From b9fddcec108f82d12262d196bd875faebb2aaa9a Mon Sep 17 00:00:00 2001
From: client_Zxw <826696702@qq.com>
Date: 星期四, 13 九月 2018 16:35:04 +0800
Subject: [PATCH] 3488 【前端】【1.0.15】【1.1.0】功能预告优化
---
System/MainInterfacePanel/FeatureNoticeModel.cs | 20 +++++++++++++++++++-
1 files changed, 19 insertions(+), 1 deletions(-)
diff --git a/System/MainInterfacePanel/FeatureNoticeModel.cs b/System/MainInterfacePanel/FeatureNoticeModel.cs
index 494cf4c..5131313 100644
--- a/System/MainInterfacePanel/FeatureNoticeModel.cs
+++ b/System/MainInterfacePanel/FeatureNoticeModel.cs
@@ -167,7 +167,25 @@
private void MagicWeapon(int fabaoID,int funcID)
{
var functionForecastConfig = Config.Instance.Get<FunctionForecastConfig>(funcID);
- Treasure treasure;
+ if (functionForecastConfig.RedPointLV >0)//鏍规嵁濉殑绛夌骇鏉�
+ {
+ if (PlayerDatas.Instance.baseData.LV >= functionForecastConfig.RedPointLV)
+ {
+ RedPointChange = true;
+ IsRedPoint = true;
+ }
+ if (IsRedPoint)
+ {
+ redPointStre1.state = RedPointState.Simple;
+ }
+ else
+ {
+ redPointStre1.state = RedPointState.None;
+ }
+ return;
+ }
+ Treasure treasure;//鏍规嵁瑙i攣娉曞疂鐨勭櫨鍒嗘瘮
+
if (treasureModel.TryGetTreasure(fabaoID, out treasure)
&& treasure.state == TreasureState.Collected)
{
--
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