From bf1859300c027c16cb84136809ceb202124a2633 Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期五, 17 八月 2018 11:24:22 +0800
Subject: [PATCH] 2642 【前端】死亡复活界面弹出不显示VIP界面
---
System/Vip/VipModel.cs | 6 ++++--
1 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/System/Vip/VipModel.cs b/System/Vip/VipModel.cs
index 4144628..d02ce03 100644
--- a/System/Vip/VipModel.cs
+++ b/System/Vip/VipModel.cs
@@ -30,6 +30,8 @@
private bool waitingJump = false;
+ PlayerDeadModel deadModel { get { return ModelCenter.Instance.GetModel<PlayerDeadModel>(); } }
+
public override void Init()
{
ParseConfig();
@@ -88,7 +90,7 @@
{
if (PlayerDatas.Instance.baseData.VIPLv > beforeVipLv)
{
- if (!NewBieCenter.Instance.inGuiding)
+ if (!NewBieCenter.Instance.inGuiding && !deadModel.playerIsDie)
{
if (!waitingJump)
{
@@ -116,7 +118,7 @@
yield return WaitingForSecondConst.WaitMS1000;
waitingJump = false;
if (!NewBieCenter.Instance.inGuiding && !WindowCenter.Instance.CheckOpen<LoadingWin>()
- && StageManager.Instance.CurrentStage is DungeonStage)
+ && StageManager.Instance.CurrentStage is DungeonStage && !deadModel.playerIsDie)
{
if (!WindowCenter.Instance.CheckOpen<VipRechargeWin>())
{
--
Gitblit v1.8.0