From b2712492065e30c894cd11c4dc5d7f51213934ba Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期三, 12 十二月 2018 18:02:48 +0800
Subject: [PATCH] 3335 跨服开发。
---
Core/NetworkPackage/GameNetSystem.cs | 12 ++++++------
1 files changed, 6 insertions(+), 6 deletions(-)
diff --git a/Core/NetworkPackage/GameNetSystem.cs b/Core/NetworkPackage/GameNetSystem.cs
index 693ffc7..65b6daa 100644
--- a/Core/NetworkPackage/GameNetSystem.cs
+++ b/Core/NetworkPackage/GameNetSystem.cs
@@ -105,7 +105,7 @@
netState = NetState.NerverConnect;
}
- public void BeginConnectGameServer(string ip, int port, Action onConnected)
+ public void BeginConnectGameServer(string ip, int port, Action<bool> onConnected)
{
try
{
@@ -122,16 +122,16 @@
mainSocket = new ClientSocket(SocketType.Main);
mainProtocolQueue.Clear();
- mainSocket.Connect(ip, port, () =>
+ mainSocket.Connect(ip, port, (bool ok) =>
{
if (onConnected != null)
{
- onConnected();
+ onConnected(ok);
}
});
}
- public void BeginConnectCrossServer(string ip, int port, Action onConnected)
+ public void BeginConnectCrossServer(string ip, int port, Action<bool> onConnected)
{
try
{
@@ -147,11 +147,11 @@
crossServerSocket = new ClientSocket(SocketType.CrossSever);
crossSeverProtocolQueue.Clear();
- this.crossServerSocket.Connect(ip, port, () =>
+ this.crossServerSocket.Connect(ip, port, (bool ok) =>
{
if (onConnected != null)
{
- onConnected();
+ onConnected(ok);
}
});
}
--
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