From b2936fd450a2da5bd67d7986a440e0cbd205a396 Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期六, 24 十一月 2018 16:57:50 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts

---
 Core/GameEngine/Model/Player/PlayerDatas.cs |   16 ++++++++--------
 1 files changed, 8 insertions(+), 8 deletions(-)

diff --git a/Core/GameEngine/Model/Player/PlayerDatas.cs b/Core/GameEngine/Model/Player/PlayerDatas.cs
index a07f29d..495cd8b 100644
--- a/Core/GameEngine/Model/Player/PlayerDatas.cs
+++ b/Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -744,31 +744,31 @@
                 extersion.talentPoint = (int)value;
                 break;
             case PlayerDataRefresh.CDBPlayerRefresh_GodWeaponLV_1:
-                extersion.godWeaponLV_1 = (int)value;
+                baseData.godWeaponLV_1 = (int)value;
                 if (hero != null)
                 {
-                    hero.SwitchGodWeapon(1, extersion.godWeaponLV_1);
+                    hero.SwitchGodWeapon(1, baseData.godWeaponLV_1);
                 }
                 break;
             case PlayerDataRefresh.CDBPlayerRefresh_GodWeaponLV_2:
-                extersion.godWeaponLV_2 = (int)value;
+                baseData.godWeaponLV_2 = (int)value;
                 if (hero != null)
                 {
-                    hero.SwitchGodWeapon(2, extersion.godWeaponLV_2);
+                    hero.SwitchGodWeapon(2, baseData.godWeaponLV_2);
                 }
                 break;
             case PlayerDataRefresh.CDBPlayerRefresh_GodWeaponLV_3:
-                extersion.godWeaponLV_3 = (int)value;
+                baseData.godWeaponLV_3 = (int)value;
                 if (hero != null)
                 {
-                    hero.SwitchGodWeapon(3, extersion.godWeaponLV_3);
+                    hero.SwitchGodWeapon(3, baseData.godWeaponLV_3);
                 }
                 break;
             case PlayerDataRefresh.CDBPlayerRefresh_GodWeaponLV_4:
-                extersion.godWeaponLV_4 = (int)value;
+                baseData.godWeaponLV_4 = (int)value;
                 if (hero != null)
                 {
-                    hero.SwitchGodWeapon(4, extersion.godWeaponLV_4);
+                    hero.SwitchGodWeapon(4, baseData.godWeaponLV_4);
                 }
                 break;
         }

--
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