From b6735582e363afc85b56c1d2e56782c03d7879c0 Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期一, 10 九月 2018 15:49:02 +0800
Subject: [PATCH] 3376【主干】法宝之魂的解锁条件由境界改为等级
---
System/Treasure/TreasureSoulModel.cs | 9 +++++----
1 files changed, 5 insertions(+), 4 deletions(-)
diff --git a/System/Treasure/TreasureSoulModel.cs b/System/Treasure/TreasureSoulModel.cs
index 92f7671..4747070 100644
--- a/System/Treasure/TreasureSoulModel.cs
+++ b/System/Treasure/TreasureSoulModel.cs
@@ -101,7 +101,7 @@
return treasureSouls;
}
- public bool TryGetRealmAchievement(int _id,out int achievementId)
+ public bool TryGetLockAchievement(int _id,out int achievementId)
{
achievementId = 0;
List<int> list;
@@ -110,7 +110,7 @@
for (int i = 0; i < list.Count; i++)
{
var config = Config.Instance.Get<SuccessConfig>(list[i]);
- if (config != null && config.Type == 50)
+ if (config != null && config.Type == 1)
{
achievementId = list[i];
return true;
@@ -125,7 +125,7 @@
return soulAchievements.TryGetValue(_id, out list);
}
- public bool IsCompleteRealmAchievement(int _id)
+ public bool IsCompleteLockAchievement(int _id)
{
TreasureSpecialData special;
if (TryGetTreasureSoul(_id, out special))
@@ -135,7 +135,7 @@
return true;
}
int achievementId;
- if (TryGetRealmAchievement(_id, out achievementId))
+ if (TryGetLockAchievement(_id, out achievementId))
{
Achievement achievement;
return achievementModel.TryGetAchievement(achievementId, out achievement) && achievement.completed;
@@ -267,6 +267,7 @@
treasureSoulEvent((int)_data.PriID);
}
UpdateAchievementRedpoint((int)_data.PriID);
+ UpdateRedpoint((int)_data.PriID);
continue;
}
--
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