From b4a63d105bbf9fc9452731aa8629cbf8632cdf19 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期六, 25 八月 2018 11:23:09 +0800
Subject: [PATCH] 2824 1.0.15【前端】系统设置的标签页新增最大帧数选项
---
System/SystemSetting/SystemSetting.cs | 26 +++++++++++++-------------
1 files changed, 13 insertions(+), 13 deletions(-)
diff --git a/System/SystemSetting/SystemSetting.cs b/System/SystemSetting/SystemSetting.cs
index 6aed415..bf704ad 100644
--- a/System/SystemSetting/SystemSetting.cs
+++ b/System/SystemSetting/SystemSetting.cs
@@ -66,7 +66,7 @@
public GameFrame GetGameFrame()
{
- return (GameFrame)LocalSave.GetInt(GAMEFRAME_KEY, (int)GameFrame.HalfFrame);
+ return (GameFrame)LocalSave.GetInt(GAMEFRAME_KEY, (int)GameFrame.FullFrame);
}
public void SetSystemSettingSwitch(SystemSwitch type, bool _value)
@@ -191,18 +191,18 @@
{
var defaultQuality = GameQuality.High;
- if (DeviceUtility.cpu >= 4 && DeviceUtility.memory > 3.5f * 1024)
- {
- defaultQuality = GameQuality.High;
- }
- else if (DeviceUtility.cpu >= 4 && DeviceUtility.memory > 2.5f * 1024)
- {
- defaultQuality = GameQuality.Medium; ;
- }
- else if (DeviceUtility.cpu > 1 && DeviceUtility.memory > 1.5f * 1024)
- {
- defaultQuality = GameQuality.Low;
- }
+// if (DeviceUtility.cpu >= 4 && DeviceUtility.memory > 3.5f * 1024)
+// {
+// defaultQuality = GameQuality.High;
+// }
+// else if (DeviceUtility.cpu >= 4 && DeviceUtility.memory > 2.5f * 1024)
+// {
+// defaultQuality = GameQuality.Medium; ;
+// }
+// else if (DeviceUtility.cpu > 1 && DeviceUtility.memory > 1.5f * 1024)
+// {
+// defaultQuality = GameQuality.Low;
+// }
return (GameQuality)LocalSave.GetInt(QUALITY_LEVEL_KEY, (int)defaultQuality);
}
--
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