From bf1859300c027c16cb84136809ceb202124a2633 Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期五, 17 八月 2018 11:24:22 +0800
Subject: [PATCH] 2642 【前端】死亡复活界面弹出不显示VIP界面

---
 System/Vip/VipModel.cs |    6 ++++--
 1 files changed, 4 insertions(+), 2 deletions(-)

diff --git a/System/Vip/VipModel.cs b/System/Vip/VipModel.cs
index 4144628..d02ce03 100644
--- a/System/Vip/VipModel.cs
+++ b/System/Vip/VipModel.cs
@@ -30,6 +30,8 @@
 
         private bool waitingJump = false;
 
+        PlayerDeadModel deadModel { get { return ModelCenter.Instance.GetModel<PlayerDeadModel>(); } }
+
         public override void Init()
         {
             ParseConfig();
@@ -88,7 +90,7 @@
                 {
                     if (PlayerDatas.Instance.baseData.VIPLv > beforeVipLv)
                     {
-                        if (!NewBieCenter.Instance.inGuiding)
+                        if (!NewBieCenter.Instance.inGuiding && !deadModel.playerIsDie)
                         {
                             if (!waitingJump)
                             {
@@ -116,7 +118,7 @@
             yield return WaitingForSecondConst.WaitMS1000;
             waitingJump = false;
             if (!NewBieCenter.Instance.inGuiding && !WindowCenter.Instance.CheckOpen<LoadingWin>()
-                && StageManager.Instance.CurrentStage is DungeonStage)
+                && StageManager.Instance.CurrentStage is DungeonStage && !deadModel.playerIsDie)
             {
                 if (!WindowCenter.Instance.CheckOpen<VipRechargeWin>())
                 {

--
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