }
 
-    public void BeginConnectCrossServer(string ip, int port, Action onConnected)
+    public void BeginConnectCrossServer(string ip, int port, Action<bool> onConnected)
     {
         try
         {
@@ -147,11 +147,11 @@
 
         crossServerSocket = new ClientSocket(SocketType.CrossSever);
         crossSeverProtocolQueue.Clear();
-        this.crossServerSocket.Connect(ip, port, () =>
+        this.crossServerSocket.Connect(ip, port, (bool ok) =>
         {
             if (onConnected != null)
             {
-                onConnected();
+                onConnected(ok);
             }
         });
     }

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